Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jigglypuffy202
Scylla
Level 38
God Stats
7W - 7L
1,354 SR
Queue Stats
122W - 151L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
MAJINMAGNI
Jormungandr
Level 49
God Stats
5W - 5L
1,377 SR
Queue Stats
177W - 182L
1,289 Elo+
Solo
Cernunnos
Cernunnos
d-boysleeper_TTV
Cernunnos
Level 44
God Stats
78W - 80L
1,390 SR
Queue Stats
133W - 163L
1,256 Elo+
Party 1
King Arthur
King Arthur
red_eyes_whale
King Arthur
Level 43
God Stats
2W - 5L
1,087 SR
Queue Stats
153W - 169L
1,195 Elo+
Solo
Team Averages
Level 44
1,342 SR
1,294 Elo+

VS

Team Averages
Level 47
1,304 SR
1,230 Elo+
Set
Set
Huoman-Warrior
Set
Level 69
God Stats
26W - 40L
1,349 SR
Queue Stats
278W - 319L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
Joel80070-CR
Heimdallr
Level 39
God Stats
3W - 7L
1,082 SR
Queue Stats
59W - 102L
1,190 Elo+
Solo
Sobek
Sobek
SquintyComa
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,236 Elo+
Party 3
Horus
Horus
TNBWoolcrane
Horus
Level 16
God Stats
13W - 16L
1,201 SR
Queue Stats
19W - 34L
1,161 Elo+
Party 3
Ao Kuang
Ao Kuang
shayanbakhsi6473
Ao Kuang
Level 40
God Stats
20W - 27L
1,390 SR
Queue Stats
432W - 477L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
4 / 1 / 1
5,416
677
3,114
4,943
1,340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
3 / 0 / 0
5,136
642
1,090
3,271
734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
MAJINMAGNI
Jormungandr
7
2 / 1 / 2
4,624
578
3,091
4,213
1,359
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
8
5 / 1 / 2
5,263
658
5,846
4,788
1,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
red_eyes_whale
King Arthur
8
0 / 0 / 2
4,827
603
2,276
3,827
1,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
3,998
500
3,030
5,447
1,853
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Joel80070-CR
Heimdallr
5
1 / 3 / 1
3,887
486
3,079
4,241
1,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
3,861
483
2,194
5,479
2,721
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 4 / 0
3,807
476
1,708
7,020
2,832
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
1,482
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
3
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
1
4.5
L
1
4
0
0.25
W
3
0
0
3
L
Heimdallr
Joel80070-CR
Heimdallr
1
3
1
0.5
W
Jormungandr
MAJINMAGNI
Jormungandr
2
1
2
3
L
0
3
0
0
L
1
4
0
0.25
W
Cernunnos
5
1
2
6
W
King Arthur
red_eyes_whale
King Arthur
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
10,011
21,042
Taken
22,187
6,448
Mitigated
8,426
6,982
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,114
722
135
1,993
4,943
1,340
0
818
4,025
0
18,773
L
3,030
1,501
0
828
5,447
1,853
21
1,090
4,332
0
11,863
W
1,090
171
0
696
3,271
734
863
0
3,271
14,468
0
L
Heimdallr
Joel80070-CR
Heimdallr
3,079
1,751
222
222
4,241
1,020
0
669
3,572
0
10,095
W
Jormungandr
MAJINMAGNI
Jormungandr
3,091
1,038
0
0
4,213
1,359
450
0
4,213
13,428
0
L
2,194
304
0
1,580
5,479
2,721
0
0
5,204
12,281
0
L
1,708
1,293
100
503
7,020
2,832
0
2,422
4,598
0
6,761
W
Cernunnos
5,846
3,538
87
2,817
4,788
1,246
364
0
4,788
0
22,073
W
King Arthur
red_eyes_whale
King Arthur
2,276
615
0
1,254
3,827
1,769
319
1,079
2,551
0
17,696
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
17,035
164
Minions Killed
61
0
Camps Cleared
0
772,447
Distance Traveled
550,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,416
677
34
4
0
165,974
0
L
Set
3,998
500
17
2
0
154,378
0
W
Scylla
5,136
642
32
4
0
129,121
0
L
Heimdallr
3,887
486
19
2
0
123,917
0
W
Jormungandr
4,624
578
26
3
0
148,207
0
L
Sobek
3,861
483
20
3
0
132,911
0
L
Horus
3,807
476
5
1
0
139,357
0
W
Cernunnos
5,263
658
35
4
0
167,922
0
W
King Arthur
4,827
603
37
5
0
161,223
0
L
Ao Kuang
1,482
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role