Player Matchup

Scylla
Scylla
Finalee
Scylla
Level 143
God Stats
1W - 1L
1,553 SR
Queue Stats
4W - 1L
1,860 Elo+
Party 2
Neith
Neith
LadyMiluu
Neith
Level 7
God Stats
2W - 1L
1,716 SR
Queue Stats
5W - 3L
1,667 Elo+
Party 2
Fenrir
Fenrir
LokiDePedra
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Rafhz
Cthulhu
Level 16
God Stats
4W - 3L
1,562 SR
Queue Stats
5W - 8L
1,247 Elo+
Party 3
King Arthur
King Arthur
maurocosty
King Arthur
Level 155
God Stats
1W - 3L
1,520 SR
Queue Stats
34W - 25L
1,589 Elo+
Party 2
Team Averages
Level 74
1,570 SR
1,560 Elo+

VS

Team Averages
Level 79
1,655 SR
1,534 Elo+
Hachiman
Hachiman
Akirientho
Hachiman
Level 5
God Stats
3W - 2L
1,751 SR
Queue Stats
15W - 7L
1,673 Elo+
Party 1
Da Ji
Da Ji
JoaoFunes
Da Ji
Level 154
God Stats
11W - 6L
1,611 SR
Queue Stats
177W - 135L
1,568 Elo+
Party 1
Athena
Athena
MaestroPiero
Athena
Level 39
God Stats
20W - 13L
1,619 SR
Queue Stats
264W - 293L
1,456 Elo+
Solo
Persephone
Persephone
RDante
Persephone
Level 129
God Stats
1W - 0L
1,883 SR
Queue Stats
81W - 58L
1,579 Elo+
Party 1
Merlin
Merlin
SrLaughss
Merlin
Level 67
God Stats
8W - 7L
1,411 SR
Queue Stats
125W - 113L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Finalee
Scylla
18
2 / 7 / 5
11,859
912
13,458
13,813
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
LadyMiluu
Neith
18
0 / 6 / 5
11,254
866
8,165
11,050
4,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
19
7 / 15 / 6
13,745
1,057
23,220
32,794
16,577
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Rafhz
Cthulhu
18
2 / 5 / 4
11,613
893
9,597
17,708
16,306
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
maurocosty
King Arthur
19
3 / 4 / 6
12,613
970
8,462
25,559
34,366
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akirientho
Hachiman
20
2 / 3 / 23
12,816
986
12,938
11,776
4,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
JoaoFunes
Da Ji
19
13 / 7 / 14
14,895
1,146
20,546
14,310
7,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
20
2 / 4 / 27
13,424
1,033
10,139
24,678
31,551
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
RDante
Persephone
20
10 / 0 / 18
15,274
1,175
30,839
6,555
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SrLaughss
Merlin
20
10 / 0 / 19
14,956
1,150
20,652
10,705
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
14
Kills
37
37
Deaths
14
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Akirientho
Hachiman
2
3
23
4.5
L
Scylla
Finalee
Scylla
2
7
5
0.64
W
Da Ji
JoaoFunes
Da Ji
13
7
14
2.86
L
Neith
LadyMiluu
Neith
0
6
5
0.42
L
Fenrir
7
15
6
0.67
W
Athena
2
4
27
3.88
W
Persephone
RDante
Persephone
10
0
18
19
L
Cthulhu
Rafhz
Cthulhu
2
5
4
0.8
W
Merlin
SrLaughss
Merlin
10
0
19
19.5
L
King Arthur
maurocosty
King Arthur
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,902
Damage
95,114
100,924
Taken
68,024
76,190
Mitigated
50,052
5,112
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Akirientho
Hachiman
12,938
9,784
0
1,891
11,776
4,864
0
5,013
6,663
0
26,376
L
Scylla
Finalee
Scylla
13,458
403
0
549
13,813
4,442
0
7,097
6,716
51,303
0
W
Da Ji
JoaoFunes
Da Ji
20,546
7,865
0
1,250
14,310
7,012
0
1,884
11,978
0
32,151
L
Neith
LadyMiluu
Neith
8,165
3,211
0
536
11,050
4,499
0
7,387
3,663
0
29,565
L
Fenrir
23,220
8,722
0
2,079
32,794
16,577
0
20,667
12,127
0
32,968
W
Athena
10,139
3,741
0
0
24,678
31,551
0
8,282
15,709
17,037
0
W
Persephone
RDante
Persephone
30,839
2,723
0
941
6,555
2,514
0
2,755
3,800
81,918
0
L
Cthulhu
Rafhz
Cthulhu
9,597
196
768
705
17,708
16,306
0
11,329
6,379
19,396
0
W
Merlin
SrLaughss
Merlin
20,652
1,265
799
2,111
10,705
4,111
0
4,530
6,100
49,484
0
L
King Arthur
maurocosty
King Arthur
8,462
1,575
0
475
25,559
34,366
0
15,150
10,409
0
39,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,084
Gold Earned
71,365
255
Minions Killed
281
5
Camps Cleared
9
1,258,472
Distance Traveled
1,146,141
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,816
986
41
3
1
198,928
0
L
Scylla
11,859
912
97
7
1
242,723
1
W
Da Ji
14,895
1,146
15
1
5
189,394
1
L
Neith
11,254
866
47
4
2
207,360
0
L
Fenrir
13,745
1,057
23
2
2
251,893
2
W
Athena
13,424
1,033
10
1
0
260,136
0
W
Persephone
15,274
1,175
148
11
1
252,867
2
L
Cthulhu
11,613
893
19
1
0
269,352
0
W
Merlin
14,956
1,150
67
5
2
244,816
0
L
King Arthur
12,613
970
69
5
0
287,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role