Player Matchup

Cthulhu
Cthulhu
CountyHare27700
Cthulhu
Level 24
God Stats
6W - 10L
1,500 SR
Queue Stats
97W - 132L
1,074 Elo+
Solo
Freya
Freya
Dovahkiin0297
Freya
Level 77
God Stats
14W - 20L
1,280 SR
Queue Stats
56W - 105L
1,212 Elo+
Party 1
Nemesis
Nemesis
agallas-bonita
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
919 Elo+
Solo
Kukulkan
Kukulkan
pablocash2020
Kukulkan
Level 8
God Stats
9W - 27L
1,244 SR
Queue Stats
13W - 33L
1,142 Elo+
Party 1
Cupid
Cupid
poptarts102
Cupid
Level 15
God Stats
1W - 2L
1,672 SR
Queue Stats
10W - 18L
1,099 Elo+
Solo
Team Averages
Level 26
1,439 SR
1,089 Elo+

VS

Team Averages
Level 20
1,471 SR
1,050 Elo+
Sol
Sol
Hyaluronic_acid0
Sol
Level 23
God Stats
68W - 60L
1,458 SR
Queue Stats
334W - 379L
1,115 Elo+
Solo
Merlin
Merlin
Krazy_KD2009
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 241L
913 Elo+
Party 2
Terra
Terra
NanoSenpaiXD
Terra
Level 29
God Stats
8W - 5L
1,566 SR
Queue Stats
92W - 96L
1,174 Elo+
Solo
Susano
Susano
TManDaGoat5
Susano
Level 39
God Stats
4W - 9L
1,333 SR
Queue Stats
267W - 347L
1,120 Elo+
Party 2
Izanami
Izanami
amaredagoat06
Izanami
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 99L
930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 4
8,800
367
3,204
18,256
7,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
14 / 6 / 3
11,859
494
18,913
26,862
7,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 2 / 4
6,833
285
0
2,867
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Kukulkan
pablocash2020
Kukulkan
14
0 / 14 / 7
8,951
373
7,017
14,593
3,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 6
8,718
363
2,922
10,007
2,803

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 4
13,351
556
22,157
21,238
8,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
11
2 / 8 / 2
9,504
396
2,181
11,314
3,377
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
15 / 0 / 1
14,431
601
18,179
15,965
8,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
5
1 / 1 / 0
8,344
348
403
3,430
922
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
15
6 / 8 / 3
11,498
479
10,071
12,912
4,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
17
Kills
36
39
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
14
6
3
2.58
W
12
3
4
4.67
W
Merlin
2
8
2
0.38
W
15
0
1
15.5
W
Susano
1
1
0
1
L
0
2
4
1
W
Izanami
6
8
3
0.94
L
Kukulkan
pablocash2020
Kukulkan
0
14
7
0.25
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
52,991
72,585
Taken
64,859
22,904
Mitigated
25,669
9,528
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,204
254
99
1,229
18,256
7,903
0
10,103
8,153
29,596
0
L
18,913
6,787
0
7,872
26,862
7,759
1,226
15,066
11,796
59,282
0
W
22,157
13,060
0
11,415
21,238
8,357
10,342
8,405
12,833
81,638
0
W
Merlin
2,181
1,080
0
538
11,314
3,377
0
5,814
4,912
14,215
0
W
18,179
2,857
184
3,465
15,965
8,766
1,804
5,586
10,379
79,940
0
W
Susano
403
224
71
1,413
3,430
922
0
1,197
2,233
0
7,291
L
0
0
0
0
2,867
565
0
2,216
651
0
0
W
Izanami
10,071
9,720
0
0
12,912
4,247
2,050
8,132
4,780
0
44,511
L
Kukulkan
pablocash2020
Kukulkan
7,017
1,127
0
143
14,593
3,874
0
9,045
5,548
39,859
0
L
2,922
873
0
185
10,007
2,803
257
6,087
3,920
0
28,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
57,128
221
Minions Killed
334
0
Camps Cleared
0
1,225,009
Distance Traveled
1,525,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,800
367
44
2
0
226,457
3
L
Freya
11,859
494
67
3
0
373,036
0
W
Sol
13,351
556
137
6
0
362,742
0
W
Merlin
9,504
396
16
1
0
312,213
0
W
Terra
14,431
601
101
4
0
438,666
0
W
Susano
8,344
348
7
0
0
92,001
0
L
Nemesis
6,833
285
0
0
0
22,554
0
W
Izanami
11,498
479
73
3
0
319,974
1
L
Kukulkan
8,951
373
58
2
0
345,387
1
L
Cupid
8,718
363
52
2
0
257,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role