Player Matchup

Mulan
Mulan
Doom34Rus
Mulan
Level 22
God Stats
1W - 3L
1,402 SR
Queue Stats
86W - 73L
1,609 Elo+
Solo
Nemesis
Nemesis
Revittj21
Nemesis
Level 13
God Stats
12W - 7L
1,564 SR
Queue Stats
47W - 43L
1,325 Elo+
Solo
Neith
Neith
Superkevin27
Neith
Level 27
God Stats
2W - 7L
1,257 SR
Queue Stats
155W - 163L
1,148 Elo+
Solo
Cthulhu
Cthulhu
gvgxwolf
Cthulhu
Level 15
God Stats
7W - 9L
1,805 SR
Queue Stats
69W - 80L
1,657 Elo+
Solo
Rama
Rama
oOKingTezOo
Rama
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 40L
1,258 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,399 Elo+

VS

Team Averages
Level 9
1,449 SR
1,438 Elo+
Chang'e
Chang'e
Masamwne
Chang'e
Level 7
God Stats
1W - 3L
1,509 SR
Queue Stats
21W - 23L
1,599 Elo+
Solo
Jormungandr
Jormungandr
Tomkosten
Jormungandr
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo
Skadi
Skadi
fyrhtnfft
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
josuewss2020
Nox
Level 18
God Stats
31W - 49L
1,241 SR
Queue Stats
397W - 451L
1,024 Elo+
Solo
Merlin
Merlin
prototype240x
Merlin
Level 6
God Stats
3W - 2L
1,687 SR
Queue Stats
22W - 13L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Doom34Rus
Mulan
20
10 / 5 / 16
16,151
1,077
16,499
20,612
17,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Revittj21
Nemesis
15
0 / 0 / 0
9,480
632
0
0
0
20
15 / 0 / 14
17,137
1,142
27,186
13,417
9,915
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
gvgxwolf
Cthulhu
20
4 / 6 / 19
15,552
1,037
24,317
28,237
24,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 8 / 17
15,022
1,001
25,195
19,616
7,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Masamwne
Chang'e
20
4 / 2 / 11
14,736
982
25,340
22,119
9,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tomkosten
Jormungandr
18
0 / 3 / 5
11,943
796
1,312
8,705
4,134
Skadi
fyrhtnfft
Skadi
20
2 / 10 / 9
13,843
923
7,466
18,229
6,688
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 14 / 12
13,639
909
6,864
27,243
12,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 8 / 3
17,028
1,135
31,510
22,806
10,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
37
Kills
19
19
Deaths
37
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
Doom34Rus
Mulan
10
5
16
3.6
L
Chang'e
Masamwne
Chang'e
4
2
11
4.75
W
Nemesis
Revittj21
Nemesis
0
0
0
0
W
15
0
14
22
L
Jormungandr
Tomkosten
Jormungandr
0
3
5
0.83
L
Skadi
fyrhtnfft
Skadi
2
10
9
0.65
W
Cthulhu
gvgxwolf
Cthulhu
4
6
19
2.25
L
0
14
12
0.43
W
8
8
17
2.06
L
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,197
Damage
72,492
81,882
Taken
99,102
59,329
Mitigated
42,581
6,250
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Doom34Rus
Mulan
16,499
5,300
0
447
20,612
17,220
0
15,058
5,554
0
45,781
L
Chang'e
Masamwne
Chang'e
25,340
1,492
3,886
7,125
22,119
9,475
0
7,880
14,239
63,180
0
W
Nemesis
Revittj21
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
27,186
13,392
0
3,436
13,417
9,915
0
11,458
1,959
0
65,871
L
Jormungandr
Tomkosten
Jormungandr
1,312
371
0
0
8,705
4,134
0
1,883
6,822
9,705
0
L
Skadi
fyrhtnfft
Skadi
7,466
3,847
0
53
18,229
6,688
0
3,761
14,468
0
20,638
W
Cthulhu
gvgxwolf
Cthulhu
24,317
701
1,017
1,350
28,237
24,644
0
21,462
6,775
65,136
0
L
6,864
2,834
0
350
27,243
12,203
0
4,602
22,641
33,582
0
W
25,195
20,263
0
0
19,616
7,550
0
17,048
2,568
0
38,925
L
31,510
3,794
522
4,023
22,806
10,081
0
6,191
16,615
74,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,342
Gold Earned
71,189
283
Minions Killed
272
6
Camps Cleared
6
1,028,252
Distance Traveled
1,137,421
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,151
1,077
58
4
5
271,572
0
L
Chang'e
14,736
982
73
5
1
339,583
0
W
Nemesis
9,480
632
0
0
0
0
0
W
Neith
17,137
1,142
103
7
0
260,435
0
L
Jormungandr
11,943
796
10
1
0
120,709
3
L
Skadi
13,843
923
28
2
4
209,647
1
W
Cthulhu
15,552
1,037
98
7
1
287,287
1
L
Nox
13,639
909
44
3
0
211,974
0
W
Rama
15,022
1,001
24
2
0
208,958
0
L
Merlin
17,028
1,135
117
8
1
255,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role