Player Matchup

Nemesis
Nemesis
AhmadAbdFCB10
Nemesis
Level 18
God Stats
36W - 34L
1,700 SR
Queue Stats
168W - 157L
1,320 Elo+
Solo
Heimdallr
Heimdallr
Codeine40
Heimdallr
Level 17
God Stats
8W - 7L
1,559 SR
Queue Stats
189W - 188L
1,318 Elo+
Solo
Ravana
Ravana
Oswego_CM4
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Neith
Neith
XxFunkyClown5xX
Neith
Level 71
God Stats
4W - 1L
1,796 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 2
Cerberus
Cerberus
williegottoons
Cerberus
Level 29
God Stats
3W - 3L
1,498 SR
Queue Stats
170W - 193L
1,335 Elo+
Solo
Team Averages
Level 28
1,611 SR
1,387 Elo+

VS

Team Averages
Level 15
1,467 SR
1,318 Elo+
Kukulkan
Kukulkan
JS_562
Kukulkan
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 95L
1,182 Elo+
Party 1
Bacchus
Bacchus
Mighty-Chondrias
Bacchus
Level 17
God Stats
12W - 17L
1,358 SR
Queue Stats
35W - 36L
1,275 Elo+
Solo
Izanami
Izanami
REMMY0
Izanami
Level 21
God Stats
16W - 17L
1,478 SR
Queue Stats
144W - 204L
1,234 Elo+
Party 1
Chaac
Chaac
doubIeOB
Chaac
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 65L
1,263 Elo+
Party 1
Nemesis
Nemesis
lilxxVegaxXx
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 6 / 2
10,323
449
9,510
15,477
5,706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Codeine40
Heimdallr
15
3 / 8 / 6
10,634
462
12,473
16,041
5,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Oswego_CM4
Ravana
10
1 / 6 / 2
8,842
384
1,943
8,319
2,848
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
10 / 3 / 3
12,060
524
14,748
9,130
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
4 / 2 / 6
12,577
547
11,523
18,654
12,779
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JS_562
Kukulkan
19
8 / 1 / 6
12,732
554
10,117
6,730
5,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 12
12,222
531
7,422
17,515
21,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
REMMY0
Izanami
15
0 / 7 / 3
10,493
456
5,344
15,023
4,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
doubIeOB
Chaac
15
0 / 6 / 4
9,400
409
4,686
19,409
13,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
lilxxVegaxXx
Nemesis
20
14 / 4 / 8
15,189
660
17,518
21,111
9,654
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
20
Kills
25
25
Deaths
20
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
6
2
0.5
L
Heimdallr
Codeine40
Heimdallr
3
8
6
0.75
W
Kukulkan
JS_562
Kukulkan
8
1
6
11
W
3
2
12
4.5
L
Ravana
Oswego_CM4
Ravana
1
6
2
0.33
W
Izanami
REMMY0
Izanami
0
7
3
0.21
L
10
3
3
3.83
W
Chaac
doubIeOB
Chaac
0
6
4
0.33
W
Nemesis
lilxxVegaxXx
Nemesis
14
4
8
4.5
L
Cerberus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
45,087
67,621
Taken
79,788
30,688
Mitigated
53,844
15,746
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
9,510
3,295
0
1,994
15,477
5,706
278
4,340
11,062
0
49,763
L
Heimdallr
Codeine40
Heimdallr
12,473
5,591
0
2,875
16,041
5,926
1,755
6,165
9,801
0
54,490
W
Kukulkan
JS_562
Kukulkan
10,117
603
0
250
6,730
5,266
1,730
0
6,730
56,360
0
W
7,422
1,072
0
1,750
17,515
21,575
999
1,207
16,308
18,578
0
L
Ravana
Oswego_CM4
Ravana
1,943
421
0
1,672
8,319
2,848
152
3,141
5,178
0
21,918
W
Izanami
REMMY0
Izanami
5,344
4,357
0
3,382
15,023
4,327
524
5,296
9,723
0
63,985
L
14,748
6,386
0
3,063
9,130
3,429
716
3,395
5,710
0
63,360
W
Chaac
doubIeOB
Chaac
4,686
1,553
0
6,206
19,409
13,022
794
3,005
16,400
0
37,781
W
Nemesis
lilxxVegaxXx
Nemesis
17,518
9,702
0
8,624
21,111
9,654
1,910
2,183
18,928
0
143,652
L
Cerberus
11,523
1,397
0
6,142
18,654
12,779
624
498
17,856
73,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
60,036
505
Minions Killed
490
0
Camps Cleared
0
1,715,246
Distance Traveled
2,115,361
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,323
449
81
4
0
432,080
1
L
Heimdallr
10,634
462
98
4
0
366,296
0
W
Kukulkan
12,732
554
124
5
0
432,646
1
W
Bacchus
12,222
531
24
1
0
401,415
3
L
Ravana
8,842
384
40
2
0
201,774
2
W
Izanami
10,493
456
111
5
0
360,528
3
L
Neith
12,060
524
117
5
0
310,837
1
W
Chaac
9,400
409
52
2
0
437,707
0
W
Nemesis
15,189
660
179
8
0
483,065
5
L
Cerberus
12,577
547
169
7
0
404,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role