Player Matchup

Cthulhu
Cthulhu
Its 2ach
Cthulhu
Level 29
God Stats
5W - 9L
1,737 SR
Queue Stats
105W - 71L
1,482 Elo+
Party 1
Neith
Neith
Its Er1c
Neith
Level 11
God Stats
6W - 5L
1,647 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 1
Scylla
Scylla
Its L1LC
Scylla
Level 15
God Stats
3W - 1L
1,937 SR
Queue Stats
6W - 13L
1,106 Elo+
Party 1
Team Averages
Level 18
1,774 SR
1,383 Elo+

VS

Team Averages
Level 20
1,461 SR
1,391 Elo+
Kuzenbo
Kuzenbo
Beanstur
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 109L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Gh0st MageHTG
Heimdallr
Level 14
God Stats
1W - 4L
1,339 SR
Queue Stats
2W - 6L
1,179 Elo+
Solo
Kukulkan
Kukulkan
TheJhut
Kukulkan
Level 23
God Stats
4W - 5L
1,544 SR
Queue Stats
70W - 61L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Its 2ach
Cthulhu
14
4 / 6 / 4
12,320
725
12,502
22,458
29,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Its Er1c
Neith
14
2 / 10 / 5
11,246
662
6,067
13,837
5,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Its L1LC
Scylla
14
5 / 11 / 2
11,652
685
8,553
15,278
5,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beanstur
Kuzenbo
14
4 / 2 / 20
12,906
759
4,684
11,303
10,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Gh0st MageHTG
Heimdallr
15
5 / 7 / 16
11,964
704
10,944
12,945
4,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheJhut
Kukulkan
18
18 / 2 / 8
14,642
861
26,489
14,198
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
27
27
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beanstur
Kuzenbo
4
2
20
7
W
Heimdallr
Gh0st MageHTG
Heimdallr
5
7
16
1.86
L
Cthulhu
Its 2ach
Cthulhu
4
6
4
1
L
Neith
Its Er1c
Neith
2
10
5
0.45
L
Scylla
Its L1LC
Scylla
5
11
2
0.55
W
Kukulkan
TheJhut
Kukulkan
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
42,117
51,573
Taken
38,446
40,209
Mitigated
19,983
2,080
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beanstur
Kuzenbo
4,684
1,981
0
1,622
11,303
10,075
525
5,906
5,397
17,980
0
W
Heimdallr
Gh0st MageHTG
Heimdallr
10,944
8,180
0
935
12,945
4,376
2,107
8,702
4,243
0
33,035
L
Cthulhu
Its 2ach
Cthulhu
12,502
511
342
831
22,458
29,180
93
11,140
11,318
33,746
0
L
Neith
Its Er1c
Neith
6,067
2,751
0
895
13,837
5,511
951
11,121
2,716
0
45,383
L
Scylla
Its L1LC
Scylla
8,553
694
0
12
15,278
5,518
68
9,020
6,258
37,043
0
W
Kukulkan
TheJhut
Kukulkan
26,489
3,779
0
5,870
14,198
5,532
1,684
7,072
7,126
98,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
39,512
159
Minions Killed
175
0
Camps Cleared
0
750,600
Distance Traveled
865,098
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,906
759
16
1
0
316,764
2
W
Heimdallr
11,964
704
47
3
0
261,054
0
L
Cthulhu
12,320
725
41
2
0
300,201
0
L
Neith
11,246
662
80
5
0
216,947
0
L
Scylla
11,652
685
38
2
0
233,452
0
W
Kukulkan
14,642
861
112
7
0
287,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role