Player Matchup

Cthulhu
Cthulhu
ASGARDxAscended
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,212 Elo+
Party 3
Ares
Ares
KurtCoBrains
Ares
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 3
Merlin
Merlin
itsyaboithesnake
Merlin
Level 27
God Stats
5W - 7L
1,397 SR
Queue Stats
111W - 114L
1,389 Elo+
Party 1
Sol
Sol
sffracing826
Sol
Level 34
God Stats
1W - 5L
1,731 SR
Queue Stats
172W - 187L
1,392 Elo+
Party 1
Anhur
Anhur
罪恶猪头肉
Anhur
Level 14
God Stats
1W - 1L
1,409 SR
Queue Stats
11W - 9L
1,420 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,325 Elo+

VS

Team Averages
Level 30
1,426 SR
1,294 Elo+
Odin
Odin
Frostyhobo
Odin
Level 18
God Stats
14W - 14L
1,459 SR
Queue Stats
53W - 58L
1,338 Elo+
Solo
Sol
Sol
InoriEst
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,249 Elo+
Party 2
Bellona
Bellona
Lustruh
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,334 Elo+
Party 2
Da Ji
Da Ji
RipRedZ
Da Ji
Level 13
God Stats
1W - 4L
1,261 SR
Queue Stats
5W - 6L
1,307 Elo+
Solo
Medusa
Medusa
deathfinder
Medusa
Level 8
God Stats
1W - 2L
1,410 SR
Queue Stats
4W - 7L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,782
435
1,903
5,105
1,907
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

6
0 / 7 / 1
4,627
421
1,825
8,750
3,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
4,450
405
2,095
6,064
1,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 2
4,858
442
3,780
6,939
1,290
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 5 / 0
5,209
474
3,254
5,997
1,530
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
6,197
563
2,890
5,397
2,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
7 / 0 / 1
7,036
640
6,391
4,875
1,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Lustruh
Bellona
11
2 / 0 / 1
6,501
591
2,843
3,530
2,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
RipRedZ
Da Ji
11
7 / 0 / 2
7,212
656
4,541
7,049
2,274
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
10
8 / 2 / 4
6,432
585
6,567
4,935
1,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
26
29
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
1
7
5.5
W
7
0
1
7.5
L
0
7
1
0.07
W
Bellona
Lustruh
Bellona
2
0
1
2.5
W
Da Ji
RipRedZ
Da Ji
7
0
2
8
W
Medusa
8
2
4
5
L
0
7
0
0
L
0
6
2
0.17
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
23,232
32,855
Taken
25,786
10,169
Mitigated
9,537
1,320
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,903
282
0
83
5,105
1,907
288
0
4,930
13,179
0
W
2,890
497
0
500
5,397
2,366
159
2,448
2,949
0
11,845
W
6,391
2,257
0
3,047
4,875
1,350
1,937
1,439
3,436
37,453
0
L
1,825
543
0
0
8,750
3,717
399
461
8,289
9,226
0
W
Bellona
Lustruh
Bellona
2,843
747
0
1,135
3,530
2,144
1,537
1,778
1,627
0
23,666
W
Da Ji
RipRedZ
Da Ji
4,541
1,083
0
3,414
7,049
2,274
0
1,265
5,784
121
39,535
W
Medusa
6,567
2,735
0
2,387
4,935
1,403
1,200
2,548
2,387
0
29,762
L
2,095
181
0
448
6,064
1,725
0
3,181
2,883
19,112
0
L
3,780
732
0
789
6,939
1,290
0
636
6,303
23,304
0
L
3,254
2,016
0
0
5,997
1,530
0
2,234
3,763
0
10,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
33,378
123
Minions Killed
245
0
Camps Cleared
0
912,852
Distance Traveled
1,003,826
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,782
435
13
1
0
168,505
2
W
Odin
6,197
563
13
1
0
210,218
0
W
Sol
7,036
640
58
5
0
171,070
3
L
Ares
4,627
421
15
1
0
201,158
1
W
Bellona
6,501
591
64
6
0
198,673
3
W
Da Ji
7,212
656
62
6
0
241,450
0
W
Medusa
6,432
585
48
4
0
182,415
3
L
Merlin
4,450
405
33
3
0
167,878
0
L
Sol
4,858
442
38
3
0
193,391
2
L
Anhur
5,209
474
24
2
0
181,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role