Player Matchup

Merlin
Merlin
ADuckPlayer
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,745 Elo+
Party 3
Sun Wukong
Sun Wukong
LeoSins
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,456 Elo+
Party 2
Achilles
Achilles
SlothsUm
Achilles
Level 106
God Stats
0W - 4L
1,458 SR
Queue Stats
69W - 68L
1,664 Elo+
Party 3
Ullr
Ullr
StayFrostyBoioz
Ullr
Level 29
God Stats
2W - 2L
1,856 SR
Queue Stats
106W - 106L
1,621 Elo+
Party 3
He Bo
He Bo
TRagnarokT
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Party 2
Team Averages
Level 61
1,563 SR
1,591 Elo+

VS

Team Averages
Level 61
1,506 SR
1,451 Elo+
Sol
Sol
Beanzandrice
Sol
Level 109
God Stats
4W - 1L
1,501 SR
Queue Stats
225W - 190L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
I Sunder I2695
Heimdallr
Level 23
God Stats
2W - 0L
1,528 SR
Queue Stats
61W - 42L
1,388 Elo+
Party 1
Ymir
Ymir
MachoMCH
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,322 Elo+
Solo
Kukulkan
Kukulkan
RICHTRENT24
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Freya
Freya
Sholito01
Freya
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 7 / 3
8,018
668
9,022
10,916
3,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
LeoSins
Sun Wukong
9
0 / 5 / 1
6,602
550
2,231
8,202
6,525
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SlothsUm
Achilles
15
3 / 4 / 4
8,088
674
8,186
14,081
17,073
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 9 / 9
9,805
817
10,155
15,558
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
20
9 / 7 / 7
11,710
976
15,496
12,004
4,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 16
10,411
868
13,471
12,863
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
I Sunder I2695
Heimdallr
17
8 / 5 / 15
10,596
883
12,452
12,172
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
7 / 2 / 19
10,349
862
8,264
20,413
11,256
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RICHTRENT24
Kukulkan
18
4 / 2 / 15
10,727
894
7,530
6,723
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Sholito01
Freya
17
6 / 4 / 15
11,003
917
11,082
10,057
3,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
16
Kills
32
32
Deaths
17
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
3
0.36
W
7
4
16
3.75
W
Heimdallr
I Sunder I2695
Heimdallr
8
5
15
3.1
L
Sun Wukong
LeoSins
Sun Wukong
0
5
1
0.1
W
Ymir
7
2
19
8.25
W
Kukulkan
RICHTRENT24
Kukulkan
4
2
15
5.75
W
Freya
Sholito01
Freya
6
4
15
3.38
L
Achilles
SlothsUm
Achilles
3
4
4
1.25
L
3
9
9
0.83
L
He Bo
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,090
Damage
52,799
60,761
Taken
62,228
38,358
Mitigated
27,116
15,150
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,022
753
908
1,022
10,916
3,998
452
7,872
3,044
23,980
0
W
13,471
4,731
1,049
5,141
12,863
4,307
3,102
6,311
6,552
24,446
0
W
Heimdallr
I Sunder I2695
Heimdallr
12,452
3,521
977
1,242
12,172
4,949
1,659
4,622
7,550
0
23,783
L
Sun Wukong
LeoSins
Sun Wukong
2,231
548
222
1,453
8,202
6,525
69
3,726
4,476
0
5,259
W
Ymir
8,264
434
1,159
6,818
20,413
11,256
36
8,528
11,885
17,362
0
W
Kukulkan
RICHTRENT24
Kukulkan
7,530
893
2,048
800
6,723
2,818
826
2,007
4,716
31,253
0
W
Freya
Sholito01
Freya
11,082
3,340
3,005
2,625
10,057
3,786
808
3,050
7,007
20,758
0
L
Achilles
SlothsUm
Achilles
8,186
1,679
1,902
3,690
14,081
17,073
432
9,165
4,916
0
12,677
L
10,155
3,807
1,470
1,297
15,558
6,033
693
10,991
4,567
0
19,826
L
He Bo
15,496
643
1,203
1,983
12,004
4,729
270
8,593
3,411
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
53,086
72
Minions Killed
129
0
Camps Cleared
0
948,891
Distance Traveled
1,013,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,018
668
20
2
0
173,706
0
W
Sol
10,411
868
27
2
0
203,928
1
W
Heimdallr
10,596
883
18
2
0
203,222
0
L
Sun Wukong
6,602
550
4
0
0
113,703
0
W
Ymir
10,349
862
15
1
0
197,947
0
W
Kukulkan
10,727
894
56
5
0
212,256
2
W
Freya
11,003
917
13
1
0
195,863
0
L
Achilles
8,088
674
7
1
0
218,244
0
L
Ullr
9,805
817
15
1
0
255,253
0
L
He Bo
11,710
976
26
2
0
187,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role