Player Matchup

Freya
Freya
CaptRedOwl
Freya
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 193L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
KasulRahul
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadenortorl
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SnapItLord
Jormungandr
Level 84
God Stats
6W - 1L
1,567 SR
Queue Stats
168W - 156L
1,378 Elo+
Party 1
Ra
Ra
TitanScientist
Ra
Level 100
God Stats
1W - 3L
1,117 SR
Queue Stats
163W - 157L
1,341 Elo+
Party 1
Team Averages
Level 83
1,437 SR
1,374 Elo+

VS

Team Averages
Level 88
1,552 SR
1,352 Elo+
Ares
Ares
Jackssonwolf
Ares
Level 84
God Stats
3W - 2L
1,527 SR
Queue Stats
32W - 27L
1,352 Elo+
Party 2
Hun Batz
Hun Batz
Jennifer95
Hun Batz
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,353 Elo+
Solo
Cernunnos
Cernunnos
KingScarpo
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,363 Elo+
Party 2
Bacchus
Bacchus
LIP371
Bacchus
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
176W - 160L
1,473 Elo+
Solo
Ymir
Ymir
crimsonburst234
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
10 / 5 / 16
14,002
737
25,405
21,447
9,246
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
KasulRahul
Cernunnos
18
1 / 9 / 21
12,303
648
13,835
19,578
8,290
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Sun Wukong
Shadenortorl
Sun Wukong
20
8 / 5 / 22
14,382
757
22,234
17,456
10,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
SnapItLord
Jormungandr
20
4 / 4 / 21
13,585
715
22,608
33,948
32,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
15 / 5 / 12
14,554
766
25,661
20,218
10,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 13
11,669
614
14,382
25,416
26,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Jennifer95
Hun Batz
18
2 / 10 / 8
11,110
585
10,501
20,707
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
KingScarpo
Cernunnos
20
13 / 7 / 10
15,371
809
35,407
24,360
12,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LIP371
Bacchus
20
5 / 7 / 15
12,940
681
12,535
21,940
37,528
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 5 / 17
13,564
714
23,255
32,989
24,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
90
38
Kills
27
28
Deaths
38
92
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Freya
10
5
16
3.6
L
2
9
13
0.94
L
Hun Batz
Jennifer95
Hun Batz
2
10
8
0.6
W
Cernunnos
KasulRahul
Cernunnos
1
9
21
1.28
L
Cernunnos
KingScarpo
Cernunnos
13
7
10
2.57
L
Bacchus
LIP371
Bacchus
5
7
15
1.79
W
Sun Wukong
Shadenortorl
Sun Wukong
8
5
22
3.8
W
Jormungandr
SnapItLord
Jormungandr
4
4
21
3.63
W
15
5
12
4.2
L
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,743
Damage
96,080
112,647
Taken
125,412
70,441
Mitigated
110,632
52,957
Healing
40,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
25,405
8,445
1,364
7,777
21,447
9,246
884
10,382
11,065
32,181
0
L
14,382
513
4,481
3,806
25,416
26,938
91
14,475
10,941
34,280
0
L
Hun Batz
Jennifer95
Hun Batz
10,501
1,500
3,262
2,580
20,707
9,122
1,405
14,506
6,201
0
25,123
W
Cernunnos
KasulRahul
Cernunnos
13,835
8,900
302
1,152
19,578
8,290
654
10,145
9,433
0
29,779
L
Cernunnos
KingScarpo
Cernunnos
35,407
15,642
1,713
7,364
24,360
12,470
1,832
11,263
13,097
0
74,988
L
Bacchus
LIP371
Bacchus
12,535
839
2,686
2,263
21,940
37,528
0
12,395
9,545
21,261
0
W
Sun Wukong
Shadenortorl
Sun Wukong
22,234
6,515
3,192
2,829
17,456
10,334
2,189
7,654
9,802
0
50,473
W
Jormungandr
SnapItLord
Jormungandr
22,608
4,178
1,038
10,546
33,948
32,018
766
15,200
18,748
46,075
0
W
25,661
4,234
14,152
10,605
20,218
10,553
1,850
6,791
13,427
49,079
0
L
23,255
1,719
1,975
10,387
32,989
24,574
120
21,035
11,954
36,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,826
Gold Earned
64,654
192
Minions Killed
172
0
Camps Cleared
0
1,527,957
Distance Traveled
1,354,151
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,002
737
13
1
0
303,079
0
L
Ares
11,669
614
31
2
0
277,530
0
L
Hun Batz
11,110
585
33
2
0
279,400
0
W
Cernunnos
12,303
648
37
2
0
248,852
0
L
Cernunnos
15,371
809
65
3
0
262,880
0
L
Bacchus
12,940
681
14
1
0
283,668
0
W
Sun Wukong
14,382
757
62
3
0
323,984
1
W
Jormungandr
13,585
715
40
2
0
304,089
0
W
Ra
14,554
766
40
2
0
347,953
1
L
Ymir
13,564
714
29
2
0
250,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role