Player Matchup

Skadi
Skadi
Gold III
ImQuano
Skadi
Gold III
Level 88
God Stats
9W - 5L
1,631 SR
Queue Stats
111W - 130L
1,593 MMR
Solo
Cthulhu
Cthulhu
Gold IV
VeniaIity
Cthulhu
Gold IV
Level 123
God Stats
5W - 2L
1,625 SR
Queue Stats
46W - 44L
1,672 MMR
Party 1
Hel
Hel
Gold V
Woph_
Hel
Gold V
Level 102
God Stats
2W - 2L
1,593 SR
Queue Stats
38W - 35L
1,575 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,616 SR
1,613 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,639 SR
1,618 MMR
Ne Zha
Ne Zha
Gold II
Bonescizzor
Ne Zha
Gold II
Level 43
God Stats
0W - 1L
1,751 SR
Queue Stats
80W - 78L
1,620 MMR
Solo
Xing Tian
Xing Tian
Gold III
BrzT_BLADE
Xing Tian
Gold III
Level 151
God Stats
8W - 8L
1,599 SR
Queue Stats
477W - 504L
1,576 MMR
Solo
Poseidon
Poseidon
Gold III
Khatariii47
Poseidon
Gold III
Level 83
God Stats
5W - 6L
1,569 SR
Queue Stats
115W - 100L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ImQuano
Skadi
20
13 / 5 / 8
18,959
729
31,240
22,677
9,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
VeniaIity
Cthulhu
19
4 / 7 / 15
16,481
634
21,963
37,142
43,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
Woph_
Hel
20
10 / 4 / 14
17,088
657
20,979
30,699
26,207
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hou YiPersephoneAphroditeChaacMedusa

VS

Bans
KumbhakarnaAresEsetCabrakanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 5 / 9
16,881
649
19,565
35,942
20,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
BrzT_BLADE
Xing Tian
18
2 / 12 / 12
15,360
591
14,150
36,344
27,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
Khatariii47
Poseidon
20
9 / 10 / 6
18,010
693
32,479
26,400
8,612
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
27
Kills
16
16
Deaths
27
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
5
9
1.9
L
Xing Tian
BrzT_BLADE
Xing Tian
2
12
12
0.67
W
Skadi
ImQuano
Skadi
13
5
8
3.4
L
Poseidon
Khatariii47
Poseidon
9
10
6
1.2
W
Cthulhu
VeniaIity
Cthulhu
4
7
15
1.64
W
Hel
Woph_
Hel
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,182
Damage
66,194
90,518
Taken
98,686
78,527
Mitigated
56,545
43,367
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
19,565
4,089
0
12,009
35,942
20,690
1,882
12,190
23,202
0
82,165
L
Xing Tian
BrzT_BLADE
Xing Tian
14,150
265
0
4,608
36,344
27,243
149
11,502
24,217
40,639
0
W
Skadi
ImQuano
Skadi
31,240
16,487
0
1,606
22,677
9,200
2,435
11,830
10,847
0
135,816
L
Poseidon
Khatariii47
Poseidon
32,479
4,072
0
11,191
26,400
8,612
962
17,676
8,075
137,068
0
W
Cthulhu
VeniaIity
Cthulhu
21,963
512
243
1,309
37,142
43,120
740
20,858
16,284
62,271
0
W
Hel
Woph_
Hel
20,979
1,050
19,819
20,390
30,699
26,207
1,157
14,030
16,669
67,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
50,251
296
Minions Killed
261
0
Camps Cleared
0
1,362,343
Distance Traveled
1,310,859
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,881
649
73
3
0
479,920
2
L
Xing Tian
15,360
591
22
1
0
411,546
5
W
Skadi
18,959
729
149
6
0
429,745
3
L
Poseidon
18,010
693
166
6
0
419,393
4
W
Cthulhu
16,481
634
54
2
0
441,154
0
W
Hel
17,088
657
93
4
0
491,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role