Player Matchup

Da Ji
Da Ji
Endless_Nirvana_
Da Ji
Level 69
God Stats
7W - 6L
1,629 SR
Queue Stats
126W - 127L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
Gr1ml0ck520
Kuzenbo
Level 46
God Stats
5W - 3L
1,732 SR
Queue Stats
88W - 101L
1,371 Elo+
Solo
Hachiman
Hachiman
lead_Farmer2002
Hachiman
Level 66
God Stats
2W - 7L
1,386 SR
Queue Stats
123W - 147L
1,337 Elo+
Party 1
Team Averages
Level 60
1,582 SR
1,368 Elo+

VS

Team Averages
Level 91
1,412 SR
1,285 Elo+
Chaac
Chaac
BalancedTaurusR
Chaac
Level 42
God Stats
36W - 24L
1,423 SR
Queue Stats
38W - 31L
1,277 Elo+
Solo
Ne Zha
Ne Zha
TheUnd3rdog
Ne Zha
Level 126
God Stats
62W - 53L
1,449 SR
Queue Stats
238W - 204L
1,362 Elo+
Solo
Zeus
Zeus
n00b killer0666
Zeus
Level 105
God Stats
12W - 11L
1,363 SR
Queue Stats
168W - 290L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,449
677
5,662
10,782
3,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Gr1ml0ck520
Kuzenbo
10
1 / 3 / 2
7,470
679
3,405
10,029
9,227
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
10
2 / 6 / 1
7,627
693
3,830
9,037
2,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,365
760
7,775
11,294
9,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
12
7 / 1 / 4
8,799
800
9,737
7,278
2,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 9
8,717
792
6,982
4,554
1,244
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
16
16
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
7
3
0.36
L
Kuzenbo
Gr1ml0ck520
Kuzenbo
1
3
2
0.67
W
Ne Zha
7
1
4
9
L
Hachiman
2
6
1
0.42
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
24,494
29,848
Taken
23,126
14,963
Mitigated
13,579
5,666
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,775
1,898
0
4,017
11,294
9,773
321
2,250
9,044
0
24,114
L
5,662
1,968
715
2,449
10,782
3,352
0
2,478
8,110
0
14,641
L
Kuzenbo
Gr1ml0ck520
Kuzenbo
3,405
1,395
405
1,728
10,029
9,227
256
2,261
7,578
16,639
0
W
Ne Zha
9,737
2,347
0
2,058
7,278
2,562
2,087
745
6,533
0
34,266
L
Hachiman
3,830
2,209
0
369
9,037
2,384
90
2,279
6,683
0
24,564
W
6,982
884
219
568
4,554
1,244
715
477
4,077
23,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,546
Gold Earned
25,881
77
Minions Killed
122
0
Camps Cleared
0
499,504
Distance Traveled
564,876
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,365
760
30
3
0
211,325
0
L
Da Ji
7,449
677
20
2
0
163,402
0
L
Kuzenbo
7,470
679
21
2
0
175,532
1
W
Ne Zha
8,799
800
49
4
0
222,603
1
L
Hachiman
7,627
693
36
3
0
160,570
1
W
Zeus
8,717
792
43
4
0
130,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role