Player Matchup

Chiron
Chiron
FULLAUTOm14
Chiron
Level 33
God Stats
1W - 1L
1,664 SR
Queue Stats
24W - 32L
1,299 Elo+
Party 1
Merlin
Merlin
Nicklebees
Merlin
Level 28
God Stats
3W - 1L
1,726 SR
Queue Stats
26W - 25L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
aka NICKatNITE
Jormungandr
Level 22
God Stats
6W - 4L
1,437 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 1
Team Averages
Level 28
1,609 SR
1,377 Elo+

VS

Team Averages
Level 20
1,617 SR
1,303 Elo+
Zeus
Zeus
EAZY Mutant
Zeus
Level 46
God Stats
15W - 16L
1,503 SR
Queue Stats
88W - 105L
1,407 Elo+
Party 2
Ra
Ra
Lucid Pozzee
Ra
Level 8
God Stats
2W - 3L
1,846 SR
Queue Stats
28W - 44L
1,297 Elo+
Party 2
Neith
Neith
Slim Cypherr
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 43L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 6 / 3
14,616
696
15,641
19,772
9,731
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Nicklebees
Merlin
19
5 / 4 / 5
13,625
649
25,123
14,930
5,402
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
aka NICKatNITE
Jormungandr
15
1 / 4 / 5
13,346
636
3,935
22,118
22,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 2
13,992
666
27,193
17,256
6,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 1 / 9
12,143
578
5,428
17,690
7,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 7
12,385
590
13,051
18,683
7,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
13
Kills
14
14
Deaths
13
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
4
2
3
W
Chiron
7
6
3
1.42
L
1
1
9
5.5
W
Merlin
Nicklebees
Merlin
5
4
5
1.88
L
2
8
7
0.69
W
Jormungandr
aka NICKatNITE
Jormungandr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,699
Damage
45,672
56,820
Taken
53,629
37,375
Mitigated
21,026
18,199
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,193
1,727
1,628
1,247
17,256
6,661
0
8,141
9,115
82,715
0
W
Chiron
15,641
4,066
1,312
4,635
19,772
9,731
2,709
11,747
8,025
0
84,592
L
5,428
1,119
3,470
8,378
17,690
7,307
66
10,670
7,020
38,427
0
W
Merlin
Nicklebees
Merlin
25,123
808
1,237
4,641
14,930
5,402
507
7,655
7,275
103,250
0
L
13,051
6,411
0
2,728
18,683
7,058
100
10,299
8,384
0
47,725
W
Jormungandr
aka NICKatNITE
Jormungandr
3,935
423
609
5,765
22,118
22,242
81
13,269
8,849
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
38,520
247
Minions Killed
221
0
Camps Cleared
0
1,055,595
Distance Traveled
1,004,869
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,992
666
99
5
0
339,194
3
W
Chiron
14,616
696
98
5
0
357,387
2
L
Ra
12,143
578
74
4
0
366,176
0
W
Merlin
13,625
649
111
5
0
375,035
6
L
Neith
12,385
590
48
2
0
299,499
1
W
Jormungandr
13,346
636
38
2
0
323,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role