Player Matchup

Yemoja
Yemoja
AranDragonFire
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
asashin-agito
Izanami
Level 24
God Stats
5W - 0L
1,895 SR
Queue Stats
68W - 59L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
diamondsteve05
Kumbhakarna
Level 35
God Stats
3W - 6L
1,288 SR
Queue Stats
125W - 142L
1,375 Elo+
Party 1
Susano
Susano
thomasboys319
Susano
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 103L
1,426 Elo+
Party 1
Fenrir
Fenrir
wildchild423
Fenrir
Level 26
God Stats
33W - 28L
1,459 SR
Queue Stats
56W - 52L
1,423 Elo+
Party 1
Team Averages
Level 24
1,528 SR
1,421 Elo+

VS

Team Averages
Level 20
1,533 SR
1,317 Elo+
Nemesis
Nemesis
BicBoiThickyP
Nemesis
Level 21
God Stats
2W - 2L
1,713 SR
Queue Stats
12W - 15L
1,444 Elo+
Solo
Freya
Freya
PlayerAspee2
Freya
Level 29
God Stats
1W - 4L
1,418 SR
Queue Stats
17W - 24L
1,400 Elo+
Solo
Bellona
Bellona
ProbablySmokn
Bellona
Level 28
God Stats
29W - 23L
1,536 SR
Queue Stats
187W - 196L
1,311 Elo+
Solo
Pele
Pele
The waffler1659
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo
Thor
Thor
mindsprain12
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 11
11,750
839
1,289
11,094
6,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
20
11 / 4 / 12
15,126
1,080
40,176
14,790
8,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
diamondsteve05
Kumbhakarna
20
4 / 3 / 27
13,774
984
10,345
18,588
26,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 12
14,750
1,054
23,796
17,143
10,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
9 / 3 / 15
14,419
1,030
16,115
17,024
18,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
6 / 3 / 6
14,083
1,006
13,146
20,095
10,183
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 5
11,713
837
8,285
16,401
7,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
19
6 / 9 / 7
13,882
992
24,340
30,499
34,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 3
10,666
762
4,291
4,765
1,393
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

19
3 / 10 / 8
12,689
906
17,978
28,126
16,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
33
Kills
17
17
Deaths
33
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
L
Nemesis
6
3
6
3
L
1
6
5
0.58
L
Bellona
6
9
7
1.06
L
1
5
3
0.5
W
Izanami
11
4
12
4.25
W
Kumbhakarna
diamondsteve05
Kumbhakarna
4
3
27
5.83
L
3
10
8
0.7
W
9
3
12
5
W
Fenrir
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,721
Damage
68,040
78,639
Taken
99,886
70,791
Mitigated
70,184
4,921
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,289
1,018
2,502
247
11,094
6,775
0
1,347
9,747
11,042
0
L
Nemesis
13,146
6,353
0
2,782
20,095
10,183
0
1,524
18,546
0
37,339
L
8,285
3,067
0
2,468
16,401
7,280
0
845
15,531
33,053
0
L
Bellona
24,340
11,838
171
2,939
30,499
34,725
0
3,653
26,696
0
38,047
L
4,291
2,100
0
463
4,765
1,393
0
795
3,970
0
5,783
W
Izanami
40,176
32,054
0
612
14,790
8,178
0
1,065
13,725
0
83,439
W
Kumbhakarna
diamondsteve05
Kumbhakarna
10,345
1,561
0
379
18,588
26,697
0
2,119
16,469
15,389
0
L
17,978
8,656
0
2,400
28,126
16,603
0
4,393
23,509
0
33,605
W
23,796
7,762
0
650
17,143
10,360
0
2,311
14,832
0
48,271
W
Fenrir
16,115
3,214
0
531
17,024
18,781
0
1,443
15,581
0
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,819
Gold Earned
63,033
217
Minions Killed
169
8
Camps Cleared
5
1,113,744
Distance Traveled
960,408
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,750
839
20
1
0
180,168
1
L
Nemesis
14,083
1,006
71
5
0
234,640
0
L
Freya
11,713
837
49
4
3
211,999
0
L
Bellona
13,882
992
17
1
2
250,118
0
L
Pele
10,666
762
3
0
0
62,713
0
W
Izanami
15,126
1,080
121
9
3
198,219
0
W
Kumbhakarna
13,774
984
14
1
0
244,546
3
L
Thor
12,689
906
29
2
0
200,938
0
W
Susano
14,750
1,054
44
3
5
249,611
0
W
Fenrir
14,419
1,030
18
1
0
241,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role