Player Matchup

Anhur
Anhur
BabaYagaHouse
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,736 Elo+
Solo
Vamana
Vamana
Purpl3Tentacle
Vamana
Level 18
God Stats
1W - 5L
1,415 SR
Queue Stats
22W - 30L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Qu4Dz
Sylvanus
Level 28
God Stats
0W - 2L
1,354 SR
Queue Stats
103W - 92L
1,618 Elo+
Solo
Thor
Thor
Yxsis
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,677 Elo+
Solo
Scylla
Scylla
lJaycosYT
Scylla
Level 11
God Stats
17W - 23L
1,704 SR
Queue Stats
239W - 260L
1,731 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,652 Elo+

VS

Team Averages
Level 21
1,580 SR
1,621 Elo+
Freya
Freya
BlackPanther24
Freya
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 39L
1,579 Elo+
Solo
Loki
Loki
GirthyHurley
Loki
Level 18
God Stats
6W - 5L
1,395 SR
Queue Stats
24W - 23L
1,544 Elo+
Solo
Set
Set
GooLooGooLooo
Set
Level 23
God Stats
1W - 1L
1,322 SR
Queue Stats
148W - 95L
1,572 Elo+
Solo
Kukulkan
Kukulkan
SauseForDarkness
Kukulkan
Level 29
God Stats
3W - 0L
1,951 SR
Queue Stats
71W - 82L
1,650 Elo+
Solo
Cthulhu
Cthulhu
junseou
Cthulhu
Level 8
God Stats
4W - 1L
1,734 SR
Queue Stats
18W - 13L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,002
200
0
0
0
3
0 / 3 / 2
2,963
593
450
3,090
1,506
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Boots

Boots

+6%
Movement Speed

Sylvanus
Qu4Dz
Sylvanus
1
0 / 0 / 0
2,502
500
0
0
0
Thor
Yxsis
Thor
5
1 / 3 / 1
3,410
682
1,044
4,040
810
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
lJaycosYT
Scylla
5
1 / 2 / 0
3,367
673
858
1,689
263
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
4,096
819
1,090
1,305
361
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 3
3,819
764
872
2,608
525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 3
4,023
805
2,240
3,262
918
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 2
3,586
717
1,532
981
253
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
junseou
Cthulhu
7
0 / 0 / 0
3,798
760
172
393
164
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
0
1
3.5
W
1
0
3
2.5
W
2
1
3
3.5
L
0
3
2
0.33
L
Sylvanus
Qu4Dz
Sylvanus
0
0
0
0
W
1
1
2
2
L
Thor
Yxsis
Thor
1
3
1
0.5
W
Cthulhu
junseou
Cthulhu
0
0
0
0
L
Scylla
lJaycosYT
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,352
Damage
5,906
8,819
Taken
8,549
2,579
Mitigated
2,221
1,356
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,090
509
0
1,088
1,305
361
205
322
983
11,150
0
W
872
435
0
1,358
2,608
525
0
129
2,479
0
13,678
W
2,240
1,381
0
525
3,262
918
0
94
3,168
0
17,540
L
450
45
0
475
3,090
1,506
57
945
2,145
0
2,177
L
Sylvanus
Qu4Dz
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,532
390
0
0
981
253
68
313
643
13,265
0
L
Thor
Yxsis
Thor
1,044
264
0
881
4,040
810
0
1,410
2,605
0
9,152
W
Cthulhu
junseou
Cthulhu
172
0
0
152
393
164
0
0
393
13,888
0
L
Scylla
lJaycosYT
Scylla
858
164
0
0
1,689
263
135
414
1,275
9,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,244
Gold Earned
19,322
44
Minions Killed
146
0
Camps Cleared
0
290,754
Distance Traveled
495,298
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
1,002
200
0
0
0
0
0
W
Freya
4,096
819
26
5
0
96,358
3
W
Loki
3,819
764
32
6
0
92,738
0
W
Set
4,023
805
40
8
0
100,868
2
L
Vamana
2,963
593
2
0
0
96,039
0
L
Sylvanus
2,502
500
0
0
0
0
0
W
Kukulkan
3,586
717
23
5
0
94,173
0
L
Thor
3,410
682
17
3
0
104,844
2
W
Cthulhu
3,798
760
25
5
0
111,161
1
L
Scylla
3,367
673
25
5
0
89,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role