Player Matchup

Hercules
Hercules
GnocchiGnome
Hercules
Level 26
God Stats
3W - 2L
1,230 SR
Queue Stats
24W - 20L
1,250 Elo+
Party 1
Yemoja
Yemoja
Imstah
Yemoja
Level 23
God Stats
6W - 8L
1,342 SR
Queue Stats
71W - 69L
1,254 Elo+
Solo
Ra
Ra
Jeduah
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Horus
Horus
RerardActual
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,184 Elo+
Party 1
Ao Kuang
Ao Kuang
TraitorDemonic
Ao Kuang
Level 10
God Stats
11W - 8L
1,465 SR
Queue Stats
12W - 14L
1,311 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,300 Elo+

VS

Team Averages
Level 22
1,490 SR
1,325 Elo+
Loki
Loki
DOYOULIKEBACON
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,224 Elo+
Solo
Anubis
Anubis
Nobleattempt
Anubis
Level 26
God Stats
22W - 6L
1,613 SR
Queue Stats
91W - 98L
1,269 Elo+
Solo
Achilles
Achilles
SchizoidSchmuck
Achilles
Level 27
God Stats
5W - 6L
1,549 SR
Queue Stats
83W - 110L
1,305 Elo+
Solo
Merlin
Merlin
diirc
Merlin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Medusa
Medusa
saturnsix
Medusa
Level 24
God Stats
0W - 3L
1,289 SR
Queue Stats
219W - 192L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GnocchiGnome
Hercules
20
6 / 3 / 13
14,949
997
15,065
22,316
26,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Imstah
Yemoja
20
3 / 8 / 18
14,686
979
22,137
32,598
35,208
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ra
20
10 / 3 / 9
16,294
1,086
25,540
15,114
5,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 2 / 9
15,616
1,041
18,896
25,115
20,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
16
0 / 1 / 2
11,293
753
246
2,363
1,308
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

111

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 6
14,923
995
21,022
19,503
8,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
6 / 5 / 8
14,988
999
19,736
12,862
13,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
19
3 / 3 / 7
13,544
903
17,003
22,069
22,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
diirc
Merlin
18
0 / 9 / 5
12,070
805
6,152
16,123
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
saturnsix
Medusa
20
2 / 4 / 9
13,777
918
26,801
20,048
8,040
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
26
Kills
17
17
Deaths
26
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Hercules
GnocchiGnome
Hercules
6
3
13
4.17
W
Yemoja
Imstah
Yemoja
3
8
18
1.5
W
Ra
10
3
9
4.83
L
Anubis
6
5
8
2
W
7
2
9
5.75
L
Achilles
3
3
7
2.17
W
Ao Kuang
0
1
2
1
L
Merlin
diirc
Merlin
0
9
5
0.28
L
Medusa
saturnsix
Medusa
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,884
Damage
90,714
97,506
Taken
90,605
89,199
Mitigated
58,654
30,151
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,022
8,636
0
0
19,503
8,258
0
9,268
10,113
0
54,823
W
Hercules
GnocchiGnome
Hercules
15,065
4,465
0
5,697
22,316
26,897
0
6,218
15,873
791
21,333
W
Yemoja
Imstah
Yemoja
22,137
4,984
2,322
3,349
32,598
35,208
0
8,335
24,013
40,844
0
W
Ra
25,540
4,982
4,656
2,037
15,114
5,697
0
6,039
9,025
93,255
0
L
Anubis
19,736
76
400
3,060
12,862
13,338
0
6,877
5,985
44,873
0
W
18,896
10,842
4,768
6,967
25,115
20,089
0
4,979
19,940
0
29,366
L
Achilles
17,003
6,835
0
4,453
22,069
22,942
0
13,874
8,195
0
37,140
W
Ao Kuang
246
76
0
355
2,363
1,308
0
317
2,021
4,001
0
L
Merlin
diirc
Merlin
6,152
720
0
0
16,123
6,076
0
8,867
7,256
20,363
0
L
Medusa
saturnsix
Medusa
26,801
11,904
994
1,145
20,048
8,040
0
9,828
10,220
0
62,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,838
Gold Earned
69,302
259
Minions Killed
278
5
Camps Cleared
11
1,088,931
Distance Traveled
1,358,085
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,923
995
71
5
9
295,900
2
W
Hercules
14,949
997
15
1
0
247,175
1
W
Yemoja
14,686
979
37
2
0
236,618
0
W
Ra
16,294
1,086
170
11
1
268,446
0
L
Anubis
14,988
999
76
5
1
274,505
0
W
Horus
15,616
1,041
34
2
1
295,424
0
L
Achilles
13,544
903
34
2
0
253,491
2
W
Ao Kuang
11,293
753
3
0
3
41,268
1
L
Merlin
12,070
805
20
1
1
248,458
1
L
Medusa
13,777
918
77
5
0
285,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role