Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
FitchTheRichLich
Artemis
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,591 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Lord Eien
Sun Wukong
Bronze III
Level 35
God Stats
17W - 8L
1,681 SR
Queue Stats
32W - 30L
1,601 MMR
Solo
Nemesis
Nemesis
Gold I
SandyRips
Nemesis
Gold I
Level 144
God Stats
5W - 3L
1,622 SR
Queue Stats
293W - 278L
1,594 MMR
Solo
Nu Wa
Nu Wa
Gold II
alexandraindira
Nu Wa
Gold II
Level 159
God Stats
28W - 25L
1,560 SR
Queue Stats
437W - 432L
1,598 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,573 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,533 SR
1,546 MMR
Chronos
Chronos
Gold IV
CaptainDryStab
Chronos
Gold IV
Level 154
God Stats
17W - 11L
1,443 SR
Queue Stats
177W - 178L
1,551 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Fullytilt
Sylvanus
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
Hembrie
Vulcan
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
Yvcx
Mercury
Gold II
Level 126
God Stats
11W - 8L
1,697 SR
Queue Stats
150W - 142L
1,590 MMR
Solo
Tyr
Tyr
Gold III
o Necessary o
Tyr
Gold III
Level 152
God Stats
6W - 15L
1,525 SR
Queue Stats
432W - 428L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
10 / 1 / 2
11,685
687
7,230
15,169
12,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 7
10,115
595
4,795
10,316
3,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lord Eien
Sun Wukong
16
7 / 1 / 4
11,986
705
10,536
12,329
15,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SandyRips
Nemesis
17
2 / 0 / 9
11,270
663
7,354
11,644
4,800
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 4
10,014
589
8,992
8,863
3,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraRatatoskrFreyaPersephoneArachne

VS

Bans
MerlinAwilixIzanamiThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,281
428
3,814
8,929
2,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Fullytilt
Sylvanus
11
0 / 5 / 2
7,750
456
5,303
14,346
7,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Hembrie
Vulcan
13
2 / 2 / 2
8,165
480
8,535
7,119
2,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Yvcx
Mercury
16
5 / 7 / 1
9,824
578
7,916
14,281
4,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
6,455
380
1,709
8,245
5,071
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
8
8
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
1
2
11
L
1
4
0
0.25
W
2
3
7
1.83
L
Sylvanus
Fullytilt
Sylvanus
0
5
2
0.2
L
Vulcan
Hembrie
Vulcan
2
2
2
1.5
W
Sun Wukong
Lord Eien
Sun Wukong
7
1
4
9
W
Nemesis
SandyRips
Nemesis
2
0
9
6.5
L
Mercury
Yvcx
Mercury
5
7
1
0.79
W
1
3
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
27,277
58,321
Taken
52,920
39,588
Mitigated
22,683
20,516
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,230
679
84
3,121
15,169
12,176
428
5,583
9,586
30,564
0
L
3,814
1,517
0
1,752
8,929
2,283
178
3,615
5,314
38,183
0
W
4,795
2,336
0
5,697
10,316
3,744
4,364
4,753
5,563
0
48,180
L
Sylvanus
Fullytilt
Sylvanus
5,303
1,644
1,566
4,141
14,346
7,977
0
5,109
9,187
28,893
0
L
Vulcan
Hembrie
Vulcan
8,535
3,724
0
2,772
7,119
2,540
590
4,062
3,032
55,547
0
W
Sun Wukong
Lord Eien
Sun Wukong
10,536
2,300
0
2,400
12,329
15,714
3,190
1,200
10,879
0
65,427
W
Nemesis
SandyRips
Nemesis
7,354
3,164
0
5,884
11,644
4,800
2,067
1,837
9,782
0
86,239
L
Mercury
Yvcx
Mercury
7,916
4,174
0
2,760
14,281
4,812
0
2,511
11,570
0
68,841
W
8,992
1,597
0
3,330
8,863
3,154
2,284
4,279
4,584
58,769
0
L
1,709
201
0
2,125
8,245
5,071
0
925
6,945
0
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,070
Gold Earned
39,475
485
Minions Killed
402
0
Camps Cleared
0
1,662,550
Distance Traveled
1,201,936
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,685
687
25
1
0
347,250
7
L
Chronos
7,281
428
84
5
0
225,917
3
W
Artemis
10,115
595
106
6
0
283,106
4
L
Sylvanus
7,750
456
41
2
0
270,220
5
L
Vulcan
8,165
480
92
5
0
220,783
4
W
Sun Wukong
11,986
705
135
8
0
324,417
4
W
Nemesis
11,270
663
124
7
0
411,460
4
L
Mercury
9,824
578
131
8
0
328,065
3
W
Nu Wa
10,014
589
95
6
0
296,317
4
L
Tyr
6,455
380
54
3
0
156,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role