Player Matchup

Merlin
Merlin
AWildNae
Merlin
Level 62
God Stats
14W - 19L
1,430 SR
Queue Stats
171W - 152L
1,376 Elo+
Party 1
Bellona
Bellona
CurryMcFlurry
Bellona
Level 54
God Stats
11W - 10L
1,523 SR
Queue Stats
102W - 102L
1,404 Elo+
Party 1
Thanatos
Thanatos
ItsNaj
Thanatos
Level 15
God Stats
8W - 5L
1,512 SR
Queue Stats
22W - 23L
1,256 Elo+
Party 1
Team Averages
Level 44
1,488 SR
1,345 Elo+

VS

Team Averages
Level 40
1,577 SR
1,379 Elo+
Merlin
Merlin
G0DK1N6 V3N0M
Merlin
Level 67
God Stats
5W - 18L
1,478 SR
Queue Stats
32W - 33L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
IMHEARTEATER
Heimdallr
Level 24
God Stats
2W - 5L
1,775 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 2
King Arthur
King Arthur
wokedan
King Arthur
Level 28
God Stats
0W - 1L
1,478 SR
Queue Stats
28W - 21L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AWildNae
Merlin
14
6 / 3 / 12
10,664
711
13,520
11,874
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
13
4 / 0 / 14
10,237
682
8,926
12,336
12,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ItsNaj
Thanatos
14
12 / 4 / 8
11,770
785
14,422
13,748
5,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
9,334
622
8,854
14,139
3,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
IMHEARTEATER
Heimdallr
13
3 / 8 / 1
9,826
655
6,439
13,774
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
wokedan
King Arthur
11
2 / 7 / 3
9,265
618
6,362
15,484
10,834
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
6
7
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AWildNae
Merlin
6
3
12
4
W
Bellona
4
0
14
11
L
1
7
5
0.5
L
Heimdallr
IMHEARTEATER
Heimdallr
3
8
1
0.44
W
Thanatos
ItsNaj
Thanatos
12
4
8
4
L
King Arthur
wokedan
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
21,655
37,958
Taken
43,397
22,518
Mitigated
18,571
15,093
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AWildNae
Merlin
13,520
872
225
1,718
11,874
4,175
1,616
3,025
8,624
41,187
0
W
Bellona
8,926
2,812
0
1,979
12,336
12,846
763
2,768
9,418
0
27,160
L
8,854
1,496
0
2,386
14,139
3,426
110
3,869
10,020
37,753
0
L
Heimdallr
IMHEARTEATER
Heimdallr
6,439
5,644
0
1,850
13,774
4,311
0
5,059
8,563
0
25,093
W
Thanatos
ItsNaj
Thanatos
14,422
2,280
1,512
9,659
13,748
5,497
1,025
3,065
10,558
0
25,703
L
King Arthur
wokedan
King Arthur
6,362
1,485
0
1,403
15,484
10,834
0
4,693
10,593
0
24,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
28,425
100
Minions Killed
124
0
Camps Cleared
0
893,185
Distance Traveled
659,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,664
711
51
3
0
275,407
0
W
Bellona
10,237
682
34
2
0
331,145
0
L
Merlin
9,334
622
51
3
0
252,207
2
L
Heimdallr
9,826
655
42
3
0
199,127
0
W
Thanatos
11,770
785
15
1
0
286,633
0
L
King Arthur
9,265
618
31
2
0
208,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role