Player Matchup

Hercules
Hercules
Interlock
Hercules
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 32L
1,490 Elo+
Party 2
Fenrir
Fenrir
RobotZapper
Fenrir
Level 30
God Stats
17W - 16L
1,511 SR
Queue Stats
24W - 32L
1,271 Elo+
Solo
Ra
Ra
SomebodyCHL
Ra
Level 29
God Stats
6W - 1L
1,726 SR
Queue Stats
90W - 101L
1,526 Elo+
Solo
Neith
Neith
SteveBoy5639
Neith
Level 6
God Stats
12W - 8L
1,705 SR
Queue Stats
12W - 12L
1,548 Elo+
Party 2
Merlin
Merlin
Therenarr
Merlin
Level 28
God Stats
11W - 13L
1,528 SR
Queue Stats
423W - 404L
1,541 Elo+
Solo
Team Averages
Level 50
1,594 SR
1,475 Elo+

VS

Team Averages
Level 29
1,522 SR
1,500 Elo+
Sol
Sol
AreYouEggingMe
Sol
Level 33
God Stats
0W - 2L
1,310 SR
Queue Stats
36W - 53L
1,410 Elo+
Party 1
Ymir
Ymir
FasterSasquatch
Ymir
Level 27
God Stats
12W - 13L
1,468 SR
Queue Stats
19W - 38L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MastaOfMagnetism
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 117L
1,566 Elo+
Solo
Skadi
Skadi
The100YenHero
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,441 Elo+
Solo
Nemesis
Nemesis
qSNICOSp
Nemesis
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
110W - 111L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Interlock
Hercules
18
4 / 0 / 16
10,868
988
11,820
16,346
18,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
17
12 / 0 / 7
11,853
1,078
11,754
7,322
3,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 0 / 15
10,987
999
10,398
3,270
1,453
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 13
9,992
908
6,865
5,646
2,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Therenarr
Merlin
17
6 / 2 / 11
10,781
980
24,870
4,212
1,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

274

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,072
825
10,980
16,775
4,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 6 / 1
9,585
871
4,739
13,930
11,372
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
MastaOfMagnetism
Cu Chulainn
14
1 / 5 / 0
8,937
812
2,946
13,410
10,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 6 / 1
9,433
858
8,582
14,314
5,408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
qSNICOSp
Nemesis
15
0 / 3 / 0
8,842
804
6,401
12,622
6,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
5
27
Kills
2
2
Deaths
27
62
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
6
1
0.25
W
Hercules
Interlock
Hercules
4
0
16
12
L
Cu Chulainn
MastaOfMagnetism
Cu Chulainn
1
5
0
0.2
W
Fenrir
12
0
7
15.5
W
3
0
15
10.5
W
2
0
13
8.5
L
0
6
1
0.08
W
Merlin
Therenarr
Merlin
6
2
11
5.75
L
Nemesis
qSNICOSp
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,707
Damage
33,648
36,796
Taken
71,051
27,370
Mitigated
39,022
12,795
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,980
4,243
0
3,129
16,775
4,767
0
7,010
9,590
34,250
0
L
4,739
886
0
541
13,930
11,372
0
6,248
7,534
24,413
0
W
Hercules
Interlock
Hercules
11,820
1,630
0
6,974
16,346
18,513
0
6,903
9,218
0
22,252
L
Cu Chulainn
MastaOfMagnetism
Cu Chulainn
2,946
630
0
53
13,410
10,636
0
8,891
4,469
0
8,546
W
Fenrir
11,754
2,041
0
1,740
7,322
3,355
0
3,721
3,476
0
16,667
W
10,398
577
1,907
378
3,270
1,453
0
997
2,198
44,171
0
W
6,865
4,344
0
1,036
5,646
2,178
0
2,527
3,044
0
16,328
L
8,582
4,313
0
1,164
14,314
5,408
0
7,331
6,908
0
37,831
W
Merlin
Therenarr
Merlin
24,870
2,126
0
760
4,212
1,871
0
1,571
2,591
46,626
0
L
Nemesis
qSNICOSp
Nemesis
6,401
1,348
0
1,230
12,622
6,839
0
5,788
6,734
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
45,869
194
Minions Killed
203
5
Camps Cleared
7
1,033,904
Distance Traveled
922,862
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,072
825
47
4
2
184,521
0
L
Ymir
9,585
871
51
5
3
166,037
0
W
Hercules
10,868
988
19
2
2
226,214
0
L
Cu Chulainn
8,937
812
11
1
1
175,100
0
W
Fenrir
11,853
1,078
14
1
1
208,302
0
W
Ra
10,987
999
86
8
1
219,493
3
W
Neith
9,992
908
22
2
1
194,536
0
L
Skadi
9,433
858
58
5
0
175,140
2
W
Merlin
10,781
980
53
5
0
185,359
2
L
Nemesis
8,842
804
36
3
1
222,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role