Player Matchup

Olorun
Olorun
Henock532
Olorun
Level 8
God Stats
3W - 3L
1,412 SR
Queue Stats
12W - 20L
1,042 Elo+
Party 1
Izanami
Izanami
TerRoriZer33
Izanami
Level 24
God Stats
3W - 0L
1,493 SR
Queue Stats
8W - 18L
1,056 Elo+
Party 1
Tyr
Tyr
joseh8970
Tyr
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,182 Elo+
Party 1
Team Averages
Level 42
1,468 SR
1,093 Elo+

VS

Team Averages
Level 12
1,081 SR
915 Elo+
Thor
Thor
GhostPurex
Thor
Level 11
God Stats
8W - 9L
1,072 SR
Queue Stats
14W - 14L
932 Elo+
Party 2
Nemesis
Nemesis
Kill X Kill5143
Nemesis
Level 13
God Stats
0W - 2L
1,245 SR
Queue Stats
17W - 17L
910 Elo+
Party 2
Zeus
Zeus
Wasabi240
Zeus
Level 11
God Stats
12W - 16L
925 SR
Queue Stats
26W - 28L
902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Henock532
Olorun
13
4 / 3 / 8
9,846
656
5,287
7,920
2,800
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Izanami
TerRoriZer33
Izanami
15
13 / 4 / 8
11,952
797
15,504
10,279
3,495
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 17
10,867
724
8,365
8,922
8,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
9,495
633
6,913
15,810
5,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 8 / 6
8,797
586
4,012
12,501
4,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
3 / 7 / 3
9,470
631
9,214
9,241
3,065
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
7
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Olorun
Henock532
Olorun
4
3
8
2.67
L
1
8
6
0.5
W
Izanami
TerRoriZer33
Izanami
13
4
8
4.25
L
Zeus
3
7
3
0.64
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
20,139
27,121
Taken
37,552
15,251
Mitigated
13,701
7,822
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,913
2,067
0
830
15,810
5,802
0
2,083
13,552
0
18,182
W
Olorun
Henock532
Olorun
5,287
3,846
0
1,058
7,920
2,800
1,111
1,638
6,282
22,727
0
L
4,012
1,105
0
334
12,501
4,834
0
2,120
10,331
0
19,499
W
Izanami
TerRoriZer33
Izanami
15,504
12,455
211
1,886
10,279
3,495
1,183
3,725
6,554
0
49,263
L
Zeus
9,214
2,106
0
251
9,241
3,065
22
1,185
7,906
23,849
0
W
8,365
1,015
770
3,897
8,922
8,956
641
3,917
5,005
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
27,762
136
Minions Killed
86
0
Camps Cleared
0
706,039
Distance Traveled
683,484
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,495
633
22
1
0
235,504
0
W
Olorun
9,846
656
43
3
0
209,374
3
L
Nemesis
8,797
586
25
2
0
246,246
0
W
Izanami
11,952
797
54
4
0
211,036
0
L
Zeus
9,470
631
39
3
0
201,734
0
W
Tyr
10,867
724
39
3
0
285,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role