Player Matchup

Da Ji
Da Ji
BrayanXZ2
Da Ji
Level 152
God Stats
2W - 0L
1,135 SR
Queue Stats
36W - 27L
1,494 Elo+
Solo
Odin
Odin
Dirty Exiles
Odin
Level 98
God Stats
2W - 0L
1,682 SR
Queue Stats
101W - 81L
1,595 Elo+
Solo
Nike
Nike
FazeElDon
Nike
Level 68
God Stats
3W - 1L
1,687 SR
Queue Stats
140W - 124L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
SaberSells
Sun Wukong
Level 87
God Stats
4W - 2L
1,215 SR
Queue Stats
308W - 259L
1,410 Elo+
Solo
Cerberus
Cerberus
ToonFTW
Cerberus
Level 64
God Stats
2W - 2L
1,486 SR
Queue Stats
130W - 129L
1,448 Elo+
Party 3
Team Averages
Level 94
1,441 SR
1,488 Elo+

VS

Team Averages
Level 127
1,542 SR
1,434 Elo+
Da Ji
Da Ji
ArrogantNINJA
Da Ji
Level 129
God Stats
2W - 5L
1,527 SR
Queue Stats
124W - 121L
1,486 Elo+
Party 2
Olorun
Olorun
Nightwink525
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,573 Elo+
Party 1
He Bo
He Bo
R3al penguin
He Bo
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
29W - 30L
1,440 Elo+
Party 2
Neith
Neith
S1N1STER SAVAGE
Neith
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
419W - 405L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
TheUrbanNinja01
Zhong Kui
Level 100
God Stats
0W - 2L
1,495 SR
Queue Stats
6W - 12L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrayanXZ2
Da Ji
18
6 / 9 / 19
11,887
699
20,491
16,502
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 6 / 23
14,215
836
12,829
27,051
23,752
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
20
5 / 6 / 27
12,914
760
16,268
20,322
21,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
SaberSells
Sun Wukong
20
9 / 5 / 17
12,935
761
14,971
20,418
16,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ToonFTW
Cerberus
20
6 / 8 / 21
13,079
769
8,619
26,646
21,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 14
13,667
804
24,557
15,084
7,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
8 / 8 / 15
13,149
773
16,701
19,922
9,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
6 / 7 / 18
12,177
716
20,394
12,114
4,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 20
12,385
729
19,529
15,741
7,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TheUrbanNinja01
Zhong Kui
18
3 / 9 / 20
11,399
671
14,894
17,702
11,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
121
34
Kills
34
34
Deaths
35
107
Assists
87
Player
Kills
Deaths
Assists
KDA
L
15
6
14
3.67
W
Da Ji
BrayanXZ2
Da Ji
6
9
19
1.72
W
8
6
23
3.25
W
Nike
5
6
27
3.08
L
Olorun
8
8
15
1.94
L
6
7
18
2.14
L
2
5
20
2.4
W
Sun Wukong
SaberSells
Sun Wukong
9
5
17
3.5
L
Zhong Kui
TheUrbanNinja01
Zhong Kui
3
9
20
1.44
W
Cerberus
ToonFTW
Cerberus
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,178
Damage
96,075
110,939
Taken
80,563
90,245
Mitigated
41,478
34,351
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,557
5,295
1,719
2,605
15,084
7,853
0
1,593
13,276
0
31,254
W
Da Ji
BrayanXZ2
Da Ji
20,491
4,560
1,478
1,309
16,502
7,317
681
6,260
10,242
0
23,788
W
12,829
2,250
2,325
6,778
27,051
23,752
891
13,314
13,737
0
35,449
W
Nike
16,268
2,061
4,483
3,410
20,322
21,071
1,101
10,546
9,776
0
37,869
L
Olorun
16,701
8,972
1,970
6,386
19,922
9,864
1,604
3,249
16,498
47,639
0
L
20,394
165
738
670
12,114
4,612
0
1,446
10,668
29,002
0
L
19,529
4,110
1,378
6,444
15,741
7,291
1,598
824
14,692
0
35,185
W
Sun Wukong
SaberSells
Sun Wukong
14,971
2,525
2,267
3,213
20,418
16,256
1,360
7,294
13,124
0
25,855
L
Zhong Kui
TheUrbanNinja01
Zhong Kui
14,894
1,950
360
3,101
17,702
11,858
0
1,507
16,045
26,788
0
W
Cerberus
ToonFTW
Cerberus
8,619
613
2,065
7,023
26,646
21,849
1,197
14,575
12,071
27,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,030
Gold Earned
62,777
159
Minions Killed
156
0
Camps Cleared
0
1,477,199
Distance Traveled
1,314,407
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,667
804
16
1
0
293,451
0
W
Da Ji
11,887
699
5
0
0
276,513
1
W
Odin
14,215
836
43
3
0
330,040
0
W
Nike
12,914
760
42
2
0
299,914
1
L
Olorun
13,149
773
47
3
0
254,394
0
L
He Bo
12,177
716
17
1
0
275,673
4
L
Neith
12,385
729
47
3
0
267,117
0
W
Sun Wukong
12,935
761
24
1
0
298,541
0
L
Zhong Kui
11,399
671
29
2
0
223,772
0
W
Cerberus
13,079
769
45
3
0
272,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role