Player Matchup

Susano
Susano
Genius-CP0
Susano
Level 28
God Stats
3W - 5L
1,261 SR
Queue Stats
54W - 73L
1,142 Elo+
Party 2
Heimdallr
Heimdallr
Memphis-Elite-
Heimdallr
Level 26
God Stats
16W - 14L
1,083 SR
Queue Stats
76W - 78L
1,333 Elo+
Solo
Nu Wa
Nu Wa
PKBlackbird
Nu Wa
Level 25
God Stats
3W - 1L
1,534 SR
Queue Stats
54W - 54L
1,262 Elo+
Solo
Neith
Neith
campanos
Neith
Level 23
God Stats
5W - 7L
1,450 SR
Queue Stats
29W - 59L
1,046 Elo+
Party 2
Cthulhu
Cthulhu
rifle_segura
Cthulhu
Level 8
God Stats
2W - 3L
1,613 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 2
Team Averages
Level 22
1,388 SR
1,234 Elo+

VS

Team Averages
Level 15
1,370 SR
1,140 Elo+
Izanami
Izanami
MsA-sWaG
Izanami
Level 13
God Stats
0W - 7L
1,126 SR
Queue Stats
22W - 32L
1,032 Elo+
Party 1
Chang'e
Chang'e
Sethangel221099
Chang'e
Level 26
God Stats
2W - 2L
1,413 SR
Queue Stats
41W - 47L
1,254 Elo+
Solo
Skadi
Skadi
Window6662506
Skadi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,066 Elo+
Party 3
He Bo
He Bo
boatsnh0s420
He Bo
Level 11
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 12L
1,135 Elo+
Party 3
Bakasura
Bakasura
xzx619xzx
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 89L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Genius-CP0
Susano
18
8 / 1 / 7
12,892
537
14,151
14,644
4,876
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Memphis-Elite-
Heimdallr
20
10 / 2 / 2
14,032
585
14,471
13,859
9,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 3 / 2
13,954
581
15,709
13,655
5,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
campanos
Neith
16
6 / 5 / 6
11,535
481
10,446
14,839
5,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
rifle_segura
Cthulhu
15
0 / 7 / 8
9,853
411
4,777
15,734
18,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MsA-sWaG
Izanami
16
8 / 10 / 4
11,063
461
13,377
18,098
5,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
9,565
399
4,605
15,395
5,534
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

16
5 / 5 / 7
11,355
473
12,747
13,082
3,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 7 / 4
7,617
317
2,817
9,019
1,745
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xzx619xzx
Bakasura
15
2 / 10 / 5
9,790
408
10,487
21,952
8,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
38
Kills
18
18
Deaths
38
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
Genius-CP0
Susano
8
1
7
11.5
W
Heimdallr
Memphis-Elite-
Heimdallr
10
2
2
5.5
L
Izanami
MsA-sWaG
Izanami
8
10
4
1
W
14
3
2
5
L
2
6
2
0.5
L
5
5
7
1.7
L
1
7
4
0.43
W
Neith
campanos
Neith
6
5
6
1.8
W
Cthulhu
rifle_segura
Cthulhu
0
7
8
0.57
L
Bakasura
xzx619xzx
Bakasura
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,554
Damage
44,033
72,731
Taken
77,546
44,043
Mitigated
25,375
17,783
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Genius-CP0
Susano
14,151
3,181
0
5,091
14,644
4,876
0
793
13,811
0
79,068
W
Heimdallr
Memphis-Elite-
Heimdallr
14,471
5,103
0
5,020
13,859
9,522
728
2,115
11,719
0
100,436
L
Izanami
MsA-sWaG
Izanami
13,377
8,217
0
1,384
18,098
5,411
789
5,282
12,762
0
49,613
W
15,709
6,725
0
2,318
13,655
5,552
1,718
2,917
10,738
92,199
0
L
4,605
1,135
955
5,865
15,395
5,534
775
3,911
11,109
35,243
0
L
12,747
7,029
0
268
13,082
3,835
670
4,353
8,647
0
49,149
L
2,817
1,299
0
399
9,019
1,745
376
3,542
5,452
13,872
0
W
Neith
campanos
Neith
10,446
5,795
0
5,354
14,839
5,579
3,600
862
13,897
0
48,426
W
Cthulhu
rifle_segura
Cthulhu
4,777
832
0
0
15,734
18,514
942
1,229
14,087
16,704
0
L
Bakasura
xzx619xzx
Bakasura
10,487
8,602
0
5,101
21,952
8,850
59
4,073
17,854
0
54,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,266
Gold Earned
49,390
496
Minions Killed
336
0
Camps Cleared
0
2,051,188
Distance Traveled
1,710,415
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,892
537
116
5
0
482,543
0
W
Heimdallr
14,032
585
156
7
0
406,203
5
L
Izanami
11,063
461
95
4
0
395,653
0
W
Nu Wa
13,954
581
123
5
0
433,527
4
L
Chang'e
9,565
399
55
2
0
320,615
2
L
Skadi
11,355
473
76
3
0
369,636
0
L
He Bo
7,617
317
27
1
0
209,005
0
W
Neith
11,535
481
67
3
0
367,017
0
W
Cthulhu
9,853
411
34
1
0
361,898
2
L
Bakasura
9,790
408
83
3
0
415,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role