Player Matchup

Cupid
Cupid
Gold IV
QCwilddrift21
Cupid
Gold IV
Level 148
God Stats
28W - 28L
1,549 SR
Queue Stats
328W - 274L
1,440 MMR
Solo
Ne Zha
Ne Zha
Silver I
dcelok
Ne Zha
Silver I
Level 147
God Stats
5W - 11L
1,456 SR
Queue Stats
51W - 63L
1,367 MMR
Party 1
Poseidon
Poseidon
Gold V
jer_rex_killer
Poseidon
Gold V
Level 143
God Stats
1W - 2L
1,563 SR
Queue Stats
31W - 26L
1,542 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,523 SR
1,450 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,791 SR
1,469 MMR
Chang'e
Chang'e
Silver I
AFriendlyBoar
Chang'e
Silver I
Level 122
God Stats
5W - 1L
1,942 SR
Queue Stats
71W - 75L
1,581 MMR
Party 2
Anhur
Anhur
Bronze III
CPTCricketChris
Anhur
Bronze III
Level 41
God Stats
2W - 1L
1,578 SR
Queue Stats
75W - 82L
1,456 MMR
Party 2
Bacchus
Bacchus
Silver II
TacoDTripita233
Bacchus
Silver II
Level 141
God Stats
2W - 0L
1,852 SR
Queue Stats
76W - 95L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 15
15,916
663
16,858
18,743
6,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
dcelok
Ne Zha
18
6 / 4 / 11
14,996
625
16,386
31,210
29,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
19
11 / 7 / 11
15,928
664
30,871
25,801
9,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeKumbhakarnaPersephoneKing ArthurHeimdallr

VS

Bans
VulcanMulanOdinYemojaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
7 / 4 / 7
16,638
693
26,920
28,295
15,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 8 / 6
15,279
637
12,964
25,967
11,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 13 / 7
14,905
621
18,971
31,596
34,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
24
Kills
14
16
Deaths
25
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
4
7
2.63
W
4
8
6
0.88
L
7
5
15
2.9
W
3
13
7
0.5
L
Ne Zha
dcelok
Ne Zha
6
4
11
2.88
L
Poseidon
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,115
Damage
58,855
75,754
Taken
85,858
45,441
Mitigated
61,134
27,585
Healing
27,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
26,920
889
4,805
15,399
28,295
15,288
1,161
8,182
19,813
101,892
0
W
12,964
6,142
0
5,081
25,967
11,111
1,792
11,681
13,986
0
75,962
L
16,858
9,801
1,479
6,159
18,743
6,663
1,667
11,662
7,081
0
109,751
W
18,971
1,957
0
2,712
31,596
34,735
0
11,046
20,341
45,293
0
L
Ne Zha
dcelok
Ne Zha
16,386
3,575
0
8,893
31,210
29,741
202
16,443
14,767
0
66,416
L
Poseidon
30,871
6,964
0
11,054
25,801
9,037
254
18,237
7,564
90,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
46,822
280
Minions Killed
211
0
Camps Cleared
0
1,227,024
Distance Traveled
1,230,898
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,638
693
110
5
0
456,881
3
W
Anhur
15,279
637
77
3
0
397,612
0
L
Cupid
15,916
663
131
5
0
402,133
3
W
Bacchus
14,905
621
24
1
0
376,405
12
L
Ne Zha
14,996
625
48
2
0
432,065
7
L
Poseidon
15,928
664
101
4
0
392,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role