Player Matchup

Arachne
Arachne
LimonConVodka
Arachne
Level 24
God Stats
7W - 3L
1,632 SR
Queue Stats
9W - 6L
1,395 Elo+
Party 2
Cupid
Cupid
Saitsuga
Cupid
Level 18
God Stats
4W - 3L
1,525 SR
Queue Stats
14W - 13L
1,366 Elo+
Party 2
Kuzenbo
Kuzenbo
SlendyBlack
Kuzenbo
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 17L
1,354 Elo+
Party 2
Artemis
Artemis
Veladepotato
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,377 Elo+
Party 2
Ra
Ra
narandin
Ra
Level 6
God Stats
2W - 1L
1,723 SR
Queue Stats
2W - 1L
1,657 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,430 Elo+

VS

Team Averages
Level 17
1,544 SR
1,433 Elo+
Neith
Neith
GalinhaNinja69
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo
Ymir
Ymir
Horacin
Ymir
Level 17
God Stats
4W - 2L
1,627 SR
Queue Stats
45W - 35L
1,437 Elo+
Party 1
Yemoja
Yemoja
SilverzenIv007
Yemoja
Level 18
God Stats
0W - 1L
1,595 SR
Queue Stats
4W - 3L
1,580 Elo+
Solo
Xbalanque
Xbalanque
banana12371
Xbalanque
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
128W - 118L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fakuc
Cu Chulainn
Level 17
God Stats
3W - 8L
1,295 SR
Queue Stats
40W - 50L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
5
1 / 0 / 1
3,609
722
980
2,720
616
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cupid
Saitsuga
Cupid
4
0 / 1 / 0
2,981
596
891
1,896
529
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SlendyBlack
Kuzenbo
4
0 / 1 / 0
3,079
616
1,057
2,868
1,501
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Artemis
Veladepotato
Artemis
6
2 / 0 / 0
3,729
746
1,789
1,894
419
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,607
721
797
1,457
262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,226
645
1,315
2,403
505
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Horacin
Ymir
4
1 / 1 / 0
3,301
660
516
2,392
1,268
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 1
3,405
681
1,464
1,948
667
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
banana12371
Xbalanque
6
0 / 1 / 0
3,382
676
1,339
2,081
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
fakuc
Cu Chulainn
1
0 / 0 / 0
2,448
490
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ymir
Horacin
Ymir
1
1
0
1
W
Arachne
1
0
1
1.5
W
Cupid
Saitsuga
Cupid
0
1
0
0
L
1
0
1
1.5
W
Kuzenbo
SlendyBlack
Kuzenbo
0
1
0
0
W
Artemis
Veladepotato
Artemis
2
0
0
2
L
Xbalanque
banana12371
Xbalanque
0
1
0
0
L
Cu Chulainn
fakuc
Cu Chulainn
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,514
Damage
4,634
10,835
Taken
8,824
3,327
Mitigated
2,928
4,061
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,315
459
0
689
2,403
505
0
0
2,403
0
6,336
L
Ymir
Horacin
Ymir
516
331
0
978
2,392
1,268
0
67
2,325
8,971
0
W
Arachne
980
825
0
1,166
2,720
616
0
510
2,210
0
12,663
W
Cupid
Saitsuga
Cupid
891
524
335
877
1,896
529
150
697
1,199
0
7,210
L
1,464
163
0
0
1,948
667
0
1,057
891
7,136
0
W
Kuzenbo
SlendyBlack
Kuzenbo
1,057
720
0
111
2,868
1,501
0
773
2,095
2,229
0
W
Artemis
Veladepotato
Artemis
1,789
1,070
0
750
1,894
419
320
0
1,894
0
9,988
L
Xbalanque
banana12371
Xbalanque
1,339
551
0
1,147
2,081
488
392
730
1,351
0
10,095
L
Cu Chulainn
fakuc
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
797
312
0
822
1,457
262
23
0
1,457
8,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,005
Gold Earned
15,762
92
Minions Killed
67
0
Camps Cleared
0
450,919
Distance Traveled
343,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,226
645
16
3
0
79,700
0
L
Ymir
3,301
660
20
4
0
74,904
0
W
Arachne
3,609
722
27
5
0
89,006
0
W
Cupid
2,981
596
19
4
0
91,425
0
L
Yemoja
3,405
681
8
2
0
91,329
0
W
Kuzenbo
3,079
616
1
0
0
98,182
0
W
Artemis
3,729
746
27
5
0
77,561
2
L
Xbalanque
3,382
676
23
5
0
97,457
1
L
Cu Chulainn
2,448
490
0
0
0
0
0
W
Ra
3,607
721
18
4
0
94,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role