Player Matchup

Freya
Freya
DabLolXD420
Freya
Level 15
God Stats
2W - 4L
1,520 SR
Queue Stats
34W - 22L
1,499 Elo+
Party 1
Thoth
Thoth
JusGeorgeForeman
Thoth
Level 25
God Stats
3W - 3L
1,329 SR
Queue Stats
150W - 177L
1,457 Elo+
Party 1
Bakasura
Bakasura
Sugmahh_
Bakasura
Level 24
God Stats
26W - 17L
1,570 SR
Queue Stats
197W - 226L
1,477 Elo+
Party 1
Cupid
Cupid
power_strip
Cupid
Level 17
God Stats
41W - 54L
1,572 SR
Queue Stats
85W - 116L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
swiss_cheese_og
Cthulhu
Level 24
God Stats
24W - 27L
1,525 SR
Queue Stats
160W - 202L
1,457 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,482 Elo+

VS

Team Averages
Level 21
1,653 SR
1,568 Elo+
Jormungandr
Jormungandr
Boonshine
Jormungandr
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 135L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Frosty180
Nu Wa
Level 27
God Stats
4W - 2L
1,711 SR
Queue Stats
21W - 17L
1,728 Elo+
Solo
Thor
Thor
MoistlyGood
Thor
Level 15
God Stats
2W - 0L
1,759 SR
Queue Stats
18W - 9L
1,535 Elo+
Solo
Izanami
Izanami
killerstringbean
Izanami
Level 21
God Stats
27W - 28L
1,555 SR
Queue Stats
704W - 659L
1,468 Elo+
Solo
Nemesis
Nemesis
xXGxDXx-
Nemesis
Level 26
God Stats
3W - 2L
1,738 SR
Queue Stats
52W - 41L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,748
369
8,788
13,754
4,941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 11 / 1
8,716
415
6,764
17,452
4,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sugmahh_
Bakasura
16
5 / 4 / 0
10,756
512
8,066
19,366
7,225
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 1
7,654
364
4,590
12,001
3,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 5 / 0
8,691
414
8,885
16,998
12,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boonshine
Jormungandr
17
6 / 2 / 12
10,682
509
12,958
12,045
11,093
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Frosty180
Nu Wa
20
16 / 2 / 6
13,621
649
23,020
10,265
3,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 1 / 4
12,112
577
10,960
14,699
10,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 9
11,368
541
9,785
10,588
4,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
xXGxDXx-
Nemesis
18
1 / 2 / 5
11,383
542
8,450
15,314
5,427
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
8
Kills
28
28
Deaths
8
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boonshine
Jormungandr
6
2
12
6
L
0
3
1
0.17
W
Nu Wa
Frosty180
Nu Wa
16
2
6
9.5
L
1
11
1
0.14
W
2
1
4
4
L
Bakasura
Sugmahh_
Bakasura
5
4
0
1.25
W
3
1
9
7.5
L
0
5
1
0.1
L
2
5
0
0.4
W
Nemesis
xXGxDXx-
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
65,173
79,571
Taken
62,911
32,485
Mitigated
34,986
22,099
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boonshine
Jormungandr
12,958
2,429
0
3,562
12,045
11,093
527
4,293
7,305
40,298
0
L
8,788
2,953
258
4,012
13,754
4,941
189
3,862
9,417
30,920
0
W
Nu Wa
Frosty180
Nu Wa
23,020
5,115
0
2,678
10,265
3,782
3,874
5,556
4,519
93,016
0
L
6,764
173
0
2,278
17,452
4,034
552
10,504
6,848
50,258
0
W
10,960
1,887
0
4,178
14,699
10,600
323
6,798
7,378
0
80,666
L
Bakasura
Sugmahh_
Bakasura
8,066
6,152
0
5,727
19,366
7,225
20
7,204
11,812
0
49,551
W
9,785
5,899
0
4,251
10,588
4,084
3,961
3,346
6,732
0
87,177
L
4,590
1,557
951
3,379
12,001
3,534
0
6,002
5,674
0
31,776
L
8,885
158
673
4,821
16,998
12,751
0
7,436
9,142
39,624
0
W
Nemesis
xXGxDXx-
Nemesis
8,450
3,966
0
8,096
15,314
5,427
0
3,619
11,410
0
98,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
59,166
378
Minions Killed
609
0
Camps Cleared
0
1,734,608
Distance Traveled
2,041,841
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,682
509
51
2
0
395,088
6
L
Freya
7,748
369
54
3
0
339,780
6
W
Nu Wa
13,621
649
144
7
0
404,457
3
L
Thoth
8,716
415
71
3
0
274,968
2
W
Thor
12,112
577
144
7
0
401,802
6
L
Bakasura
10,756
512
121
6
0
429,794
5
W
Izanami
11,368
541
144
7
0
389,295
1
L
Cupid
7,654
364
70
3
0
321,031
4
L
Cthulhu
8,691
414
62
3
0
369,035
4
W
Nemesis
11,383
542
126
6
0
451,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role