Player Matchup

Arachne
Arachne
H diddy20
Arachne
Level 40
God Stats
19W - 15L
1,510 SR
Queue Stats
133W - 131L
1,386 Elo+
Party 1
Scylla
Scylla
SAVAGE diddy33
Scylla
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 262L
1,452 Elo+
Party 1
Hachiman
Hachiman
fearofchrist
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 133L
1,322 Elo+
Party 1
Team Averages
Level 48
1,503 SR
1,387 Elo+

VS

Team Averages
Level 25
1,423 SR
1,398 Elo+
Medusa
Medusa
I-800-YungGod
Medusa
Level 6
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Piece_Oh_Pie
Khepri
Level 29
God Stats
0W - 2L
1,348 SR
Queue Stats
102W - 81L
1,373 Elo+
Party 2
Nemesis
Nemesis
creampieNGoodby
Nemesis
Level 40
God Stats
2W - 2L
1,625 SR
Queue Stats
119W - 102L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H diddy20
Arachne
16
5 / 8 / 15
12,521
737
12,425
16,980
6,167
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
15 / 2 / 6
13,670
804
26,850
12,718
4,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
fearofchrist
Hachiman
13
3 / 8 / 9
10,819
636
6,848
12,996
4,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 12 / 6
11,433
673
11,248
15,926
4,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
4 / 6 / 12
12,126
713
10,046
22,777
27,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 5 / 7
11,315
666
9,665
14,929
6,423
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
23
Kills
18
18
Deaths
23
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
H diddy20
Arachne
5
8
15
1.56
L
8
12
6
0.92
L
Khepri
4
6
12
1.67
W
15
2
6
9
L
6
5
7
1.9
W
Hachiman
fearofchrist
Hachiman
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
30,959
42,694
Taken
53,632
14,256
Mitigated
38,767
4,937
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
H diddy20
Arachne
12,425
7,669
0
4,353
16,980
6,167
1,750
4,068
12,912
0
45,216
L
11,248
5,894
0
1,277
15,926
4,956
365
8,998
6,928
0
21,207
L
Khepri
10,046
489
742
1,098
22,777
27,388
327
9,989
12,788
36,113
0
W
26,850
1,717
243
243
12,718
4,022
301
2,939
9,779
61,257
0
L
9,665
1,672
501
2,205
14,929
6,423
0
7,907
7,022
0
36,665
W
Hachiman
fearofchrist
Hachiman
6,848
4,110
0
98
12,996
4,067
833
3,067
9,929
0
16,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
34,874
145
Minions Killed
138
0
Camps Cleared
0
856,008
Distance Traveled
779,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,521
737
54
3
0
300,552
0
L
Medusa
11,433
673
28
2
0
221,971
0
L
Khepri
12,126
713
43
3
0
288,160
0
W
Scylla
13,670
804
73
4
0
303,512
0
L
Nemesis
11,315
666
67
4
0
269,351
1
W
Hachiman
10,819
636
18
1
0
251,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role