Player Matchup

Nemesis
Nemesis
AlexConejo84
Nemesis
Level 27
God Stats
8W - 13L
1,393 SR
Queue Stats
227W - 234L
1,327 Elo+
Solo
Ah Puch
Ah Puch
Shneaky2Shnake
Ah Puch
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 48L
1,298 Elo+
Solo
Cthulhu
Cthulhu
VicenteOro
Cthulhu
Level 6
God Stats
2W - 1L
1,098 SR
Queue Stats
3W - 2L
1,004 Elo+
Solo
Hou Yi
Hou Yi
WORRIEDBURRITOS
Hou Yi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 356L
1,343 Elo+
Solo
Anubis
Anubis
XxBladeInfinity
Anubis
Level 29
God Stats
14W - 10L
1,524 SR
Queue Stats
33W - 33L
1,311 Elo+
Solo
Team Averages
Level 22
1,403 SR
1,256 Elo+

VS

Team Averages
Level 14
1,441 SR
1,186 Elo+
Cthulhu
Cthulhu
SovietCaptain115
Cthulhu
Level 25
God Stats
4W - 7L
1,492 SR
Queue Stats
50W - 83L
1,398 Elo+
Party 1
Horus
Horus
Surge_luckyshot
Horus
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
942 Elo+
Party 1
Kali
Kali
capkan-Main
Kali
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,214 Elo+
Party 1
Set
Set
dburns442boy
Set
Level 4
God Stats
1W - 6L
1,272 SR
Queue Stats
7W - 17L
1,107 Elo+
Party 1
Medusa
Medusa
xDarkitsunex
Medusa
Level 29
God Stats
23W - 29L
1,442 SR
Queue Stats
67W - 96L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexConejo84
Nemesis
20
17 / 3 / 13
17,919
560
21,194
25,951
11,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
18 / 4 / 19
19,491
609
28,394
23,574
12,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
VicenteOro
Cthulhu
8
0 / 7 / 7
10,616
332
974
7,974
3,094
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
28 / 6 / 16
20,073
627
39,442
28,439
17,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
1 / 0 / 0
9,808
307
382
375
77
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 5
14,074
440
16,501
27,059
33,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

8
0 / 9 / 1
8,877
277
1,474
11,881
3,272
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 15 / 2
12,269
383
8,592
24,067
9,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 18 / 2
12,589
393
11,129
23,837
10,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
20
6 / 12 / 1
16,933
529
23,294
28,885
12,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
64
Kills
17
20
Deaths
67
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexConejo84
Nemesis
17
3
13
7.83
W
18
4
19
6.88
L
4
13
5
0.5
L
0
9
1
0.06
W
Cthulhu
VicenteOro
Cthulhu
0
7
7
0.5
W
28
6
16
6
W
1
0
0
1
L
1
15
2
0.13
L
6
18
2
0.39
L
Medusa
6
12
1
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,386
Damage
60,990
86,313
Taken
115,729
45,351
Mitigated
69,655
26,731
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexConejo84
Nemesis
21,194
8,429
0
8,977
25,951
11,631
4,746
3,149
22,802
0
102,750
W
28,394
3,391
945
7,436
23,574
12,871
2,972
6,172
17,402
124,614
0
L
16,501
1,014
308
0
27,059
33,980
105
7,685
19,374
78,707
0
L
1,474
575
60
577
11,881
3,272
0
2,291
9,590
0
17,295
W
Cthulhu
VicenteOro
Cthulhu
974
110
0
0
7,974
3,094
99
2,242
5,732
10,632
0
W
39,442
27,601
0
9,133
28,439
17,678
2,059
4,938
23,501
0
178,877
W
382
111
0
240
375
77
28
0
375
5,620
0
L
8,592
5,459
0
2,301
24,067
9,726
337
1,357
22,710
0
47,826
L
11,129
4,919
0
764
23,837
10,171
114
10,519
13,318
0
36,042
L
Medusa
23,294
12,471
492
5,271
28,885
12,506
2,256
7,898
20,987
0
105,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,907
Gold Earned
64,742
551
Minions Killed
493
0
Camps Cleared
0
1,997,912
Distance Traveled
2,132,244
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,919
560
132
4
0
674,961
1
W
Ah Puch
19,491
609
206
6
0
523,519
2
L
Cthulhu
14,074
440
126
4
0
535,707
0
L
Horus
8,877
277
31
1
0
203,983
0
W
Cthulhu
10,616
332
13
0
0
219,749
1
W
Hou Yi
20,073
627
186
6
0
548,036
2
W
Anubis
9,808
307
14
0
0
31,647
0
L
Kali
12,269
383
73
2
0
432,484
0
L
Set
12,589
393
67
2
0
526,984
0
L
Medusa
16,933
529
196
6
0
433,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role