Player Matchup

Medusa
Medusa
CordsMain
Medusa
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 213L
1,502 Elo+
Party 2
King Arthur
King Arthur
SumuGrip
King Arthur
Level 104
God Stats
9W - 3L
1,893 SR
Queue Stats
180W - 154L
1,531 Elo+
Party 2
Scylla
Scylla
ehu03
Scylla
Level 28
God Stats
11W - 18L
1,283 SR
Queue Stats
183W - 144L
1,517 Elo+
Party 2
Team Averages
Level 80
1,559 SR
1,516 Elo+

VS

Team Averages
Level 51
1,521 SR
1,633 Elo+
Scylla
Scylla
Definitive_Skate
Scylla
Level 87
God Stats
3W - 2L
1,363 SR
Queue Stats
173W - 131L
1,475 Elo+
Party 1
Pele
Pele
Holy_Swole98
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,712 Elo+
Party 1
Ares
Ares
UncrownedKing792
Ares
Level 10
God Stats
6W - 3L
1,701 SR
Queue Stats
7W - 3L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CordsMain
Medusa
15
8 / 0 / 5
11,120
741
11,141
6,641
2,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SumuGrip
King Arthur
13
4 / 2 / 7
9,947
663
6,532
9,194
5,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ehu03
Scylla
12
3 / 4 / 9
9,649
643
7,669
5,989
1,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,928
595
7,586
9,748
3,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 6 / 4
8,443
563
2,902
9,991
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 3
8,871
591
4,965
12,968
9,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
CordsMain
Medusa
8
0
5
10.5
L
3
6
3
0.75
L
1
6
4
0.5
W
King Arthur
SumuGrip
King Arthur
4
2
7
3.75
L
2
3
3
1.17
W
Scylla
ehu03
Scylla
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
15,453
21,824
Taken
32,707
10,434
Mitigated
15,425
6,245
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CordsMain
Medusa
11,141
5,781
0
2,564
6,641
2,671
3,053
2,937
3,704
0
68,539
L
7,586
276
159
2,161
9,748
3,018
0
2,545
7,128
36,374
0
L
2,902
952
0
728
9,991
3,063
0
3,455
6,436
0
22,373
W
King Arthur
SumuGrip
King Arthur
6,532
773
0
2,577
9,194
5,817
213
6,073
3,121
0
23,454
L
4,965
207
374
784
12,968
9,344
0
1,965
10,828
18,763
0
W
Scylla
ehu03
Scylla
7,669
977
0
1,104
5,989
1,946
234
3,574
2,415
28,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
26,242
167
Minions Killed
135
0
Camps Cleared
0
805,880
Distance Traveled
811,296
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,120
741
88
6
0
274,257
5
L
Scylla
8,928
595
61
4
0
260,320
3
L
Pele
8,443
563
32
2
0
280,444
3
W
King Arthur
9,947
663
37
2
0
278,529
1
L
Ares
8,871
591
42
3
0
270,532
2
W
Scylla
9,649
643
42
3
0
253,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role