Player Matchup

Olorun
Olorun
Chief Chonk
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Party 2
Fenrir
Fenrir
HaTReDxIcey
Fenrir
Level 67
God Stats
6W - 4L
1,635 SR
Queue Stats
55W - 57L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
SugarShai
Cthulhu
Level 45
God Stats
4W - 4L
1,592 SR
Queue Stats
9W - 7L
1,650 Elo+
Party 2
Team Averages
Level 67
1,576 SR
1,559 Elo+

VS

Team Averages
Level 122
1,622 SR
1,606 Elo+
Merlin
Merlin
Vasaunt
Merlin
Level 116
God Stats
7W - 4L
1,652 SR
Queue Stats
174W - 155L
1,636 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeroWolf3
Cu Chulainn
Level 121
God Stats
20W - 10L
1,556 SR
Queue Stats
317W - 280L
1,579 Elo+
Party 1
Izanami
Izanami
briquan
Izanami
Level 128
God Stats
53W - 30L
1,658 SR
Queue Stats
325W - 319L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 3 / 3
11,043
581
4,702
14,339
5,243
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
2 / 5 / 4
12,153
640
4,278
22,101
17,833
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
SugarShai
Cthulhu
15
3 / 3 / 2
11,596
610
8,018
13,293
10,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Vasaunt
Merlin
16
5 / 4 / 6
12,315
648
23,184
11,268
4,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ZeroWolf3
Cu Chulainn
15
1 / 3 / 6
11,099
584
5,701
10,480
6,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
briquan
Izanami
16
5 / 1 / 4
12,191
642
10,321
5,843
2,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
11
11
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
3
3
1.5
L
Fenrir
2
5
4
0.8
L
Cthulhu
SugarShai
Cthulhu
3
3
2
1.33
W
Merlin
Vasaunt
Merlin
5
4
6
2
W
Cu Chulainn
ZeroWolf3
Cu Chulainn
1
3
6
1.33
W
Izanami
briquan
Izanami
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
39,206
49,733
Taken
27,591
33,606
Mitigated
13,566
14,923
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,702
847
1,567
5,889
14,339
5,243
108
9,850
4,414
43,025
0
L
Fenrir
4,278
974
0
3,682
22,101
17,833
38
8,569
13,347
0
22,090
L
Cthulhu
SugarShai
Cthulhu
8,018
64
697
3,088
13,293
10,530
0
4,906
8,292
63,854
0
W
Merlin
Vasaunt
Merlin
23,184
832
0
1,676
11,268
4,509
325
4,954
6,314
86,518
0
W
Cu Chulainn
ZeroWolf3
Cu Chulainn
5,701
941
0
1,142
10,480
6,761
921
5,257
5,223
0
40,402
W
Izanami
briquan
Izanami
10,321
7,169
0
895
5,843
2,296
1,796
2,619
3,224
0
49,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
35,605
190
Minions Killed
239
0
Camps Cleared
0
1,029,008
Distance Traveled
952,474
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,043
581
64
3
0
322,772
3
L
Fenrir
12,153
640
41
2
0
358,840
5
L
Cthulhu
11,596
610
85
4
0
347,396
3
W
Merlin
12,315
648
106
6
0
306,003
0
W
Cu Chulainn
11,099
584
55
3
0
324,135
0
W
Izanami
12,191
642
78
4
0
322,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role