Player Matchup

Cupid
Cupid
Bronze III
DevilUNW
Cupid
Bronze III
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,249 MMR
Party 2
Cerberus
Cerberus
Silver II
Ri Zeroo
Cerberus
Silver II
Level 103
God Stats
6W - 0L
1,897 SR
Queue Stats
67W - 63L
985 MMR
Party 2
Chang'e
Chang'e
Silver II
Untragical
Chang'e
Silver II
Level 155
God Stats
15W - 2L
1,217 SR
Queue Stats
42W - 22L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,538 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,585 SR
1,268 MMR
King Arthur
King Arthur
Gold V
K1ngRaww
King Arthur
Gold V
Level 76
God Stats
0W - 1L
1,233 SR
Queue Stats
19W - 22L
1,397 MMR
Party 1
Skadi
Skadi
Bronze I
Merkdeezfoos
Skadi
Bronze I
Level 106
God Stats
3W - 4L
1,840 SR
Queue Stats
234W - 295L
1,292 MMR
Solo
Vulcan
Vulcan
Silver IV
SaucinSosa15
Vulcan
Silver IV
Level 87
God Stats
6W - 6L
1,681 SR
Queue Stats
45W - 46L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DevilUNW
Cupid
17
4 / 5 / 13
13,960
607
13,419
22,085
8,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Ri Zeroo
Cerberus
17
5 / 4 / 15
14,482
630
20,170
30,705
33,554
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Untragical
Chang'e
20
13 / 1 / 7
16,683
725
23,231
19,785
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneKumbhakarnaChaacKuzenboAnubis

VS

Bans
ZeusHadesCthulhuFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K1ngRaww
King Arthur
17
1 / 4 / 6
13,423
584
11,206
27,639
29,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 14 / 5
13,857
602
15,924
29,023
7,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
19
7 / 4 / 3
15,442
671
33,943
15,203
4,773
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
22
Kills
10
10
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
DevilUNW
Cupid
4
5
13
2.1
L
King Arthur
K1ngRaww
King Arthur
1
4
6
1
L
2
14
5
0.32
W
Cerberus
Ri Zeroo
Cerberus
5
4
15
3.13
L
Vulcan
7
4
3
2.13
W
Chang'e
Untragical
Chang'e
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,820
Damage
61,073
72,575
Taken
71,865
49,726
Mitigated
41,559
34,094
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DevilUNW
Cupid
13,419
4,988
1,583
8,419
22,085
8,553
2,086
12,309
9,776
0
58,569
L
King Arthur
K1ngRaww
King Arthur
11,206
894
1,058
2,036
27,639
29,081
29
16,205
11,434
745
49,775
L
15,924
6,903
0
7,390
29,023
7,705
505
16,764
12,259
0
84,423
W
Cerberus
Ri Zeroo
Cerberus
20,170
1,057
0
4,638
30,705
33,554
355
12,536
17,881
74,723
0
L
Vulcan
33,943
13,719
0
3,440
15,203
4,773
76
11,159
4,044
103,078
0
W
Chang'e
Untragical
Chang'e
23,231
462
7,587
11,867
19,785
7,619
1,139
9,376
10,409
91,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
42,722
317
Minions Killed
231
0
Camps Cleared
0
1,195,518
Distance Traveled
1,143,777
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,960
607
79
3
0
367,166
0
L
King Arthur
13,423
584
50
2
0
431,653
1
L
Skadi
13,857
602
83
4
0
307,185
5
W
Cerberus
14,482
630
125
5
0
392,626
4
L
Vulcan
15,442
671
98
4
0
404,939
2
W
Chang'e
16,683
725
113
5
0
435,726
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role