Player Matchup

Persephone
Persephone
ASHIK1738
Persephone
Level 28
God Stats
1W - 3L
1,091 SR
Queue Stats
105W - 127L
1,161 Elo+
Solo
Ares
Ares
CitrineBark7387
Ares
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
379W - 403L
1,131 Elo+
Solo
Olorun
Olorun
Edomez
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,003 Elo+
Solo
Skadi
Skadi
Green Aches
Skadi
Level 27
God Stats
49W - 39L
1,344 SR
Queue Stats
193W - 165L
1,134 Elo+
Solo
Susano
Susano
pikapikajo
Susano
Level 20
God Stats
1W - 2L
1,402 SR
Queue Stats
12W - 25L
974 Elo+
Solo
Team Averages
Level 24
1,367 SR
1,080 Elo+

VS

Team Averages
Level 23
1,296 SR
1,088 Elo+
Medusa
Medusa
SSC BillyJoJive
Medusa
Level 27
God Stats
17W - 13L
1,500 SR
Queue Stats
258W - 266L
1,170 Elo+
Solo
Merlin
Merlin
Shadowmaker1906
Merlin
Level 29
God Stats
47W - 27L
1,556 SR
Queue Stats
53W - 41L
1,321 Elo+
Solo
Chaac
Chaac
TayTay1848
Chaac
Level 17
God Stats
3W - 7L
1,150 SR
Queue Stats
12W - 24L
882 Elo+
Party 1
Kukulkan
Kukulkan
X Kutaki X
Kukulkan
Level 24
God Stats
4W - 4L
1,308 SR
Queue Stats
35W - 56L
1,185 Elo+
Solo
Pele
Pele
def elf
Pele
Level 18
God Stats
1W - 7L
967 SR
Queue Stats
12W - 24L
882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASHIK1738
Persephone
17
0 / 8 / 5
10,369
943
13,818
19,031
6,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
1 / 12 / 5
10,123
920
11,825
20,882
10,285
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Edomez
Olorun
17
1 / 5 / 6
10,954
996
7,433
18,067
7,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 3
10,683
971
14,150
13,071
7,131
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
pikapikajo
Susano
15
5 / 7 / 1
10,767
979
8,371
14,693
6,381
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

18

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
11,880
1,080
13,939
9,244
3,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 1 / 16
12,933
1,176
22,227
12,248
5,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
4 / 4 / 6
10,869
988
5,667
15,901
7,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
X Kutaki X
Kukulkan
19
8 / 2 / 14
12,562
1,142
18,256
10,135
3,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
def elf
Pele
19
7 / 1 / 14
12,577
1,143
16,548
15,549
6,552
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
9
Kills
37
36
Deaths
9
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Persephone
ASHIK1738
Persephone
0
8
5
0.31
L
1
12
5
0.29
L
Olorun
Edomez
Olorun
1
5
6
0.8
L
2
4
3
0.88
W
7
1
12
13
W
11
1
16
19
W
Chaac
4
4
6
1.75
W
Kukulkan
X Kutaki X
Kukulkan
8
2
14
7.5
W
Pele
def elf
Pele
7
1
14
14
L
Susano
pikapikajo
Susano
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,597
Damage
76,637
85,744
Taken
63,077
37,508
Mitigated
26,985
9,238
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ASHIK1738
Persephone
13,818
3,301
0
2,075
19,031
6,355
0
9,268
9,763
40,738
0
L
11,825
1,130
0
285
20,882
10,285
0
10,996
9,886
13,246
0
L
Olorun
Edomez
Olorun
7,433
1,269
1,234
4,592
18,067
7,356
0
5,717
12,350
31,269
0
L
14,150
7,251
0
0
13,071
7,131
0
7,823
5,248
0
33,086
W
13,939
9,600
0
0
9,244
3,784
0
5,268
3,976
0
28,383
W
22,227
3,900
976
3,760
12,248
5,013
0
6,817
5,356
31,092
0
W
Chaac
5,667
956
0
4,956
15,901
7,685
0
7,753
8,148
742
22,773
W
Kukulkan
X Kutaki X
Kukulkan
18,256
6,925
0
2,590
10,135
3,951
0
4,741
5,369
33,891
0
W
Pele
def elf
Pele
16,548
4,363
0
1,529
15,549
6,552
0
8,581
6,943
0
45,842
L
Susano
pikapikajo
Susano
8,371
3,083
379
673
14,693
6,381
0
7,354
7,339
84
18,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
60,821
169
Minions Killed
218
3
Camps Cleared
8
892,056
Distance Traveled
1,028,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,369
943
70
6
0
125,365
0
L
Ares
10,123
920
3
0
0
167,584
0
L
Olorun
10,954
996
52
5
2
184,307
2
L
Skadi
10,683
971
28
3
0
212,787
0
W
Medusa
11,880
1,080
38
3
1
176,346
0
W
Merlin
12,933
1,176
21
2
3
206,309
0
W
Chaac
10,869
988
50
5
0
205,552
2
W
Kukulkan
12,562
1,142
35
3
3
160,361
0
W
Pele
12,577
1,143
74
7
1
279,909
0
L
Susano
10,767
979
16
1
1
202,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role