Player Matchup

Hou Yi
Hou Yi
HabiTz NinJa
Hou Yi
Level 14
God Stats
24W - 22L
1,577 SR
Queue Stats
156W - 139L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
JaySlayin69
Nu Wa
Level 27
God Stats
16W - 10L
1,305 SR
Queue Stats
27W - 17L
1,599 Elo+
Solo
Ymir
Ymir
OngakuNoKami117
Ymir
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 12L
1,626 Elo+
Party 2
Zhong Kui
Zhong Kui
Stosssyyy
Zhong Kui
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 23L
1,485 Elo+
Solo
Thor
Thor
sixxlbssoft
Thor
Level 19
God Stats
5W - 1L
1,670 SR
Queue Stats
24W - 15L
1,467 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,527 Elo+

VS

Team Averages
Level 21
1,444 SR
1,505 Elo+
Artemis
Artemis
DeM0niacKGh0st
Artemis
Level 28
God Stats
48W - 29L
1,599 SR
Queue Stats
128W - 112L
1,392 Elo+
Solo
Olorun
Olorun
Phantom321_Scar
Olorun
Level 29
God Stats
22W - 22L
1,544 SR
Queue Stats
104W - 100L
1,415 Elo+
Solo
Cthulhu
Cthulhu
ZaxIJ
Cthulhu
Level 15
God Stats
0W - 1L
1,129 SR
Queue Stats
3W - 4L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
bholdthechosen
Sylvanus
Level 28
God Stats
4W - 10L
1,451 SR
Queue Stats
32W - 27L
1,546 Elo+
Solo
Thor
Thor
cynicalled
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
10 / 2 / 6
11,287
705
9,331
8,171
3,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 1 / 18
10,120
633
13,174
7,651
2,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
13 / 0 / 9
11,489
718
12,889
10,214
7,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Stosssyyy
Zhong Kui
17
10 / 1 / 3
11,094
693
11,210
13,120
12,802
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 6
9,991
624
5,101
9,665
3,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 0
7,584
474
5,400
13,221
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 1
7,936
496
4,595
10,283
3,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ZaxIJ
Cthulhu
8
0 / 11 / 1
5,864
367
4,394
12,139
5,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
11
0 / 6 / 1
6,499
406
3,244
13,369
6,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 11 / 1
5,801
363
3,081
12,059
3,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
46
Kills
4
5
Deaths
47
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
12
0
0.17
W
Hou Yi
10
2
6
6.5
W
8
1
18
17
W
13
0
9
17.5
L
2
7
1
0.36
W
Zhong Kui
Stosssyyy
Zhong Kui
10
1
3
11.5
L
Cthulhu
ZaxIJ
Cthulhu
0
11
1
0.05
L
Sylvanus
0
6
1
0.08
L
0
11
1
0.05
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,705
Damage
20,714
48,821
Taken
61,071
29,165
Mitigated
21,859
20,684
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
2,585
0
266
13,221
3,727
890
4,926
8,295
0
35,968
W
Hou Yi
9,331
5,394
0
2,989
8,171
3,020
2,041
590
7,581
0
69,096
W
13,174
4,754
425
2,503
7,651
2,385
1,661
3,890
3,761
35,487
0
W
12,889
1,799
0
2,804
10,214
7,570
204
1,988
8,226
54,789
0
L
4,595
2,962
367
2,398
10,283
3,076
966
8,117
2,141
36,655
0
W
Zhong Kui
Stosssyyy
Zhong Kui
11,210
2,005
0
8,612
13,120
12,802
2,279
4,374
8,746
59,575
0
L
Cthulhu
ZaxIJ
Cthulhu
4,394
1,359
0
0
12,139
5,335
387
7,447
4,567
20,686
0
L
Sylvanus
3,244
843
922
2,959
13,369
6,112
245
10,315
2,729
24,543
0
L
3,081
563
0
58
12,059
3,609
599
5,893
6,066
0
15,242
W
5,101
1,887
0
3,351
9,665
3,388
1,171
1,391
8,274
0
62,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
33,684
462
Minions Killed
239
0
Camps Cleared
0
1,453,494
Distance Traveled
1,183,627
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,584
474
65
4
0
248,194
2
W
Hou Yi
11,287
705
123
8
0
274,430
1
W
Nu Wa
10,120
633
62
4
0
291,969
0
W
Ymir
11,489
718
68
4
0
335,865
3
L
Olorun
7,936
496
75
5
0
189,342
1
W
Zhong Kui
11,094
693
117
7
0
246,821
0
L
Cthulhu
5,864
367
35
2
0
243,748
0
L
Sylvanus
6,499
406
45
3
0
249,282
0
L
Thor
5,801
363
19
1
0
253,061
0
W
Thor
9,991
624
92
6
0
304,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role