Player Matchup

Kukulkan
Kukulkan
Blopia
Kukulkan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
BobbyBantz
Baron Samedi
Level 45
God Stats
3W - 5L
1,432 SR
Queue Stats
166W - 167L
1,410 Elo+
Solo
Cthulhu
Cthulhu
ElementMitch
Cthulhu
Level 124
God Stats
2W - 0L
1,528 SR
Queue Stats
34W - 32L
1,526 Elo+
Solo
Mercury
Mercury
dizdarkness
Mercury
Level 64
God Stats
9W - 7L
1,452 SR
Queue Stats
108W - 100L
1,584 Elo+
Solo
Sol
Sol
rolufu
Sol
Level 51
God Stats
10W - 13L
1,519 SR
Queue Stats
292W - 284L
1,411 Elo+
Solo
Team Averages
Level 66
1,486 SR
1,443 Elo+

VS

Team Averages
Level 71
1,494 SR
1,492 Elo+
Hel
Hel
BlindxPsychosis
Hel
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Bellona
Bellona
Disgrace26
Bellona
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 151L
1,462 Elo+
Party 1
He Bo
He Bo
Lank33
He Bo
Level 88
God Stats
0W - 4L
1,293 SR
Queue Stats
175W - 154L
1,525 Elo+
Solo
Ullr
Ullr
adcnnn
Ullr
Level 66
God Stats
2W - 2L
1,443 SR
Queue Stats
60W - 47L
1,529 Elo+
Solo
Khepri
Khepri
iiMaddHatz
Khepri
Level 49
God Stats
1W - 2L
1,735 SR
Queue Stats
138W - 143L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blopia
Kukulkan
20
4 / 0 / 15
15,705
982
37,205
8,960
3,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BobbyBantz
Baron Samedi
20
4 / 1 / 19
15,329
958
23,510
13,261
19,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ElementMitch
Cthulhu
20
2 / 3 / 15
13,596
850
12,510
16,142
22,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
dizdarkness
Mercury
20
12 / 4 / 11
16,392
1,025
25,736
22,918
10,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
rolufu
Sol
20
3 / 0 / 13
14,678
917
25,888
12,812
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 1
13,505
844
11,902
25,148
13,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Disgrace26
Bellona
20
2 / 6 / 6
13,804
863
16,668
42,300
35,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
Lank33
He Bo
19
1 / 3 / 4
13,553
847
13,439
11,706
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
adcnnn
Ullr
20
2 / 3 / 4
14,119
882
19,038
14,659
6,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
iiMaddHatz
Khepri
19
0 / 7 / 6
14,063
879
8,906
35,139
62,991
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
25
Kills
8
8
Deaths
25
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Kukulkan
Blopia
Kukulkan
4
0
15
11.5
W
Baron Samedi
BobbyBantz
Baron Samedi
4
1
19
13.5
L
Bellona
Disgrace26
Bellona
2
6
6
0.83
W
Cthulhu
ElementMitch
Cthulhu
2
3
15
3.17
L
He Bo
Lank33
He Bo
1
3
4
1
L
Ullr
adcnnn
Ullr
2
3
4
1.33
W
Mercury
dizdarkness
Mercury
12
4
11
4.38
L
Khepri
iiMaddHatz
Khepri
0
7
6
0.43
W
Sol
rolufu
Sol
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,849
Damage
69,953
74,093
Taken
128,952
61,164
Mitigated
124,501
18,023
Healing
32,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,902
1,043
19,096
11,096
25,148
13,609
0
17,231
7,917
24,315
0
W
Kukulkan
Blopia
Kukulkan
37,205
2,631
0
344
8,960
3,690
0
5,497
3,413
98,362
0
W
Baron Samedi
BobbyBantz
Baron Samedi
23,510
680
5,060
3,838
13,261
19,172
0
5,748
7,363
39,169
0
L
Bellona
Disgrace26
Bellona
16,668
3,974
0
1,117
42,300
35,494
0
34,302
7,998
0
34,146
W
Cthulhu
ElementMitch
Cthulhu
12,510
602
797
595
16,142
22,816
0
5,055
10,917
27,504
0
L
He Bo
Lank33
He Bo
13,439
468
0
0
11,706
5,590
0
8,014
3,692
52,416
0
L
Ullr
adcnnn
Ullr
19,038
9,573
0
805
14,659
6,817
0
11,322
3,337
0
72,642
W
Mercury
dizdarkness
Mercury
25,736
16,501
0
0
22,918
10,332
0
11,880
10,746
0
50,823
L
Khepri
iiMaddHatz
Khepri
8,906
997
0
0
35,139
62,991
0
28,244
6,895
17,719
0
W
Sol
rolufu
Sol
25,888
5,192
1,584
5,805
12,812
5,154
0
6,067
6,595
48,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,700
Gold Earned
69,044
345
Minions Killed
314
12
Camps Cleared
7
1,492,637
Distance Traveled
1,542,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,505
844
37
2
1
290,839
2
W
Kukulkan
15,705
982
169
11
1
312,564
0
W
Baron Samedi
15,329
958
36
2
2
308,431
0
L
Bellona
13,804
863
31
2
1
314,670
0
W
Cthulhu
13,596
850
24
2
0
182,550
0
L
He Bo
13,553
847
101
6
3
302,485
0
L
Ullr
14,119
882
131
8
1
320,111
0
W
Mercury
16,392
1,025
52
3
4
373,945
3
L
Khepri
14,063
879
14
1
1
314,562
0
W
Sol
14,678
917
64
4
5
315,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role