Player Matchup

Chronos
Chronos
Jerover
Chronos
Level 147
God Stats
10W - 19L
1,469 SR
Queue Stats
66W - 73L
1,493 Elo+
Solo
Bakasura
Bakasura
KingDrunky
Bakasura
Level 67
God Stats
2W - 4L
1,365 SR
Queue Stats
124W - 107L
1,553 Elo+
Party 1
Nemesis
Nemesis
Lazypeanut
Nemesis
Level 88
God Stats
16W - 15L
1,533 SR
Queue Stats
104W - 90L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
PetrusPetra
Cthulhu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
rhonwellt
Baron Samedi
Level 103
God Stats
1W - 4L
1,648 SR
Queue Stats
10W - 13L
1,383 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,494 Elo+

VS

Team Averages
Level 128
1,525 SR
1,485 Elo+
Yemoja
Yemoja
Diabulos
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hanihulk
He Bo
Level 129
God Stats
2W - 2L
1,466 SR
Queue Stats
83W - 92L
1,514 Elo+
Solo
Bakasura
Bakasura
Metalbrago
Bakasura
Level 121
God Stats
8W - 7L
1,514 SR
Queue Stats
61W - 41L
1,560 Elo+
Solo
Kukulkan
Kukulkan
vanikill
Kukulkan
Level 110
God Stats
12W - 8L
1,500 SR
Queue Stats
107W - 101L
1,333 Elo+
Solo
Cupid
Cupid
yonasm3
Cupid
Level 138
God Stats
36W - 22L
1,643 SR
Queue Stats
167W - 188L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jerover
Chronos
20
5 / 7 / 10
14,428
962
18,112
24,533
11,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
KingDrunky
Bakasura
20
4 / 7 / 6
14,450
963
16,100
26,256
12,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Lazypeanut
Nemesis
20
7 / 9 / 10
15,359
1,024
20,208
27,972
12,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PetrusPetra
Cthulhu
20
0 / 7 / 11
12,768
851
12,304
33,340
41,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
rhonwellt
Baron Samedi
20
5 / 10 / 10
14,684
979
19,652
26,219
13,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diabulos
Yemoja
20
0 / 0 / 19
13,043
870
7,732
16,198
13,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Hanihulk
He Bo
20
14 / 9 / 14
16,153
1,077
37,057
20,397
8,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Metalbrago
Bakasura
20
9 / 5 / 9
15,018
1,001
19,998
21,918
9,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
vanikill
Kukulkan
20
9 / 3 / 12
16,074
1,072
35,815
14,809
7,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
yonasm3
Cupid
20
8 / 4 / 15
15,032
1,002
30,316
16,948
7,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
21
Kills
40
40
Deaths
21
47
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Diabulos
Yemoja
0
0
19
9.5
W
He Bo
Hanihulk
He Bo
14
9
14
2.33
L
Chronos
Jerover
Chronos
5
7
10
1.43
L
Bakasura
KingDrunky
Bakasura
4
7
6
1
L
Nemesis
Lazypeanut
Nemesis
7
9
10
1.33
W
Bakasura
Metalbrago
Bakasura
9
5
9
2.7
L
Cthulhu
PetrusPetra
Cthulhu
0
7
11
0.79
L
Baron Samedi
rhonwellt
Baron Samedi
5
10
10
1
W
Kukulkan
vanikill
Kukulkan
9
3
12
5
W
Cupid
yonasm3
Cupid
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,376
Damage
130,918
138,320
Taken
90,270
91,807
Mitigated
47,489
28,177
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Diabulos
Yemoja
7,732
855
8,010
3,713
16,198
13,781
0
8,431
6,664
24,717
0
W
He Bo
Hanihulk
He Bo
37,057
1,713
0
2,372
20,397
8,382
0
11,605
8,218
58,225
0
L
Chronos
Jerover
Chronos
18,112
3,119
0
3,845
24,533
11,447
0
12,459
11,519
43,436
0
L
Bakasura
KingDrunky
Bakasura
16,100
12,603
660
6,908
26,256
12,906
0
15,858
10,328
0
37,708
L
Nemesis
Lazypeanut
Nemesis
20,208
11,288
0
6,381
27,972
12,708
0
16,705
9,948
0
39,604
W
Bakasura
Metalbrago
Bakasura
19,998
15,789
0
3,568
21,918
9,859
0
10,765
11,013
0
27,530
L
Cthulhu
PetrusPetra
Cthulhu
12,304
1,562
1,227
1,265
33,340
41,335
0
18,266
13,906
32,059
0
L
Baron Samedi
rhonwellt
Baron Samedi
19,652
222
3,727
4,164
26,219
13,411
0
17,316
8,183
55,208
0
W
Kukulkan
vanikill
Kukulkan
35,815
2,693
0
0
14,809
7,517
0
8,051
6,058
82,860
0
W
Cupid
yonasm3
Cupid
30,316
19,211
1,009
2,768
16,948
7,950
0
11,216
5,434
0
59,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,689
Gold Earned
75,320
305
Minions Killed
308
8
Camps Cleared
15
1,444,533
Distance Traveled
1,363,565
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,043
870
27
2
0
282,473
1
W
He Bo
16,153
1,077
39
3
1
240,122
1
L
Chronos
14,428
962
59
4
3
316,517
0
L
Bakasura
14,450
963
70
5
3
297,798
0
L
Nemesis
15,359
1,024
49
3
1
322,135
0
W
Bakasura
15,018
1,001
32
2
7
300,637
3
L
Cthulhu
12,768
851
38
3
1
238,003
2
L
Baron Samedi
14,684
979
89
6
0
270,080
1
W
Kukulkan
16,074
1,072
135
9
5
280,708
2
W
Cupid
15,032
1,002
75
5
2
259,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role