Player Matchup

Hercules
Hercules
GolgiAparatus
Hercules
Level 27
God Stats
1W - 3L
1,374 SR
Queue Stats
78W - 59L
1,491 Elo+
Solo
Ymir
Ymir
JSClark22
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Kaiddo_
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,477 Elo+
Solo
Cupid
Cupid
ToroBlanco25
Cupid
Level 12
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Scylla
Scylla
elsamijohnson
Scylla
Level 21
God Stats
3W - 0L
1,577 SR
Queue Stats
14W - 13L
1,413 Elo+
Solo
Team Averages
Level 18
1,532 SR
1,493 Elo+

VS

Team Averages
Level 20
1,615 SR
1,491 Elo+
Olorun
Olorun
BhocholateBookie
Olorun
Level 28
God Stats
11W - 16L
1,606 SR
Queue Stats
353W - 321L
1,550 Elo+
Solo
Nemesis
Nemesis
D4N13LMTZ
Nemesis
Level 27
God Stats
5W - 4L
1,595 SR
Queue Stats
327W - 313L
1,462 Elo+
Solo
Cerberus
Cerberus
MOM41371
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,496 Elo+
Solo
Hachiman
Hachiman
alpha-hornbill5
Hachiman
Level 7
God Stats
2W - 1L
1,758 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Cthulhu
Cthulhu
wally aina
Cthulhu
Level 29
God Stats
18W - 15L
1,617 SR
Queue Stats
406W - 370L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GolgiAparatus
Hercules
16
7 / 0 / 8
10,290
605
9,776
10,563
9,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
3
0 / 0 / 0
5,412
318
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Janus
Kaiddo_
Janus
17
6 / 1 / 5
10,674
628
16,189
7,198
2,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 7
8,863
521
8,039
10,963
3,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 4
8,939
526
5,655
6,409
1,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,038
532
7,562
9,386
3,288
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
D4N13LMTZ
Nemesis
13
0 / 3 / 0
8,252
485
2,186
13,369
4,332
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MOM41371
Cerberus
10
0 / 4 / 0
6,578
387
1,298
12,078
4,162
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
12
0 / 5 / 0
7,267
427
2,541
10,560
3,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wally aina
Cthulhu
10
1 / 5 / 2
7,285
429
8,075
14,295
11,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
5
5
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Nemesis
D4N13LMTZ
Nemesis
0
3
0
0
W
Hercules
GolgiAparatus
Hercules
7
0
8
11
W
Ymir
0
0
0
0
W
Janus
Kaiddo_
Janus
6
1
5
8.5
L
Cerberus
MOM41371
Cerberus
0
4
0
0
W
4
2
7
3.75
L
Hachiman
0
5
0
0
W
4
2
4
3
L
Cthulhu
wally aina
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
21,662
35,133
Taken
59,688
17,038
Mitigated
26,274
12,202
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
6,022
162
2,432
9,386
3,288
1,453
3,589
5,797
58,423
0
L
Nemesis
D4N13LMTZ
Nemesis
2,186
703
0
4,588
13,369
4,332
0
3,163
10,131
0
59,325
W
Hercules
GolgiAparatus
Hercules
9,776
4,101
0
3,394
10,563
9,291
509
4,251
6,237
0
48,296
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Kaiddo_
Janus
16,189
865
0
946
7,198
2,362
1,292
2,367
4,781
84,122
0
L
Cerberus
MOM41371
Cerberus
1,298
394
0
1,834
12,078
4,162
0
4,363
7,515
19,582
0
W
8,039
3,330
1,060
5,569
10,963
3,579
2,448
6,706
3,932
0
40,999
L
Hachiman
2,541
1,340
0
823
10,560
3,392
0
5,133
5,352
0
32,249
W
5,655
299
282
951
6,409
1,806
1,369
3,061
3,248
44,689
0
L
Cthulhu
wally aina
Cthulhu
8,075
136
84
2,910
14,295
11,100
0
5,596
8,629
30,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
38,420
377
Minions Killed
367
0
Camps Cleared
0
1,292,992
Distance Traveled
1,492,243
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,038
532
107
6
0
266,430
0
L
Nemesis
8,252
485
94
6
0
346,175
0
W
Hercules
10,290
605
100
6
0
322,720
2
W
Ymir
5,412
318
0
0
0
9,657
0
W
Janus
10,674
628
136
8
0
326,880
2
L
Cerberus
6,578
387
62
4
0
277,326
5
W
Cupid
8,863
521
66
4
0
305,975
4
L
Hachiman
7,267
427
62
4
0
282,963
0
W
Scylla
8,939
526
75
4
0
327,760
0
L
Cthulhu
7,285
429
42
2
0
319,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role