Player Matchup

Ganesha
Ganesha
King Leoh3475
Ganesha
Level 15
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LucianaBR95
Kukulkan
Level 85
God Stats
12W - 16L
1,482 SR
Queue Stats
14W - 24L
1,064 Elo+
Party 1
Skadi
Skadi
PabloELR
Skadi
Level 28
God Stats
2W - 6L
1,650 SR
Queue Stats
12W - 26L
1,047 Elo+
Party 1
Nemesis
Nemesis
Shompmister
Nemesis
Level 116
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Team Averages
Level 61
1,477 SR
1,223 Elo+

VS

Team Averages
Level 62
1,421 SR
1,266 Elo+
Zhong Kui
Zhong Kui
Kruisigan
Zhong Kui
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,142 Elo+
Party 2
Loki
Loki
TheRomanFox
Loki
Level 16
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 2L
1,198 Elo+
Party 3
Bellona
Bellona
TimingFawn70363
Bellona
Level 21
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 2L
1,222 Elo+
Party 3
Hou Yi
Hou Yi
Vandegrift
Hou Yi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 1
8,033
669
5,741
10,737
9,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
LucianaBR95
Kukulkan
15
1 / 3 / 0
9,221
768
6,590
6,895
2,736
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
PabloELR
Skadi
13
0 / 4 / 1
8,018
668
4,379
7,876
2,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Shompmister
Nemesis
15
2 / 2 / 1
8,831
736
8,347
12,747
10,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kruisigan
Zhong Kui
16
6 / 1 / 3
10,225
852
12,386
12,185
8,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 1
9,036
753
3,851
8,497
3,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 2
8,486
707
5,420
11,143
7,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Vandegrift
Hou Yi
17
4 / 0 / 4
10,285
857
6,599
6,206
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
1
0.17
W
Zhong Kui
Kruisigan
Zhong Kui
6
1
3
7.5
L
Kukulkan
LucianaBR95
Kukulkan
1
3
0
0.33
L
Skadi
PabloELR
Skadi
0
4
1
0.13
L
Nemesis
Shompmister
Nemesis
2
2
1
1.25
W
2
2
1
1.25
W
0
0
2
1
W
Hou Yi
Vandegrift
Hou Yi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
28,256
38,255
Taken
38,031
25,630
Mitigated
20,639
5,046
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
5,741
595
198
939
10,737
9,251
770
4,449
6,288
21,264
0
W
Zhong Kui
Kruisigan
Zhong Kui
12,386
1,956
0
7,006
12,185
8,066
0
3,256
8,929
40,547
0
L
Kukulkan
LucianaBR95
Kukulkan
6,590
779
207
1,483
6,895
2,736
0
2,284
4,611
41,103
0
L
Skadi
PabloELR
Skadi
4,379
2,322
99
618
7,876
2,957
49
2,972
4,904
0
21,846
L
Nemesis
Shompmister
Nemesis
8,347
1,176
0
1,502
12,747
10,686
1,089
3,075
9,672
0
34,617
W
3,851
1,732
0
517
8,497
3,016
97
2,031
6,466
0
21,977
W
5,420
1,602
0
333
11,143
7,170
2,342
4,406
6,737
0
24,292
W
Hou Yi
Vandegrift
Hou Yi
6,599
2,858
0
1,950
6,206
2,387
735
2,875
3,331
0
36,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
38,032
201
Minions Killed
226
7
Camps Cleared
7
849,680
Distance Traveled
893,250
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,033
669
22
2
2
211,305
2
W
Zhong Kui
10,225
852
66
6
2
228,346
0
L
Kukulkan
9,221
768
79
7
1
194,840
0
L
Skadi
8,018
668
31
3
2
192,299
0
L
Nemesis
8,831
736
69
6
2
251,236
1
W
Loki
9,036
753
37
3
2
202,720
0
W
Bellona
8,486
707
42
4
1
225,680
4
W
Hou Yi
10,285
857
81
7
2
236,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role