Player Matchup

Fenrir
Fenrir
II-HoxzZ-II
Fenrir
Level 18
God Stats
10W - 9L
1,271 SR
Queue Stats
79W - 89L
1,141 Elo+
Party 1
Yemoja
Yemoja
honey_moon-00
Yemoja
Level 12
God Stats
2W - 3L
1,296 SR
Queue Stats
5W - 10L
1,099 Elo+
Party 1
Izanami
Izanami
ll-Ludwig-ll
Izanami
Level 14
God Stats
29W - 25L
1,207 SR
Queue Stats
242W - 292L
1,034 Elo+
Party 1
Arachne
Arachne
ll-Yaz-ll
Arachne
Level 15
God Stats
19W - 17L
1,214 SR
Queue Stats
159W - 240L
1,094 Elo+
Party 1
Anubis
Anubis
pochitoka90
Anubis
Level 10
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,334 SR
1,174 Elo+

VS

Team Averages
Level 31
1,578 SR
1,382 Elo+
Ganesha
Ganesha
BorGarcia22
Ganesha
Level 121
God Stats
2W - 2L
1,668 SR
Queue Stats
67W - 74L
1,286 Elo+
Party 2
Cerberus
Cerberus
EChanchisPAI
Cerberus
Level 3
God Stats
2W - 2L
1,794 SR
Queue Stats
40W - 59L
1,500 Elo+
Party 2
Hel
Hel
Xnaaxbjork17
Hel
Level 6
God Stats
5W - 10L
1,427 SR
Queue Stats
121W - 154L
1,500 Elo+
Party 2
Merlin
Merlin
juliankiller118
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,125 Elo+
Party 2
Set
Set
thunderbolt1blu
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
6 / 3 / 2
6,394
581
4,431
6,802
1,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 1 / 7
6,737
612
4,588
3,617
1,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ll-Ludwig-ll
Izanami
9
3 / 2 / 5
6,137
558
4,451
3,802
978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
ll-Yaz-ll
Arachne
9
6 / 3 / 2
6,651
605
1,623
5,773
1,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
4 / 2 / 3
6,515
592
4,204
4,357
1,801
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BorGarcia22
Ganesha
9
2 / 2 / 2
6,021
547
4,662
7,302
4,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
EChanchisPAI
Cerberus
7
1 / 6 / 1
4,765
433
2,009
7,013
3,340
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 7 / 0
4,698
427
1,784
5,370
975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 4 / 1
5,398
491
2,980
6,136
1,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 5 / 0
4,405
400
831
5,316
1,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
8
11
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BorGarcia22
Ganesha
2
2
2
1.5
L
Cerberus
EChanchisPAI
Cerberus
1
6
1
0.25
W
Fenrir
6
3
2
2.33
L
2
7
0
0.29
W
2
1
7
5.5
L
2
4
1
0.63
W
Izanami
ll-Ludwig-ll
Izanami
3
2
5
2.75
W
Arachne
ll-Yaz-ll
Arachne
6
3
2
2.33
W
Anubis
4
2
3
2.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
12,266
24,351
Taken
31,137
7,967
Mitigated
11,380
1,760
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BorGarcia22
Ganesha
4,662
400
186
625
7,302
4,025
473
3,982
3,320
21,420
0
L
Cerberus
EChanchisPAI
Cerberus
2,009
494
0
387
7,013
3,340
0
103
6,910
6,967
0
W
Fenrir
4,431
2,146
0
411
6,802
1,867
450
3,050
3,627
0
14,076
L
1,784
73
303
248
5,370
975
0
1,753
3,617
8,444
0
W
4,588
1,049
649
63
3,617
1,664
924
2,423
1,194
26,200
0
L
2,980
260
0
509
6,136
1,316
0
2,302
3,834
14,888
0
W
Izanami
ll-Ludwig-ll
Izanami
4,451
4,219
0
0
3,802
978
2,574
1,034
2,718
0
28,871
W
Arachne
ll-Yaz-ll
Arachne
1,623
1,454
0
132
5,773
1,657
3,516
1,883
3,865
0
11,388
W
Anubis
4,204
473
0
505
4,357
1,801
229
2,845
1,512
17,234
0
L
831
414
0
255
5,316
1,724
0
652
4,664
0
6,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
25,287
182
Minions Killed
85
0
Camps Cleared
0
996,917
Distance Traveled
964,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,021
547
15
1
0
206,346
0
L
Cerberus
4,765
433
18
2
0
208,149
0
W
Fenrir
6,394
581
33
3
0
239,600
0
L
Hel
4,698
427
9
1
0
204,887
0
W
Yemoja
6,737
612
29
3
0
181,735
0
L
Merlin
5,398
491
24
2
0
179,565
0
W
Izanami
6,137
558
54
5
0
199,501
0
W
Arachne
6,651
605
29
3
0
225,828
0
W
Anubis
6,515
592
37
3
0
150,253
0
L
Set
4,405
400
19
2
0
165,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role