Player Matchup

Sun Wukong
Sun Wukong
Gold I
7thLegion
Sun Wukong
Gold I
Level 140
God Stats
33W - 26L
1,619 SR
Queue Stats
90W - 87L
1,633 MMR
Solo
Sol
Sol
Gold II
Aldebaran4D
Sol
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Freshtrip
Ne Zha
Platinum V
Level 157
God Stats
14W - 14L
1,329 SR
Queue Stats
481W - 481L
1,695 MMR
Solo
Aphrodite
Aphrodite
Platinum V
ItsMeConflict
Aphrodite
Platinum V
Level 149
God Stats
7W - 7L
1,267 SR
Queue Stats
361W - 355L
1,650 MMR
Solo
Serqet
Serqet
Gold I
Ub3rToast
Serqet
Gold I
Level 160
God Stats
1W - 2L
1,664 SR
Queue Stats
173W - 165L
1,660 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,476 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,550 SR
1,654 MMR
Erlang Shen
Erlang Shen
Gold I
DSlender
Erlang Shen
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 183L
1,677 MMR
Solo
Yemoja
Yemoja
Gold II
MrJuan1209
Yemoja
Gold II
Level 46
God Stats
1W - 3L
1,206 SR
Queue Stats
100W - 85L
1,687 MMR
Party 1
Merlin
Merlin
Gold II
Scarycrack
Merlin
Gold II
Level 158
God Stats
9W - 15L
1,581 SR
Queue Stats
652W - 623L
1,624 MMR
Solo
Jing Wei
Jing Wei
Gold II
ZEUS1412
Jing Wei
Gold II
Level 158
God Stats
25W - 18L
1,687 SR
Queue Stats
195W - 185L
1,681 MMR
Solo
He Bo
He Bo
Gold II
serpensss
He Bo
Gold II
Level 136
God Stats
1W - 1L
1,775 SR
Queue Stats
26W - 19L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
7thLegion
Sun Wukong
20
4 / 4 / 12
20,749
519
31,705
43,515
59,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 8 / 4
23,744
594
21,116
35,923
14,875
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Freshtrip
Ne Zha
20
11 / 7 / 10
21,494
537
29,483
57,220
39,527
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
ItsMeConflict
Aphrodite
20
5 / 6 / 10
21,208
530
21,523
37,218
18,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Ub3rToast
Serqet
20
11 / 5 / 6
23,913
598
25,692
34,855
15,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
ArachneCthulhuNemesisFreyaOlorun

VS

Bans
BakasuraHeimdallrThorKumbhakarnaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DSlender
Erlang Shen
20
5 / 12 / 8
19,185
480
27,765
54,526
56,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
MrJuan1209
Yemoja
20
5 / 6 / 17
19,345
484
18,309
32,665
53,350
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Scarycrack
Merlin
20
2 / 6 / 6
20,960
524
28,646
19,917
10,025
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ZEUS1412
Jing Wei
20
8 / 4 / 10
22,174
554
33,012
34,645
15,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
serpensss
He Bo
20
9 / 6 / 8
21,638
541
35,538
28,935
11,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
33
Kills
29
30
Deaths
34
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
7thLegion
Sun Wukong
4
4
12
2.5
W
2
8
4
0.5
L
Erlang Shen
DSlender
Erlang Shen
5
12
8
0.75
W
Ne Zha
Freshtrip
Ne Zha
11
7
10
2.29
W
Aphrodite
ItsMeConflict
Aphrodite
5
6
10
1.67
L
Yemoja
MrJuan1209
Yemoja
5
6
17
2.25
L
Merlin
Scarycrack
Merlin
2
6
6
0.83
W
Serqet
Ub3rToast
Serqet
11
5
6
2.8
L
Jing Wei
ZEUS1412
Jing Wei
8
4
10
3.25
L
He Bo
serpensss
He Bo
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,519
Damage
143,270
208,731
Taken
170,688
148,042
Mitigated
147,468
107,838
Healing
51,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
7thLegion
Sun Wukong
31,705
7,701
1,651
9,419
43,515
59,812
2,071
19,947
23,243
0
104,944
W
21,116
6,684
0
20,290
35,923
14,875
9,183
7,735
28,163
256,699
0
L
Erlang Shen
DSlender
Erlang Shen
27,765
11,418
0
10,552
54,526
56,513
2,158
7,714
44,142
2,524
124,638
W
Ne Zha
Freshtrip
Ne Zha
29,483
10,427
0
21,858
57,220
39,527
1,593
25,360
31,160
1,055
129,527
W
Aphrodite
ItsMeConflict
Aphrodite
21,523
694
22,980
24,036
37,218
18,614
1,266
20,649
16,394
141,894
0
L
Yemoja
MrJuan1209
Yemoja
18,309
2,214
2,523
1,791
32,665
53,350
0
9,845
21,229
65,814
0
L
Merlin
Scarycrack
Merlin
28,646
729
0
5,301
19,917
10,025
568
4,094
15,578
203,664
0
W
Serqet
Ub3rToast
Serqet
25,692
6,889
0
7,604
34,855
15,214
535
17,337
17,468
0
186,413
L
Jing Wei
ZEUS1412
Jing Wei
33,012
29,230
0
15,401
34,645
15,632
5,792
15,305
18,765
0
211,642
L
He Bo
serpensss
He Bo
35,538
1,138
605
14,949
28,935
11,948
1,158
9,860
18,627
173,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,108
Gold Earned
103,302
1,007
Minions Killed
1,063
0
Camps Cleared
0
3,806,159
Distance Traveled
3,652,508
43
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,749
519
87
2
0
736,094
11
W
Sol
23,744
594
345
9
0
767,530
5
L
Erlang Shen
19,185
480
173
4
0
698,903
6
W
Ne Zha
21,494
537
149
4
0
739,710
8
W
Aphrodite
21,208
530
221
6
0
674,488
5
L
Yemoja
19,345
484
58
1
0
718,906
15
L
Merlin
20,960
524
302
8
0
713,687
17
W
Serqet
23,913
598
205
5
0
888,337
14
L
Jing Wei
22,174
554
300
8
0
753,127
12
L
He Bo
21,638
541
230
6
0
767,885
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role