Player Matchup

Neith
Neith
Fitzer-71
Neith
Level 3
God Stats
6W - 6L
1,696 SR
Queue Stats
13W - 9L
1,642 Elo+
Party 2
Odin
Odin
Fitzwizzzle
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,760 Elo+
Party 2
Arachne
Arachne
Fitzy433
Arachne
Level 46
God Stats
4W - 4L
1,696 SR
Queue Stats
7W - 7L
1,642 Elo+
Party 2
Loki
Loki
Havov_Fitzy
Loki
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 9L
1,642 Elo+
Party 2
Vamana
Vamana
THEWIZZLE69
Vamana
Level 8
God Stats
10W - 19L
1,720 SR
Queue Stats
13W - 22L
1,549 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,647 Elo+

VS

Team Averages
Level 17
1,634 SR
1,529 Elo+
Neith
Neith
Annie0906
Neith
Level 23
God Stats
7W - 12L
1,500 SR
Queue Stats
7W - 12L
1,354 Elo+
Solo
Cthulhu
Cthulhu
Bs_Giuo
Cthulhu
Level 7
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 4L
1,629 Elo+
Solo
Ra
Ra
Shiro_Sama2002
Ra
Level 22
God Stats
3W - 1L
1,748 SR
Queue Stats
38W - 30L
1,477 Elo+
Solo
Hel
Hel
Yoink_Meme
Hel
Level 18
God Stats
4W - 2L
1,562 SR
Queue Stats
26W - 24L
1,705 Elo+
Party 1
Bakasura
Bakasura
jakubek25
Bakasura
Level 17
God Stats
7W - 6L
1,647 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fitzer-71
Neith
16
1 / 5 / 9
9,894
989
10,058
12,217
4,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 5
10,048
1,005
9,315
12,104
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Fitzy433
Arachne
15
4 / 4 / 4
9,843
984
6,417
12,623
4,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 3
9,089
909
4,684
8,561
2,780
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
16
3 / 6 / 8
10,299
1,030
10,129
21,693
15,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

84

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Annie0906
Neith
16
6 / 1 / 9
10,631
1,063
8,578
3,587
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Bs_Giuo
Cthulhu
17
4 / 3 / 14
10,648
1,065
12,641
12,413
14,284
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 3 / 10
10,578
1,058
13,063
9,488
4,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 16
10,327
1,033
7,268
8,746
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
jakubek25
Bakasura
16
9 / 6 / 9
11,581
1,158
17,813
14,051
6,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
13
Kills
25
25
Deaths
14
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
Annie0906
Neith
6
1
9
10.5
W
Cthulhu
Bs_Giuo
Cthulhu
4
3
14
3.67
L
Neith
Fitzer-71
Neith
1
5
9
1.1
L
3
4
5
1.38
L
Arachne
Fitzy433
Arachne
4
4
4
1.5
L
2
6
3
0.58
W
5
3
10
3.33
L
Vamana
3
6
8
1.17
W
1
1
16
9
W
Bakasura
jakubek25
Bakasura
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
59,363
67,198
Taken
48,285
32,586
Mitigated
29,973
7,071
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Annie0906
Neith
8,578
5,361
0
223
3,587
1,581
0
0
3,587
0
26,157
W
Cthulhu
Bs_Giuo
Cthulhu
12,641
1,227
802
550
12,413
14,284
0
0
12,413
26,755
0
L
Neith
Fitzer-71
Neith
10,058
5,597
0
761
12,217
4,404
0
6,170
5,488
0
25,675
L
9,315
2,508
0
235
12,104
5,265
0
7,043
4,605
0
32,379
L
Arachne
Fitzy433
Arachne
6,417
4,623
0
1,182
12,623
4,530
0
4,093
7,422
0
9,100
L
4,684
1,661
0
70
8,561
2,780
0
2,818
4,926
0
8,870
W
13,063
2,384
1,107
1,989
9,488
4,262
0
0
9,488
31,620
0
L
Vamana
10,129
4,407
0
4,823
21,693
15,607
0
12,170
8,574
0
29,522
W
7,268
1,050
7,430
4,926
8,746
3,603
0
0
8,746
24,416
0
W
Bakasura
jakubek25
Bakasura
17,813
11,291
0
959
14,051
6,243
0
0
12,935
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
53,765
146
Minions Killed
213
3
Camps Cleared
8
802,584
Distance Traveled
919,692
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,631
1,063
42
4
0
165,849
0
W
Cthulhu
10,648
1,065
28
3
0
205,923
0
L
Neith
9,894
989
36
4
2
173,724
3
L
Odin
10,048
1,005
53
5
0
175,887
0
L
Arachne
9,843
984
4
0
0
153,919
1
L
Loki
9,089
909
14
1
0
111,930
0
W
Ra
10,578
1,058
43
4
2
162,438
0
L
Vamana
10,299
1,030
39
4
1
187,124
1
W
Hel
10,327
1,033
57
6
1
212,928
7
W
Bakasura
11,581
1,158
43
4
5
172,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role