Player Matchup

Nemesis
Nemesis
Alexanderwilches
Nemesis
Level 29
God Stats
3W - 3L
1,798 SR
Queue Stats
53W - 39L
1,610 Elo+
Party 2
Bacchus
Bacchus
DAUNTLE55
Bacchus
Level 17
God Stats
21W - 13L
1,835 SR
Queue Stats
133W - 114L
1,706 Elo+
Solo
Hades
Hades
JTingZ
Hades
Level 15
God Stats
14W - 14L
1,805 SR
Queue Stats
29W - 28L
1,682 Elo+
Solo
Baron Samedi
Baron Samedi
LIFEKUN998
Baron Samedi
Level 29
God Stats
0W - 1L
1,751 SR
Queue Stats
61W - 76L
1,442 Elo+
Solo
Cupid
Cupid
Rompeanos2018
Cupid
Level 26
God Stats
1W - 2L
1,476 SR
Queue Stats
57W - 51L
1,627 Elo+
Party 2
Team Averages
Level 23
1,733 SR
1,613 Elo+

VS

Team Averages
Level 32
1,604 SR
1,633 Elo+
Cerberus
Cerberus
Huntuz
Cerberus
Level 23
God Stats
8W - 6L
1,592 SR
Queue Stats
43W - 35L
1,549 Elo+
Solo
Hades
Hades
LovecraftsCat14
Hades
Level 15
God Stats
2W - 0L
1,820 SR
Queue Stats
22W - 14L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
Wukkake
Sun Wukong
Level 26
God Stats
10W - 6L
1,561 SR
Queue Stats
19W - 19L
1,686 Elo+
Solo
Hachiman
Hachiman
spicyhaterade1
Hachiman
Level 86
God Stats
4W - 0L
1,702 SR
Queue Stats
92W - 85L
1,599 Elo+
Party 1
Nemesis
Nemesis
wipeour
Nemesis
Level 11
God Stats
1W - 1L
1,347 SR
Queue Stats
15W - 5L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,784
631
453
1,826
416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bacchus
DAUNTLE55
Bacchus
1
0 / 0 / 0
1,194
199
0
0
0
Hades
JTingZ
Hades
1
0 / 0 / 0
1,194
199
0
0
0
Baron Samedi
LIFEKUN998
Baron Samedi
6
1 / 3 / 0
3,863
644
1,405
3,540
1,160
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

7
0 / 0 / 0
3,898
650
2,484
3,293
695
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Huntuz
Cerberus
6
0 / 0 / 0
3,911
652
777
3,000
977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 0 / 0
5,263
877
1,353
2,038
742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Wukkake
Sun Wukong
8
0 / 0 / 0
4,447
741
454
1,468
911
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hachiman
6
0 / 0 / 0
3,731
622
700
1,922
364
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
wipeour
Nemesis
7
0 / 1 / 1
4,377
730
726
3,657
991
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bacchus
DAUNTLE55
Bacchus
0
0
0
0
W
Cerberus
Huntuz
Cerberus
0
0
0
0
L
Hades
JTingZ
Hades
0
0
0
0
L
Baron Samedi
LIFEKUN998
Baron Samedi
1
3
0
0.33
W
3
0
0
3
L
0
0
0
0
W
Sun Wukong
Wukkake
Sun Wukong
0
0
0
0
W
Hachiman
0
0
0
0
W
Nemesis
wipeour
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,342
Damage
4,010
8,659
Taken
12,085
2,271
Mitigated
3,985
3,416
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
453
161
0
780
1,826
416
0
0
1,801
0
11,766
L
Bacchus
DAUNTLE55
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Huntuz
Cerberus
777
0
0
858
3,000
977
374
0
3,000
7,470
0
L
Hades
JTingZ
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
LIFEKUN998
Baron Samedi
1,405
213
0
564
3,540
1,160
0
1,353
2,187
13,707
0
W
1,353
333
127
1,816
2,038
742
453
834
1,204
22,411
0
L
2,484
1,120
0
2,072
3,293
695
0
777
2,516
0
16,518
W
Sun Wukong
Wukkake
Sun Wukong
454
107
0
25
1,468
911
367
0
1,468
0
16,879
W
Hachiman
700
394
0
875
1,922
364
26
0
1,922
0
15,333
W
Nemesis
wipeour
Nemesis
726
466
0
1,551
3,657
991
0
571
3,086
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,933
Gold Earned
21,729
97
Minions Killed
190
0
Camps Cleared
0
281,407
Distance Traveled
550,531
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,784
631
32
5
0
79,143
1
L
Bacchus
1,194
199
0
0
0
0
0
W
Cerberus
3,911
652
14
2
0
108,092
0
L
Hades
1,194
199
0
0
0
0
0
L
Baron Samedi
3,863
644
29
5
0
99,223
3
W
Hades
5,263
877
66
11
0
114,394
0
L
Cupid
3,898
650
36
6
0
103,041
0
W
Sun Wukong
4,447
741
36
6
0
101,850
1
W
Hachiman
3,731
622
29
5
0
105,975
1
W
Nemesis
4,377
730
45
8
0
120,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role