Player Matchup

Cthulhu
Cthulhu
DankBoulsV
Cthulhu
Level 86
God Stats
5W - 4L
1,606 SR
Queue Stats
216W - 173L
1,457 Elo+
Party 2
Baba Yaga
Baba Yaga
SunbroSenpai
Baba Yaga
Level 65
God Stats
30W - 23L
1,560 SR
Queue Stats
201W - 153L
1,448 Elo+
Party 2
Skadi
Skadi
TomanyTentacles
Skadi
Level 25
God Stats
46W - 26L
1,600 SR
Queue Stats
130W - 82L
1,447 Elo+
Party 2
Team Averages
Level 59
1,589 SR
1,451 Elo+

VS

Team Averages
Level 47
1,638 SR
1,481 Elo+
Izanami
Izanami
B Suvi5512
Izanami
Level 30
God Stats
3W - 1L
1,444 SR
Queue Stats
11W - 6L
1,598 Elo+
Party 1
Pele
Pele
Low Widow
Pele
Level 25
God Stats
52W - 26L
1,638 SR
Queue Stats
57W - 34L
1,461 Elo+
Party 1
Cerberus
Cerberus
WebbedBranch964
Cerberus
Level 85
God Stats
5W - 2L
1,834 SR
Queue Stats
208W - 232L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankBoulsV
Cthulhu
13
0 / 4 / 2
9,657
508
11,525
18,979
22,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
SunbroSenpai
Baba Yaga
14
1 / 2 / 1
10,219
538
19,609
10,410
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 6 / 1
9,899
521
9,833
14,119
4,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B Suvi5512
Izanami
16
4 / 0 / 7
11,925
628
13,401
11,004
4,574
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Pele
14
0 / 2 / 8
10,732
565
9,821
18,989
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
16
8 / 0 / 4
13,172
693
14,267
20,535
21,652
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
B Suvi5512
Izanami
4
0
7
7.5
L
Cthulhu
DankBoulsV
Cthulhu
0
4
2
0.25
W
Pele
0
2
8
2
L
Baba Yaga
SunbroSenpai
Baba Yaga
1
2
1
0.75
L
1
6
1
0.25
W
Cerberus
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
37,489
43,508
Taken
50,528
31,532
Mitigated
33,653
6,924
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B Suvi5512
Izanami
13,401
10,251
914
2,416
11,004
4,574
974
9,217
1,787
0
60,355
L
Cthulhu
DankBoulsV
Cthulhu
11,525
1,175
1,577
1,236
18,979
22,468
0
6,038
12,941
28,628
0
W
Pele
9,821
1,498
0
5,861
18,989
7,427
0
12,673
6,316
0
56,816
L
Baba Yaga
SunbroSenpai
Baba Yaga
19,609
1,042
0
2,753
10,410
4,481
52
3,132
7,278
67,726
0
L
9,833
4,483
0
1,358
14,119
4,583
449
5,142
8,977
0
24,169
W
Cerberus
14,267
1,507
211
4,681
20,535
21,652
154
9,429
11,106
44,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
35,829
154
Minions Killed
254
0
Camps Cleared
0
868,334
Distance Traveled
1,071,251
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,925
628
99
5
0
324,637
5
L
Cthulhu
9,657
508
41
2
0
334,388
10
W
Pele
10,732
565
59
3
0
392,755
0
L
Baba Yaga
10,219
538
79
4
0
296,390
3
L
Skadi
9,899
521
34
2
0
237,556
0
W
Cerberus
13,172
693
96
5
0
353,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role