Player Matchup

Discordia
Discordia
CallMeMetal
Discordia
Level 46
God Stats
4W - 3L
1,532 SR
Queue Stats
89W - 86L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Jawk44
Cthulhu
Level 29
God Stats
32W - 34L
1,397 SR
Queue Stats
115W - 136L
1,294 Elo+
Solo
Guan Yu
Guan Yu
JxhnnyG
Guan Yu
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
33W - 41L
1,493 Elo+
Solo
Geb
Geb
RoastInPieces
Geb
Level 8
God Stats
5W - 2L
1,477 SR
Queue Stats
16W - 12L
1,289 Elo+
Party 1
Da Ji
Da Ji
xPEWPBUTZXD69x
Da Ji
Level 17
God Stats
6W - 1L
1,740 SR
Queue Stats
27W - 22L
1,540 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,417 Elo+

VS

Team Averages
Level 26
1,524 SR
1,381 Elo+
Hercules
Hercules
Concettino
Hercules
Level 29
God Stats
19W - 9L
1,485 SR
Queue Stats
55W - 46L
1,126 Elo+
Party 2
Xing Tian
Xing Tian
Lurris
Xing Tian
Level 22
God Stats
1W - 1L
1,351 SR
Queue Stats
82W - 94L
1,571 Elo+
Solo
Ravana
Ravana
Slount
Ravana
Level 27
God Stats
1W - 2L
1,550 SR
Queue Stats
15W - 17L
1,605 Elo+
Solo
Vulcan
Vulcan
Yayeeticus
Vulcan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 86L
1,172 Elo+
Solo
Fenrir
Fenrir
v_san91
Fenrir
Level 26
God Stats
7W - 6L
1,732 SR
Queue Stats
141W - 146L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CallMeMetal
Discordia
20
5 / 5 / 25
15,702
1,047
30,003
17,016
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jawk44
Cthulhu
20
7 / 3 / 25
16,537
1,102
24,979
20,609
16,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
JxhnnyG
Guan Yu
20
6 / 3 / 21
15,763
1,051
17,303
22,523
25,358
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 13 / 25
15,260
1,017
26,925
30,813
11,353
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 9 / 15
17,814
1,188
23,338
23,871
9,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Concettino
Hercules
20
7 / 10 / 16
15,667
1,044
13,643
35,566
17,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Lurris
Xing Tian
20
2 / 5 / 24
15,238
1,016
22,569
31,826
39,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Slount
Ravana
20
16 / 9 / 11
18,085
1,206
36,460
25,493
7,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Yayeeticus
Vulcan
20
4 / 4 / 11
14,317
954
17,686
12,300
3,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
v_san91
Fenrir
20
4 / 14 / 18
15,244
1,016
15,426
26,681
9,275
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
113
41
Kills
33
33
Deaths
42
111
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
CallMeMetal
Discordia
5
5
25
3.5
L
Hercules
Concettino
Hercules
7
10
16
1.5
W
Cthulhu
Jawk44
Cthulhu
7
3
25
6.5
W
Guan Yu
JxhnnyG
Guan Yu
6
3
21
5.5
L
Xing Tian
Lurris
Xing Tian
2
5
24
2.8
W
6
13
25
1.42
L
Ravana
Slount
Ravana
16
9
11
2.39
L
Vulcan
Yayeeticus
Vulcan
4
4
11
2.38
L
Fenrir
v_san91
Fenrir
4
14
18
0.93
W
17
9
15
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,548
Damage
105,784
114,832
Taken
131,866
67,772
Mitigated
77,501
16,062
Healing
26,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CallMeMetal
Discordia
30,003
2,090
0
0
17,016
5,039
0
4,638
12,378
65,131
0
L
Hercules
Concettino
Hercules
13,643
3,358
846
9,623
35,566
17,134
0
22,141
13,222
0
53,114
W
Cthulhu
Jawk44
Cthulhu
24,979
425
2,141
3,299
20,609
16,874
0
7,634
12,975
66,701
0
W
Guan Yu
JxhnnyG
Guan Yu
17,303
2,821
3,694
5,776
22,523
25,358
0
7,824
14,699
413
32,878
L
Xing Tian
Lurris
Xing Tian
22,569
2,542
1,489
6,891
31,826
39,374
0
19,368
11,848
44,608
0
W
26,925
2,911
0
665
30,813
11,353
0
10,843
19,970
42,974
0
L
Ravana
Slount
Ravana
36,460
13,641
0
7,297
25,493
7,946
0
16,737
8,705
0
61,888
L
Vulcan
Yayeeticus
Vulcan
17,686
8,628
0
370
12,300
3,772
0
7,783
4,467
50,325
0
L
Fenrir
v_san91
Fenrir
15,426
2,158
0
0
26,681
9,275
0
16,291
9,313
0
28,726
W
23,338
6,317
0
487
23,871
9,148
0
9,316
14,555
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,076
Gold Earned
78,551
277
Minions Killed
292
13
Camps Cleared
5
1,443,939
Distance Traveled
1,447,802
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,702
1,047
73
5
0
243,150
0
L
Hercules
15,667
1,044
67
4
1
293,206
0
W
Cthulhu
16,537
1,102
83
6
3
287,833
2
W
Guan Yu
15,763
1,051
32
2
3
353,658
0
L
Xing Tian
15,238
1,016
29
2
2
319,755
0
W
Geb
15,260
1,017
46
3
1
281,694
0
L
Ravana
18,085
1,206
76
5
2
293,735
0
L
Vulcan
14,317
954
87
6
0
235,977
0
L
Fenrir
15,244
1,016
33
2
0
305,129
1
W
Da Ji
17,814
1,188
43
3
6
277,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role