Player Matchup

Sun Wukong
Sun Wukong
BackBender88
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Cherokee056751
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 1
Anubis
Anubis
Malekay1399
Anubis
Level 48
God Stats
2W - 4L
1,367 SR
Queue Stats
23W - 34L
1,305 Elo+
Party 1
Ao Kuang
Ao Kuang
OG YAHMA
Ao Kuang
Level 25
God Stats
17W - 28L
1,329 SR
Queue Stats
76W - 81L
1,399 Elo+
Solo
Loki
Loki
THAT1TONGAN
Loki
Level 6
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,392 Elo+

VS

Team Averages
Level 17
1,537 SR
1,439 Elo+
Chang'e
Chang'e
Calcifuur
Chang'e
Level 13
God Stats
4W - 3L
1,528 SR
Queue Stats
7W - 6L
1,485 Elo+
Solo
Ullr
Ullr
Grim Darhk
Ullr
Level 16
God Stats
2W - 0L
1,566 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Cthulhu
Cthulhu
TeflonMikey
Cthulhu
Level 13
God Stats
20W - 10L
1,557 SR
Queue Stats
32W - 28L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gàbé
Ah Muzen Cab
Level 27
God Stats
9W - 3L
1,533 SR
Queue Stats
42W - 34L
1,438 Elo+
Solo
Odin
Odin
xSyllaa
Odin
Level 18
God Stats
12W - 7L
1,500 SR
Queue Stats
36W - 29L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackBender88
Sun Wukong
19
0 / 11 / 12
12,110
865
13,004
24,430
15,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 9 / 9
13,843
989
11,325
26,033
33,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
20
8 / 12 / 13
16,471
1,177
41,897
31,494
17,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
OG YAHMA
Ao Kuang
20
10 / 7 / 11
15,601
1,114
26,785
24,816
11,265
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 3
11,550
825
3,537
14,222
8,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Calcifuur
Chang'e
20
5 / 2 / 27
14,247
1,018
21,709
20,437
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 7 / 16
13,511
965
14,892
19,264
6,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
TeflonMikey
Cthulhu
20
6 / 4 / 32
14,914
1,065
27,613
25,757
18,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
gàbé
Ah Muzen Cab
20
5 / 4 / 22
13,640
974
21,673
16,751
5,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
xSyllaa
Odin
20
21 / 7 / 17
17,820
1,273
27,632
22,707
14,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
160
24
Kills
46
46
Deaths
24
48
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BackBender88
Sun Wukong
0
11
12
0.55
W
Chang'e
Calcifuur
Chang'e
5
2
27
9.25
L
5
9
9
1.06
W
9
7
16
2.43
L
Anubis
8
12
13
1.21
L
Ao Kuang
OG YAHMA
Ao Kuang
10
7
11
2.21
L
1
7
3
0.36
W
Cthulhu
TeflonMikey
Cthulhu
6
4
32
5.5
W
Ah Muzen Cab
gàbé
Ah Muzen Cab
5
4
22
4
W
Odin
xSyllaa
Odin
21
7
17
4.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,548
Damage
113,519
120,995
Taken
104,916
85,988
Mitigated
51,801
18,514
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BackBender88
Sun Wukong
13,004
4,013
0
400
24,430
15,445
0
11,052
13,378
0
19,098
W
Chang'e
Calcifuur
Chang'e
21,709
1,737
8,577
8,647
20,437
6,740
0
14,343
6,094
43,514
0
L
11,325
1,444
325
547
26,033
33,509
0
11,309
14,724
28,031
0
W
14,892
7,943
0
614
19,264
6,701
0
15,311
3,878
0
22,982
L
Anubis
41,897
798
630
10,217
31,494
17,471
0
11,164
20,330
93,141
0
L
Ao Kuang
OG YAHMA
Ao Kuang
26,785
8,465
0
6,029
24,816
11,265
0
9,551
15,265
39,036
0
L
3,537
1,741
0
366
14,222
8,298
0
6,246
7,976
0
19,485
W
Cthulhu
TeflonMikey
Cthulhu
27,613
2,217
2,604
0
25,757
18,419
0
20,675
5,032
47,159
0
W
Ah Muzen Cab
gàbé
Ah Muzen Cab
21,673
10,044
0
3,390
16,751
5,431
0
12,168
4,583
0
51,168
W
Odin
xSyllaa
Odin
27,632
15,260
0
0
22,707
14,510
0
17,510
5,122
0
48,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,575
Gold Earned
74,132
235
Minions Killed
224
5
Camps Cleared
3
1,120,470
Distance Traveled
1,248,597
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,110
865
10
1
0
256,835
0
W
Chang'e
14,247
1,018
41
3
1
252,699
0
L
Cthulhu
13,843
989
29
2
0
203,488
0
W
Ullr
13,511
965
18
1
0
213,816
0
L
Anubis
16,471
1,177
136
10
0
229,400
0
L
Ao Kuang
15,601
1,114
21
2
4
218,413
0
L
Loki
11,550
825
39
3
1
212,334
1
W
Cthulhu
14,914
1,065
54
4
0
290,992
0
W
Ah Muzen Cab
13,640
974
65
5
0
249,911
0
W
Odin
17,820
1,273
46
3
2
241,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role