Player Matchup

Merlin
Merlin
Aizikuren
Merlin
Level 100
God Stats
3W - 1L
1,504 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 1
Skadi
Skadi
Itz ganky
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,798 Elo+
Solo
Fenrir
Fenrir
TheGardenOfEden-
Fenrir
Level 89
God Stats
1W - 0L
1,330 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1
Team Averages
Level 65
1,445 SR
1,568 Elo+

VS

Team Averages
Level 10
1,507 SR
1,531 Elo+
Kali
Kali
Pain6247
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 30L
1,584 Elo+
Solo
Izanami
Izanami
cloudy023rhythm
Izanami
Level 13
God Stats
1W - 1L
1,764 SR
Queue Stats
9W - 11L
1,510 Elo+
Party 2
Ra
Ra
mr_brutuno
Ra
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aizikuren
Merlin
13
3 / 0 / 4
8,325
694
6,992
4,318
1,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Itz ganky
Skadi
12
2 / 1 / 7
8,115
676
5,572
4,984
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 3 / 4
9,065
755
7,392
8,874
3,977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 2 / 1
7,218
602
6,328
8,264
4,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 1
7,840
653
4,159
7,656
2,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 3
7,194
600
2,596
6,865
1,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aizikuren
Merlin
3
0
4
5
W
Skadi
Itz ganky
Skadi
2
1
7
5.5
L
Kali
2
2
1
1.25
W
6
3
4
2.67
L
2
4
1
0.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
13,083
18,176
Taken
22,785
6,423
Mitigated
8,442
3,678
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aizikuren
Merlin
6,992
144
0
668
4,318
1,057
505
448
3,870
42,095
0
W
Skadi
Itz ganky
Skadi
5,572
2,643
489
801
4,984
1,389
2,049
1,417
3,567
0
28,853
L
Kali
6,328
2,849
0
2,868
8,264
4,314
0
1,822
6,242
0
15,902
W
7,392
1,625
0
1,720
8,874
3,977
445
813
8,061
0
24,235
L
4,159
2,592
557
1,394
7,656
2,237
0
3,077
4,479
0
33,485
L
2,596
140
639
396
6,865
1,891
0
2,174
4,616
20,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
22,252
137
Minions Killed
126
0
Camps Cleared
0
639,545
Distance Traveled
581,976
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,325
694
66
6
0
209,572
1
W
Skadi
8,115
676
48
4
0
214,734
1
L
Kali
7,218
602
21
2
0
191,236
1
W
Fenrir
9,065
755
23
2
0
215,239
3
L
Izanami
7,840
653
66
6
0
189,961
0
L
Ra
7,194
600
39
3
0
200,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role