Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MERCY x QS
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Myles_The_Destro
Anhur
Level 17
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,467 SR
1,500 Elo+

VS

Team Averages
Level 97
1,576 SR
1,214 Elo+
Cernunnos
Cernunnos
AK-74_FU
Cernunnos
Level 105
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 13L
1,174 Elo+
Party 2
Tyr
Tyr
Demodestroyer7
Tyr
Level 105
God Stats
1W - 1L
1,455 SR
Queue Stats
13W - 13L
1,144 Elo+
Party 2
Ymir
Ymir
Krrzilla_
Ymir
Level 59
God Stats
4W - 1L
1,614 SR
Queue Stats
4W - 5L
1,180 Elo+
Party 2
Chang'e
Chang'e
chris_m326
Chang'e
Level 120
God Stats
3W - 1L
1,505 SR
Queue Stats
80W - 76L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 3 / 0
7,049
705
3,650
8,100
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
 
Hel
12
0 / 4 / 2
7,042
704
2,518
6,968
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MERCY x QS
Jormungandr
11
0 / 6 / 0
6,403
640
3,815
10,454
4,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 0
6,586
659
2,341
7,036
2,094
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AK-74_FU
Cernunnos
15
7 / 1 / 4
9,298
930
10,702
6,941
2,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 3
8,457
846
2,803
4,935
4,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
13
2 / 1 / 6
8,125
813
2,826
5,117
2,214
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
chris_m326
Chang'e
15
5 / 0 / 7
9,317
932
7,570
6,402
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
19
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
L
Hel
 
Hel
0
4
2
0.25
W
Cernunnos
AK-74_FU
Cernunnos
7
1
4
9
W
4
0
3
5.5
W
Ymir
2
1
6
5
L
Jormungandr
MERCY x QS
Jormungandr
0
6
0
0
L
0
6
0
0
W
Chang'e
chris_m326
Chang'e
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
23,901
32,558
Taken
23,395
13,741
Mitigated
11,487
4,956
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,650
44
111
350
8,100
4,076
248
2,087
6,013
12,552
0
L
Hel
 
Hel
2,518
170
1,233
2,285
6,968
2,767
289
2,506
4,437
17,882
0
W
Cernunnos
AK-74_FU
Cernunnos
10,702
5,607
243
1,341
6,941
2,436
932
2,582
4,359
0
44,147
W
2,803
271
0
627
4,935
4,621
1,719
2,211
2,724
0
9,839
W
Ymir
2,826
128
231
231
5,117
2,214
836
2,371
2,746
8,260
0
L
Jormungandr
MERCY x QS
Jormungandr
3,815
1,344
0
428
10,454
4,804
412
4,337
6,067
13,952
0
L
2,341
681
0
549
7,036
2,094
921
1,466
5,470
0
13,902
W
Chang'e
chris_m326
Chang'e
7,570
1,034
2,441
4,686
6,402
2,216
1,468
3,361
3,041
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
35,197
115
Minions Killed
139
0
Camps Cleared
6
601,185
Distance Traveled
790,655
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,049
705
40
4
0
186,780
0
L
Hel
7,042
704
29
3
0
160,456
0
W
Cernunnos
9,298
930
50
5
3
185,469
0
W
Tyr
8,457
846
10
1
0
185,778
1
W
Ymir
8,125
813
10
1
1
212,409
0
L
Jormungandr
6,403
640
25
3
0
105,858
0
L
Anhur
6,586
659
21
2
0
148,091
0
W
Chang'e
9,317
932
69
7
2
206,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role