Player Matchup

Chang'e
Chang'e
Dylân
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,843 Elo+
Party 2
Yemoja
Yemoja
SmitePlayer2651
Yemoja
Level 101
God Stats
1W - 1L
1,884 SR
Queue Stats
24W - 9L
1,732 Elo+
Party 2
Amaterasu
Amaterasu
Snotnosebully
Amaterasu
Level 109
God Stats
3W - 5L
1,470 SR
Queue Stats
91W - 70L
1,623 Elo+
Solo
Hun Batz
Hun Batz
sêven
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,847 Elo+
Party 2
Team Averages
Level 106
1,588 SR
1,761 Elo+

VS

Team Averages
Level 116
1,641 SR
1,520 Elo+
Geb
Geb
FoN Kraun
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,573 Elo+
Solo
Hachiman
Hachiman
ProdigeQc
Hachiman
Level 155
God Stats
6W - 2L
1,962 SR
Queue Stats
83W - 71L
1,635 Elo+
Solo
Freya
Freya
lsduwu
Freya
Level 43
God Stats
5W - 6L
1,635 SR
Queue Stats
42W - 38L
1,459 Elo+
Party 1
Chaac
Chaac
zanemystic
Chaac
Level 142
God Stats
5W - 3L
1,469 SR
Queue Stats
61W - 52L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dylân
Chang'e
19
4 / 8 / 5
13,314
701
18,189
19,561
8,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 1 / 9
13,171
693
17,539
15,506
7,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Snotnosebully
Amaterasu
20
4 / 1 / 6
13,839
728
10,785
26,316
31,319
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
sêven
Hun Batz
20
6 / 9 / 3
14,135
744
20,547
20,319
11,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
13,130
691
10,507
23,626
24,588
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
ProdigeQc
Hachiman
20
7 / 2 / 8
15,344
808
19,004
18,426
6,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
lsduwu
Freya
20
6 / 6 / 5
14,327
754
20,441
18,126
7,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
20
3 / 4 / 9
13,720
722
13,294
28,129
22,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
19
19
Deaths
17
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dylân
Chang'e
4
8
5
0.81
W
3
5
9
1.5
W
Hachiman
ProdigeQc
Hachiman
7
2
8
5.5
L
3
1
9
7.5
L
Amaterasu
Snotnosebully
Amaterasu
4
1
6
7
W
Freya
lsduwu
Freya
6
6
5
1.42
L
Hun Batz
sêven
Hun Batz
6
9
3
0.83
W
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,060
Damage
63,246
81,702
Taken
88,307
58,550
Mitigated
61,687
20,460
Healing
27,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dylân
Chang'e
18,189
993
3,461
5,933
19,561
8,844
630
7,100
12,461
58,433
0
W
10,507
1,392
0
1,900
23,626
24,588
876
10,728
12,770
30,063
0
W
Hachiman
ProdigeQc
Hachiman
19,004
11,610
0
6,106
18,426
6,854
4,084
4,550
13,723
0
92,311
L
17,539
1,951
1,829
4,227
15,506
7,082
844
6,950
8,556
53,903
0
L
Amaterasu
Snotnosebully
Amaterasu
10,785
4,226
619
3,686
26,316
31,319
374
7,483
18,833
0
58,380
W
Freya
lsduwu
Freya
20,441
7,238
1,439
5,180
18,126
7,500
3,606
6,489
11,537
61,163
0
L
Hun Batz
sêven
Hun Batz
20,547
4,518
0
705
20,319
11,305
3,453
10,298
10,021
0
59,435
W
Chaac
13,294
1,705
0
12,941
28,129
22,745
444
14,756
13,323
0
47,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
56,521
337
Minions Killed
308
14
Camps Cleared
17
1,427,172
Distance Traveled
1,382,895
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,314
701
87
5
2
320,477
0
W
Geb
13,130
691
22
1
1
356,023
2
W
Hachiman
15,344
808
135
7
10
341,414
1
L
Yemoja
13,171
693
63
3
5
377,464
2
L
Amaterasu
13,839
728
90
5
4
409,582
0
W
Freya
14,327
754
89
5
4
330,965
0
L
Hun Batz
14,135
744
97
5
3
319,649
3
W
Chaac
13,720
722
62
3
2
354,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role