Player Matchup

Cthulhu
Cthulhu
Hydramuller
Cthulhu
Level 136
God Stats
48W - 37L
1,682 SR
Queue Stats
699W - 657L
1,483 Elo+
Party 2
Medusa
Medusa
ZackRL13
Medusa
Level 26
God Stats
8W - 2L
1,756 SR
Queue Stats
132W - 92L
1,572 Elo+
Solo
Hercules
Hercules
gToESTICAoLk
Hercules
Level 18
God Stats
13W - 4L
1,848 SR
Queue Stats
26W - 11L
1,664 Elo+
Party 2
Team Averages
Level 60
1,762 SR
1,573 Elo+

VS

Team Averages
Level 96
1,625 SR
1,515 Elo+
Cthulhu
Cthulhu
Empty Joy
Cthulhu
Level 143
God Stats
2W - 2L
1,875 SR
Queue Stats
131W - 120L
1,546 Elo+
Party 1
Artemis
Artemis
GenGiraffe
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Solairic
Scylla
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hydramuller
Cthulhu
18
7 / 5 / 14
14,039
702
22,867
20,371
16,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZackRL13
Medusa
16
9 / 7 / 8
14,077
704
15,521
15,504
5,879
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
gToESTICAoLk
Hercules
18
10 / 1 / 14
14,265
713
19,383
30,493
30,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Empty Joy
Cthulhu
16
5 / 7 / 5
13,841
692
15,044
40,281
31,505
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
GenGiraffe
Artemis
14
3 / 12 / 5
11,841
592
6,134
15,634
3,921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Solairic
Scylla
15
5 / 7 / 5
12,295
615
20,029
12,053
3,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
26
Kills
13
13
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Empty Joy
Cthulhu
5
7
5
1.07
L
Artemis
GenGiraffe
Artemis
3
12
5
0.46
W
Cthulhu
Hydramuller
Cthulhu
7
5
14
2.8
L
Scylla
Solairic
Scylla
5
7
5
1.07
W
Medusa
ZackRL13
Medusa
9
7
8
1.86
W
Hercules
gToESTICAoLk
Hercules
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,771
Damage
41,207
66,368
Taken
67,968
52,311
Mitigated
38,518
27,389
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Empty Joy
Cthulhu
15,044
967
408
13,426
40,281
31,505
0
13,131
26,634
49,362
0
L
Artemis
GenGiraffe
Artemis
6,134
3,364
0
0
15,634
3,921
63
4,289
11,145
0
19,055
W
Cthulhu
Hydramuller
Cthulhu
22,867
697
2,306
2,858
20,371
16,289
348
9,904
10,467
61,816
0
L
Scylla
Solairic
Scylla
20,029
1,200
0
120
12,053
3,092
0
5,475
6,451
61,082
0
W
Medusa
ZackRL13
Medusa
15,521
6,922
409
1,573
15,504
5,879
334
9,806
5,698
0
82,798
W
Hercules
gToESTICAoLk
Hercules
19,383
9,873
1,254
18,989
30,493
30,143
1,172
15,446
15,047
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,381
Gold Earned
37,977
222
Minions Killed
165
0
Camps Cleared
0
1,143,778
Distance Traveled
907,833
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,841
692
39
2
0
357,939
2
L
Artemis
11,841
592
39
2
0
232,284
0
W
Cthulhu
14,039
702
92
5
0
406,037
6
L
Scylla
12,295
615
87
4
0
317,610
0
W
Medusa
14,077
704
88
4
0
328,383
0
W
Hercules
14,265
713
42
2
0
409,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role