Player Matchup

Merlin
Merlin
DrFleischwurst
Merlin
Level 23
God Stats
21W - 12L
1,539 SR
Queue Stats
34W - 22L
1,479 Elo+
Party 3
Nemesis
Nemesis
Jessicarno1
Nemesis
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 7L
1,061 Elo+
Party 2
Discordia
Discordia
OukaKimura
Discordia
Level 18
God Stats
6W - 2L
1,702 SR
Queue Stats
32W - 39L
1,284 Elo+
Party 3
Chernobog
Chernobog
deathcaled
Chernobog
Level 26
God Stats
8W - 7L
1,513 SR
Queue Stats
17W - 18L
1,408 Elo+
Solo
Khepri
Khepri
hazmort
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,196 Elo+
Party 2
Team Averages
Level 17
1,597 SR
1,286 Elo+

VS

Team Averages
Level 18
1,525 SR
1,256 Elo+
Kukulkan
Kukulkan
DARK4ANGEL
Kukulkan
Level 26
God Stats
31W - 15L
1,582 SR
Queue Stats
78W - 75L
1,307 Elo+
Solo
Loki
Loki
Extrapluha
Loki
Level 8
God Stats
2W - 1L
1,737 SR
Queue Stats
11W - 9L
1,157 Elo+
Party 1
Hel
Hel
NemikoAit
Hel
Level 12
God Stats
13W - 8L
1,487 SR
Queue Stats
14W - 12L
1,283 Elo+
Party 1
Thor
Thor
Selkg
Thor
Level 27
God Stats
3W - 3L
1,477 SR
Queue Stats
5W - 6L
1,235 Elo+
Solo
Bellona
Bellona
WiffoOnlyHuman
Bellona
Level 18
God Stats
6W - 13L
1,342 SR
Queue Stats
311W - 310L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 3
11,796
983
25,246
17,264
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jessicarno1
Nemesis
17
0 / 9 / 5
10,364
864
6,006
23,757
8,762
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
OukaKimura
Discordia
17
2 / 9 / 5
11,761
980
12,960
14,585
5,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
deathcaled
Chernobog
16
2 / 6 / 4
11,012
918
8,773
14,555
5,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
hazmort
Khepri
16
1 / 13 / 2
10,975
915
8,356
29,970
25,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DARK4ANGEL
Kukulkan
20
10 / 0 / 24
13,380
1,115
30,635
11,692
5,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 2 / 21
14,130
1,178
16,226
10,124
3,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 0 / 34
12,714
1,060
14,420
13,904
15,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
Selkg
Thor
19
11 / 3 / 21
13,414
1,118
17,133
14,400
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 3 / 23
12,605
1,050
17,319
17,075
16,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
169
8
Kills
46
46
Deaths
8
19
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DARK4ANGEL
Kukulkan
10
0
24
22
L
3
9
3
0.5
W
13
2
21
11.75
L
Nemesis
Jessicarno1
Nemesis
0
9
5
0.28
W
4
0
34
21
L
Discordia
OukaKimura
Discordia
2
9
5
0.5
W
Thor
Selkg
Thor
11
3
21
7.17
W
8
3
23
6.5
L
Chernobog
deathcaled
Chernobog
2
6
4
0.67
L
Khepri
hazmort
Khepri
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,341
Damage
95,733
100,131
Taken
67,195
51,341
Mitigated
45,874
2,322
Healing
21,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DARK4ANGEL
Kukulkan
30,635
3,716
998
1,391
11,692
5,553
0
8,961
2,731
52,556
0
L
25,246
1,744
0
893
17,264
6,557
0
6,779
10,485
62,669
0
W
16,226
6,294
0
88
10,124
3,551
0
7,632
2,492
0
27,746
L
Nemesis
Jessicarno1
Nemesis
6,006
3,436
0
730
23,757
8,762
0
9,104
14,653
0
20,941
W
14,420
3,093
9,552
8,506
13,904
15,501
0
8,950
4,954
32,188
0
L
Discordia
OukaKimura
Discordia
12,960
1,720
0
30
14,585
5,263
0
3,899
10,686
34,782
0
W
Thor
Selkg
Thor
17,133
3,529
0
60
14,400
4,344
0
10,418
3,982
0
37,503
W
17,319
7,411
0
830
17,075
16,925
0
10,601
6,474
0
27,360
L
Chernobog
deathcaled
Chernobog
8,773
4,317
0
0
14,555
5,073
0
8,173
6,382
0
25,049
L
Khepri
hazmort
Khepri
8,356
1,217
207
462
29,970
25,686
0
17,100
12,870
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
66,243
203
Minions Killed
199
7
Camps Cleared
8
1,062,763
Distance Traveled
1,103,906
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,380
1,115
52
4
1
194,236
0
L
Merlin
11,796
983
88
7
2
214,880
0
W
Loki
14,130
1,178
25
2
4
239,623
3
L
Nemesis
10,364
864
17
1
1
221,667
0
W
Hel
12,714
1,060
45
4
1
235,134
1
L
Discordia
11,761
980
57
5
1
175,403
0
W
Thor
13,414
1,118
54
5
2
214,793
0
W
Bellona
12,605
1,050
23
2
0
220,120
0
L
Chernobog
11,012
918
25
2
2
238,243
2
L
Khepri
10,975
915
16
1
1
212,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role