Player Matchup

Hades
Hades
Chiefmcqueenin
Hades
Level 21
God Stats
30W - 20L
1,506 SR
Queue Stats
209W - 229L
1,291 Elo+
Solo
Ymir
Ymir
Dukc-_Daisuki
Ymir
Level 8
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 4L
1,033 Elo+
Party 1
Janus
Janus
SnatchedWeave18
Janus
Level 27
God Stats
2W - 1L
1,687 SR
Queue Stats
128W - 135L
1,389 Elo+
Solo
Izanami
Izanami
TakeKare12
Izanami
Level 27
God Stats
54W - 31L
1,545 SR
Queue Stats
103W - 114L
1,334 Elo+
Solo
Set
Set
yeRidautX2
Set
Level 18
God Stats
0W - 2L
1,582 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 1
Team Averages
Level 20
1,513 SR
1,288 Elo+

VS

Team Averages
Level 24
1,427 SR
1,302 Elo+
Kukulkan
Kukulkan
HymnOfTheFayth88
Kukulkan
Level 26
God Stats
4W - 6L
1,373 SR
Queue Stats
53W - 38L
1,334 Elo+
Party 2
Skadi
Skadi
KandyandJoe2018
Skadi
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,344 Elo+
Solo
Bakasura
Bakasura
KeithDaSneak209
Bakasura
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
70W - 51L
1,326 Elo+
Party 2
Sobek
Sobek
MuffinCzar
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,209 Elo+
Solo
Merlin
Merlin
islandboy400
Merlin
Level 28
God Stats
6W - 7L
1,479 SR
Queue Stats
16W - 23L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 1
4,140
345
0
6,195
1,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 4 / 1
5,235
436
877
6,970
4,527
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 1
6,664
555
8,978
5,729
2,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TakeKare12
Izanami
10
1 / 4 / 2
6,046
504
5,961
5,821
2,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 3
6,297
525
6,626
9,461
3,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
7,599
633
8,089
5,535
1,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 1
6,552
546
4,436
4,136
1,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
11
2 / 3 / 3
6,821
568
2,324
7,872
2,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
9
2 / 2 / 2
6,120
510
1,810
9,812
4,589
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
2 / 2 / 1
5,785
482
3,297
4,671
1,432
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
20
20
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
1
4
1
0.38
W
10
0
0
10
W
4
1
1
4.5
W
Bakasura
2
3
3
1.17
W
Sobek
2
2
2
1.5
L
4
1
1
4.5
L
Izanami
TakeKare12
Izanami
1
4
2
0.5
W
Merlin
2
2
1
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
19,956
34,176
Taken
32,026
14,472
Mitigated
11,483
4,853
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
6,195
1,850
0
3,196
2,859
633
0
L
877
295
0
0
6,970
4,527
0
1,175
5,707
11,810
0
W
8,089
2,270
0
2,262
5,535
1,826
525
552
4,958
37,761
0
W
4,436
2,528
0
250
4,136
1,205
1,680
976
3,160
0
24,726
W
Bakasura
2,324
1,520
309
2,809
7,872
2,431
845
39
7,808
0
32,224
W
Sobek
1,810
277
113
1,348
9,812
4,589
286
5,218
4,244
8,130
0
L
8,978
1,313
0
894
5,729
2,871
0
2,934
2,795
32,855
0
L
Izanami
TakeKare12
Izanami
5,961
4,293
0
660
5,821
2,039
88
3,279
2,532
0
36,723
W
Merlin
3,297
188
393
293
4,671
1,432
601
2,520
2,001
24,312
0
L
6,626
2,300
0
3,299
9,461
3,185
0
2,612
6,725
0
33,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
32,877
200
Minions Killed
221
0
Camps Cleared
0
862,408
Distance Traveled
988,299
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,140
345
0
0
0
101,673
0
L
Ymir
5,235
436
17
1
0
172,983
0
W
Kukulkan
7,599
633
62
5
0
184,530
3
W
Skadi
6,552
546
39
3
0
182,487
1
W
Bakasura
6,821
568
70
6
0
207,790
0
W
Sobek
6,120
510
9
1
0
226,549
1
L
Janus
6,664
555
53
4
0
207,403
0
L
Izanami
6,046
504
70
6
0
175,377
4
W
Merlin
5,785
482
41
3
0
186,943
0
L
Set
6,297
525
60
5
0
204,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role