Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Acrylickiss1795
Yemoja
Level 18
God Stats
17W - 14L
1,682 SR
Queue Stats
40W - 60L
1,291 Elo+
Party 1
Bakasura
Bakasura
Thinks Hes Nice
Bakasura
Level 23
God Stats
4W - 3L
1,718 SR
Queue Stats
109W - 134L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Tjules18
Cthulhu
Level 29
God Stats
59W - 44L
1,576 SR
Queue Stats
197W - 189L
1,371 Elo+
Solo
Zeus
Zeus
ZeroOasis
Zeus
Level 25
God Stats
22W - 12L
1,476 SR
Queue Stats
36W - 24L
1,281 Elo+
Party 1
Team Averages
Level 24
1,590 SR
1,366 Elo+

VS

Team Averages
Level 12
1,432 SR
1,254 Elo+
Hades
Hades
G-RAFF-GAMING
Hades
Level 21
God Stats
4W - 4L
1,623 SR
Queue Stats
125W - 110L
1,400 Elo+
Party 3
Olorun
Olorun
NarutoSixPaths22
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,129 Elo+
Party 2
Neith
Neith
Princess_Donut96
Neith
Level 5
God Stats
27W - 19L
1,162 SR
Queue Stats
28W - 23L
1,167 Elo+
Party 3
Loki
Loki
TTGxGrizzy
Loki
Level 6
God Stats
13W - 26L
1,277 SR
Queue Stats
13W - 26L
1,129 Elo+
Party 2
Ullr
Ullr
Vlad_The_Sav15
Ullr
Level 24
God Stats
6W - 3L
1,600 SR
Queue Stats
212W - 185L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 0 / 16
12,274
1,227
19,756
5,770
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 18
11,088
1,109
9,378
10,670
11,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
4 / 3 / 14
9,886
989
9,272
9,648
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tjules18
Cthulhu
18
7 / 2 / 18
11,314
1,131
13,445
9,804
6,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
18
13 / 0 / 16
11,506
1,151
22,464
4,278
1,467
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
9,544
954
10,858
20,936
11,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 7 / 2
8,159
816
1,440
9,167
4,249
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

15
1 / 7 / 3
8,989
899
3,904
15,699
6,636
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 11 / 3
8,468
847
8,007
16,103
6,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 2
9,610
961
9,039
19,886
7,919
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
20
40
Kills
7
7
Deaths
40
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
0
16
20
W
4
2
18
6.5
L
3
10
3
0.45
L
0
7
2
0.14
L
1
7
3
0.36
L
0
11
3
0.14
W
Bakasura
4
3
14
3.67
W
Cthulhu
Tjules18
Cthulhu
7
2
18
8
L
3
5
2
0.8
W
Zeus
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,315
Damage
33,248
40,170
Taken
81,791
26,418
Mitigated
36,742
6,578
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,756
10,031
855
1,095
5,770
2,437
0
2,073
3,697
0
44,998
W
9,378
2,399
1,128
138
10,670
11,286
0
2,910
7,760
18,913
0
L
10,858
3,538
172
969
20,936
11,727
0
10,589
9,750
33,459
0
L
1,440
1,337
44
44
9,167
4,249
0
7,045
2,047
7,454
0
L
3,904
2,133
0
1,182
15,699
6,636
0
8,305
6,936
0
9,419
L
8,007
3,944
0
767
16,103
6,211
0
7,030
8,556
142
17,917
W
Bakasura
9,272
7,085
267
2,610
9,648
4,284
0
3,476
6,172
0
16,769
W
Cthulhu
Tjules18
Cthulhu
13,445
702
0
485
9,804
6,944
0
3,023
6,781
29,139
0
L
9,039
6,896
0
1,567
19,886
7,919
0
11,718
7,953
0
26,078
W
Zeus
22,464
1,198
0
0
4,278
1,467
0
958
3,320
30,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
44,770
164
Minions Killed
127
8
Camps Cleared
5
882,841
Distance Traveled
667,885
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,274
1,227
57
6
4
194,888
3
W
Yemoja
11,088
1,109
13
1
0
159,459
0
L
Hades
9,544
954
49
5
1
160,443
1
L
Olorun
8,159
816
16
2
1
85,373
0
L
Neith
8,989
899
10
1
1
143,741
0
L
Loki
8,468
847
14
1
2
139,412
0
W
Bakasura
9,886
989
35
4
3
179,311
0
W
Cthulhu
11,314
1,131
37
4
1
187,413
1
L
Ullr
9,610
961
38
4
0
138,916
0
W
Zeus
11,506
1,151
22
2
0
161,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role