Player Matchup

Athena
Athena
Haktal
Athena
Level 98
God Stats
0W - 3L
1,135 SR
Queue Stats
302W - 277L
1,605 Elo+
Solo
Sol
Sol
ManePapitas
Sol
Level 147
God Stats
3W - 1L
1,293 SR
Queue Stats
87W - 60L
1,542 Elo+
Party 1
Mulan
Mulan
NeedsMoreCow
Mulan
Level 158
God Stats
3W - 2L
1,557 SR
Queue Stats
6W - 8L
1,489 Elo+
Solo
Chiron
Chiron
Terminalll
Chiron
Level 151
God Stats
2W - 2L
1,916 SR
Queue Stats
39W - 43L
1,478 Elo+
Party 1
Merlin
Merlin
Toushirou29
Merlin
Level 151
God Stats
3W - 5L
1,576 SR
Queue Stats
110W - 113L
1,620 Elo+
Solo
Team Averages
Level 141
1,495 SR
1,547 Elo+

VS

Team Averages
Level 114
1,598 SR
1,591 Elo+
Hercules
Hercules
Fishybait
Hercules
Level 126
God Stats
6W - 5L
1,710 SR
Queue Stats
316W - 283L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
IPand3moniumI
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NateBoi69
Thoth
Level 125
God Stats
3W - 3L
1,453 SR
Queue Stats
53W - 53L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
ZOMBIEGOD0920
Xbalanque
Level 58
God Stats
26W - 15L
1,635 SR
Queue Stats
343W - 320L
1,625 Elo+
Party 2
Scylla
Scylla
zebmoney58
Scylla
Level 116
God Stats
4W - 3L
1,693 SR
Queue Stats
189W - 188L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Haktal
Athena
1
0 / 0 / 0
1,071
214
0
0
0
7
0 / 1 / 0
3,966
793
292
1,994
632
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,886
777
0
2,081
570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Chiron
Terminalll
Chiron
7
0 / 0 / 0
3,887
777
1,037
2,398
565
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
7
0 / 0 / 0
4,160
832
1,277
1,340
301
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fishybait
Hercules
7
0 / 0 / 0
3,630
726
1,109
3,091
1,410
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
5
0 / 0 / 1
3,384
677
1,009
2,427
973
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
NateBoi69
Thoth
7
1 / 0 / 0
4,115
823
355
752
159
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
ZOMBIEGOD0920
Xbalanque
6
0 / 0 / 0
3,689
738
858
1,543
291
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
zebmoney58
Scylla
6
0 / 0 / 1
3,803
761
428
3,093
556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fishybait
Hercules
0
0
0
0
L
Athena
Haktal
Athena
0
0
0
0
W
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
Thoth
NateBoi69
Thoth
1
0
0
1
L
0
0
0
0
L
Chiron
Terminalll
Chiron
0
0
0
0
L
Merlin
0
0
0
0
W
Xbalanque
ZOMBIEGOD0920
Xbalanque
0
0
0
0
W
Scylla
zebmoney58
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,606
Damage
3,759
7,813
Taken
10,906
2,068
Mitigated
3,389
4,375
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fishybait
Hercules
1,109
474
0
1,988
3,091
1,410
0
1,277
1,814
0
13,734
L
Athena
Haktal
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
1,009
108
0
1,013
2,427
973
0
146
2,281
9,724
0
L
292
0
0
831
1,994
632
0
1,130
839
19,479
0
W
Thoth
NateBoi69
Thoth
355
55
0
376
752
159
0
72
680
15,784
0
L
0
0
0
1,575
2,081
570
0
0
2,081
0
16,766
L
Chiron
Terminalll
Chiron
1,037
653
0
1,508
2,398
565
0
537
1,761
0
15,034
L
Merlin
1,277
207
0
461
1,340
301
0
0
1,265
19,276
0
W
Xbalanque
ZOMBIEGOD0920
Xbalanque
858
342
0
739
1,543
291
0
0
1,543
0
13,814
W
Scylla
zebmoney58
Scylla
428
64
0
1,544
3,093
556
0
74
3,019
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,970
Gold Earned
18,621
173
Minions Killed
142
0
Camps Cleared
0
421,105
Distance Traveled
544,781
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,630
726
23
5
0
121,472
1
L
Athena
1,071
214
0
0
0
0
0
W
Cthulhu
3,384
677
11
2
0
105,766
0
L
Sol
3,966
793
45
9
0
96,548
2
W
Thoth
4,115
823
34
7
0
104,568
3
L
Mulan
3,886
777
42
8
0
120,674
2
L
Chiron
3,887
777
37
7
0
98,919
1
L
Merlin
4,160
832
49
10
0
104,964
2
W
Xbalanque
3,689
738
35
7
0
96,717
0
W
Scylla
3,803
761
39
8
0
116,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role